Matched game/board/lottery + some unsplit cleanup
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25 changed files with 2080 additions and 95 deletions
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@ -8,7 +8,9 @@
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#include "string.h"
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#include "game/hsfman.h"
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#include "game/hsfdraw.h"
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#include "game/board/lottery.h"
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#include "game/board/main.h"
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#include "game/board/model.h"
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#include "game/board/pause.h"
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#include "game/board/player.h"
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#include "game/board/tutorial.h"
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@ -58,7 +60,6 @@ static CameraView camViewTbl[] = {
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};
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extern void BoardModelPosGet(s16 model, Vec *pos);
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extern s32 BoardSpacePosGet(s32 layer, s32 space, Vec *pos);
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extern void BoardMGSetupPlayClear(void);
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