Remove unsplit headers
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6e972fb0d2
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2caca6bc19
21 changed files with 7 additions and 52 deletions
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@ -3,8 +3,6 @@
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#include "REL/executor.h"
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#include "game/process.h"
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#include "game/window.h"
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#include "board_unsplit.h"
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#include "unsplit.h"
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#define ARRAY_COUNT(arr) (s32)(sizeof(arr) / sizeof(arr[0]))
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@ -1,21 +0,0 @@
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#ifndef _UNSPLIT_BOARD_H
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#define _UNSPLIT_BOARD_H
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#include "dolphin.h"
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#ifndef _BOARD_MAIN_H
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typedef void (*BoardLightHook)(void);
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#endif
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void BoardMGSetupTutorialExec(void);
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void BoardBooHouseTutorialExec(void);
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void BoardLightHookSet(BoardLightHook set, BoardLightHook reset);
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s32 fn_8006DDE8(s16, f32);
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void BoardBooHouseHostSet(s16);
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s32 BoardCameraRotGet(Vec*);
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s32 BoardIsKill(void);
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s32 BoardBowserExec(s32 player, s32 space);
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void BoardFortuneExec(s32 player, s32 space);
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#endif
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@ -2,8 +2,7 @@
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#define _BOARD_PLAYER_H
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#include "math.h"
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#include "board_unsplit.h"
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#include "dolphin/os/OSFastCast.h"
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#include "dolphin.h"
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#include "game/gamework_data.h"
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#include "game/gamework.h"
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#include "game/window.h"
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@ -1,12 +0,0 @@
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#ifndef _UNSPLIT_H
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#define _UNSPLIT_H
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#include "dolphin.h"
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void MGSeqKillAll(void);
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void MGSeqPracticeInit(void);
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void CharMotionClose(s16 character);
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void CharModelClose(s16 character);
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#endif
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