Matched game/board/lottery + some unsplit cleanup

This commit is contained in:
mrshigure 2024-02-28 06:16:45 -08:00
parent 1da8985530
commit 08e6ce1a45
25 changed files with 2080 additions and 95 deletions

View file

@ -1,9 +1,13 @@
#include "dolphin.h"
#include "REL/executor.h"
#include "game/process.h"
#include "game/audio.h"
#include "game/data.h"
#include "game/gamework_data.h"
#include "game/process.h"
#include "game/wipe.h"
#include "REL/w03Dll.h"
#include "game/board/lottery.h"
#include "game/board/model.h"
#include "game/board/space.h"
#include "game/board/star.h"
#include "game/object.h"
@ -12,9 +16,6 @@
#include "board_unsplit.h"
#include "game/hsfman.h"
s32 BoardModelPosSet(s16, f32, f32, f32);
s32 BoardModelMotionStart(s16, s32, u32);
void fn_8005B150(void*, void*);
void fn_1_740(void);
void fn_1_E0(void);
@ -35,14 +36,6 @@ extern const VoidFunc _ctors[];
extern const VoidFunc _dtors[];
f32 BoardModelMotionTimeGet(s16);
s16 BoardModelCreate(s32, s32*, s32);
void BoardModelKill(s16);
void BoardModelMotionStartEndSet(s16, s32, s32);
void Hu3DFogSet(f32, f32, u8, u8, u8);
void HuAudFXListnerSetEX(Vec* arg0, Vec* arg1, float sndDist, float sndSpeed, float arg4, float arg5, float arg6);
u8 WipeStatGet(void);
//DATA
w03StructUnk0 lbl_1_data_0[] = {
{{0.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f}, {1.0f, 1.0f, 1.0f}, DATA_MAKE_NUM(DATADIR_W03, 0x0004)},
@ -328,7 +321,7 @@ void fn_1_B5C(s32 arg0) {
}
BoardModelAttrSet(lbl_1_bss_C[0], 0x40000001);
BoardModelMotionTimeSet(lbl_1_bss_C[0], var_f31);
BoardModelMotionStartEndSet(lbl_1_bss_C[0], (s32) var_f31, (s32) var_f28);
BoardModelMotionStartEndSet(lbl_1_bss_C[0], var_f31, var_f28);
}
void fn_1_CF4(void) {