Matched game/board/lottery + some unsplit cleanup

This commit is contained in:
mrshigure 2024-02-28 06:16:45 -08:00
parent 1da8985530
commit 08e6ce1a45
25 changed files with 2080 additions and 95 deletions

View file

@ -1,5 +1,6 @@
#include "REL/w10Dll.h"
#include "game/data.h"
#include "game/board/model.h"
#include "game/board/tutorial.h"
#include "game/board/window.h"

View file

@ -1,6 +1,8 @@
#include "include/REL/w10Dll.h"
#include "game/data.h"
#include "game/hsfman.h"
#include "game/board/lottery.h"
#include "game/board/model.h"
#include "game/board/star.h"
#include "game/board/tutorial.h"

View file

@ -1,5 +1,7 @@
#include "include/REL/w10Dll.h"
#include "game/board/lottery.h"
#include "game/board/main.h"
#include "game/board/model.h"
#include "game/board/star.h"
#include "game/board/tutorial.h"
#include "game/board/ui.h"
@ -185,7 +187,7 @@ void fn_1_13A4(void) {
fn_1_C10(0);
fn_1_BA0(0x2E002B);
sp8.x = -33.0f;
sp8.y = sp8.z = 0.0f;
sp8.y = sp8.z = 0.0f;
temp_r3_2 = BoardSpaceFlagSearch(0, 0x80000);
BoardSpacePosGet(0, temp_r3_2, &sp14);
BoardModelPosSetV(lbl_1_bss_0->unk8, &sp14);