233 lines
6.7 KiB
C
Executable file
233 lines
6.7 KiB
C
Executable file
#include "REL/option.h"
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#include "game/chrman.h"
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#include "game/data.h"
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#include "game/hsfman.h"
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#include "game/hsfmotion.h"
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#include "game/memory.h"
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#include "dolphin.h"
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#include "ext_math.h"
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typedef struct {
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/* 0x00 */ s32 execMode;
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/* 0x04 */ s16 motion;
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/* 0x08 */ Vec pos;
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/* 0x14 */ Vec newPos;
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/* 0x20 */ Vec rot;
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/* 0x2C */ Vec posDelta;
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/* 0x38 */ float distRemain;
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/* 0x3C */ float angle;
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/* 0x40 */ float angleEnd;
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/* 0x44 */ float camDist;
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/* 0x48 */ char unk48[0xC];
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/* 0x54 */ float time;
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/* 0x58 */ float speed;
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/* 0x5C */ s32 unk_5C;
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/* 0x60 */ s32 unk_60;
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} GuideWork; // Size 0x64
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#define MODE_DISABLED 0
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#define MODE_HANDLE_GUIDE 1
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static void SetExecMode(omObjData *object, s32 mode);
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static s32 GetExecMode(omObjData *object);
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static void ExecGuide(omObjData *object);
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static void UpdateGuide(omObjData *object);
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static float LerpAngle(float arg0, float arg1, float arg2);
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omObjData *optionGuide;
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static const s32 guideMotTbl[] = {
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DATA_MAKE_NUM(DATADIR_OPTION, 16),
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DATA_MAKE_NUM(DATADIR_OPTION, 17),
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DATA_MAKE_NUM(DATADIR_OPTION, 18),
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};
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static omObjFunc execModeTbl[] = { NULL, ExecGuide };
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omObjData *OptionGuideCreate(void)
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{
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omObjData *object;
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GuideWork *work;
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s32 i;
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object = omAddObjEx(optionObjMan, 1002, 1, 3, 2, NULL);
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work = HuMemDirectMallocNum(HEAP_SYSTEM, sizeof(GuideWork), MEMORY_DEFAULT_NUM);
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object->data = work;
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work->pos.x = -298.59f;
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work->pos.z = 298.21f;
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work->pos.y = 0.0f;
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work->rot.x = 0.0f;
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work->rot.y = 134.42f;
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work->rot.z = 0.0f;
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work->posDelta.x = 0.0f;
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work->posDelta.z = 0.0f;
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work->posDelta.y = 0.0f;
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object->model[0] = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_OPTION, 12));
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Hu3DModelLayerSet(object->model[0], 1);
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for (i = 0; i < 3; i++) {
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object->motion[i] = Hu3DJointMotion(object->model[0], HuDataSelHeapReadNum(guideMotTbl[i], MEMORY_DEFAULT_NUM, HEAP_DATA));
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}
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work->unk_5C = CharModelEffectNpcInit(object->model[0], object->motion[2], 1, 0xC);
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work->unk_60 = CharModelEffectNpcInit(object->model[0], object->motion[1], 0, 0xC);
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CharModelLayerSetAll(1);
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Hu3DModelShadowSet(object->model[0]);
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Hu3DMotionShiftSet(object->model[0], object->motion[0], 0.0f, 8.0f, 0x40000001);
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SetExecMode(object, MODE_DISABLED);
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UpdateGuide(object);
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return object;
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}
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void OptionGuideKill(omObjData *object)
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{
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GuideWork *work = object->data;
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s32 i;
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for (i = 0; i < 1; i++) {
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Hu3DModelKill(object->model[i]);
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}
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for (i = 0; i < 3; i++) {
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Hu3DMotionKill(object->motion[i]);
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}
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HuMemDirectFree(work);
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}
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static void SetExecMode(omObjData *object, s32 execMode)
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{
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GuideWork *work = object->data;
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work->execMode = execMode;
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object->func = execModeTbl[execMode];
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object->unk10 = 0;
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object->unk10 = 0;
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}
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static s32 GetExecMode(omObjData *object)
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{
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GuideWork *work = object->data;
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return work->execMode;
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}
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void OptionGuideWalkExec(omObjData *object, float angleEnd, float camDist, s32 duration)
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{
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GuideWork *work = object->data;
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work->angleEnd = angleEnd;
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work->camDist = camDist;
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work->time = 0.0f;
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work->speed = 1.0f / duration;
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work->motion = 0;
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SetExecMode(object, MODE_HANDLE_GUIDE);
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}
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static void ExecGuide(omObjData *object)
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{
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GuideWork *work = object->data;
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float angle;
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float weight;
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switch (object->unk10) {
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case 0:
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work->angle = fmod(-atan2d(work->pos.x, work->pos.z), 360.0);
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if (work->angle < 0.0f) {
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work->angle += 360.0f;
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}
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object->unk10 = 1;
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/* fallthrough */
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case 1:
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weight = sind(90.0f * work->time);
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angle = work->angle + weight * (work->angleEnd - work->angle);
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work->newPos.x = work->camDist * -sind(angle);
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work->newPos.z = work->camDist * cosd(angle);
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work->newPos.y = 0.0f;
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work->posDelta.x = work->newPos.x - work->pos.x;
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work->posDelta.z = work->newPos.z - work->pos.z;
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if (work->time <= 0.0f) {
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work->posDelta.x = 0.0f;
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work->posDelta.z = 0.0f;
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work->pos = work->newPos;
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}
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if ((work->time += work->speed) < 1.0f) {
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break;
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}
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angle = fmod(-atan2d(work->pos.x, work->pos.z), 360.0);
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if (angle < 0.0f) {
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angle += 360.0f;
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}
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work->newPos.x = 422.0 * -sind(angle);
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work->newPos.z = 422.0 * cosd(angle);
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work->posDelta.x = (work->newPos.x - work->pos.x) / 10.0f;
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work->posDelta.z = (work->newPos.z - work->pos.z) / 10.0f;
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work->speed = 0.1f;
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work->time = 0.0f;
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object->unk10 = 2;
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/* fallthrough */
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case 2:
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if ((work->time += work->speed) < 1.0f) {
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break;
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}
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object->unk10 = 3;
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/* fallthrough */
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case 3:
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work->pos = work->newPos;
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work->posDelta.x = 0.0f;
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work->posDelta.y = 0.0f;
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work->posDelta.z = 0.0f;
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UpdateGuide(object);
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SetExecMode(object, MODE_DISABLED);
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break;
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}
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UpdateGuide(object);
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}
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static void UpdateGuide(omObjData *object)
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{
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GuideWork *work = object->data;
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s16 motion = 0;
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work->distRemain = sqrtf(work->posDelta.x * work->posDelta.x + work->posDelta.z * work->posDelta.z);
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if (0.001f <= work->distRemain) {
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if (14.0f <= work->distRemain) {
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work->posDelta.x /= work->distRemain;
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work->posDelta.z /= work->distRemain;
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work->distRemain = 14.0f;
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work->posDelta.x = 14.0f * work->posDelta.x;
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work->posDelta.z = 14.0f * work->posDelta.z;
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}
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work->rot.y = LerpAngle(work->rot.y, atan2d(work->posDelta.x, work->posDelta.z), 0.4f);
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if (8.0f <= work->distRemain) {
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motion = 2;
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}
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else {
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motion = 1;
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}
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}
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work->pos.x += work->posDelta.x;
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work->pos.z += work->posDelta.z;
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if (work->motion != motion) {
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Hu3DMotionShiftSet(*object->model, object->motion[motion], 0.0f, 8.0f, 0x40000001);
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work->motion = motion;
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}
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omSetTra(object, work->pos.x, work->pos.y, work->pos.z);
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omSetRot(object, work->rot.x, work->rot.y, work->rot.z);
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}
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static float LerpAngle(float start, float end, float time)
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{
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float angle;
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float delta = fmod(end - start, 360.0);
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if (0.0f > delta) {
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delta += 360.0f;
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}
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if (180.0f < delta) {
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delta -= 360.0f;
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}
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angle = fmod(start + delta * time, 360.0);
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if (0.0f > angle) {
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angle += 360.0f;
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}
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return angle;
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}
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