Matched game/board/lottery + some unsplit cleanup
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25 changed files with 2080 additions and 95 deletions
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@ -3,6 +3,7 @@
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#include "REL/w03Dll.h"
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#include "board_unsplit.h"
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#include "game/board/main.h"
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#include "game/board/model.h"
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typedef struct w03UnkWorkStruct {
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s16 unk_00[5];
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@ -16,7 +17,6 @@ extern Process *boardObjMan;
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extern s16 lbl_1_data_1E0;
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void fn_1_79E0(omObjData* arg0);
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f32 BoardModelMotionMaxTimeGet(s16);
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char kemuri1[] = "kemuri1";
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char kemuri2[] = "kemuri2";
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