Split Japanese DOL till board/player.c

This commit is contained in:
dbalatoni13 2024-11-26 19:12:16 +01:00
parent 3b50a4bdb7
commit 17020537fc
7 changed files with 263 additions and 177 deletions

View file

@ -1988,11 +1988,15 @@ void BoardLast5GfxInit(void)
} else {
prio = 1400;
}
#if !VERSION_JPN
spr_file = last5GfxSprTbl[i];
if(i == 2 && work->is_last && GWLanguageGet() != 0) {
spr_file = DATA_MAKE_NUM(DATADIR_BOARD, 98);
}
BoardSpriteCreate(spr_file, prio, NULL, &work->sprites[i]);
#else
BoardSpriteCreate(last5GfxSprTbl[i], prio, NULL, &work->sprites[i]);
#endif
HuSprGrpMemberSet(work->group, i, work->sprites[i]);
HuSprAttrSet(work->group, i, HUSPR_ATTR_LINEAR);
HuSprPosSet(work->group, i, last5GfxPosTbl[lastF][i][0], last5GfxPosTbl[lastF][i][1]);
@ -2203,4 +2207,4 @@ void BoardDataAsyncWait(s32 status)
while(!HuDataGetAsyncStat(status)) {
HuPrcVSleep();
}
}
}