Fix Symbol Addresses

This commit is contained in:
gamemasterplc 2023-12-02 11:29:21 -06:00
parent e6d049961e
commit 36ce4d7940

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@ -5532,8 +5532,8 @@ Header = .bss:0x801A53A0; // type:object size:0x20 scope:local align:32
Scb = .bss:0x801A53C0; // type:object size:0x54 scope:local align:32 data:4byte
RunQueue = .bss:0x801A5418; // type:object size:0x100 scope:local data:4byte
IdleThread = .bss:0x801A5518; // type:object size:0x310 scope:local align:8 data:4byte
DefaultThread = .bss:0x801A5830; // type:object size:0x310 scope:local align:8 data:4byte
IdleContext = .bss:0x801A5B48; // type:object size:0x2C8 scope:local align:8 data:4byte
DefaultThread = .bss:0x801A5828; // type:object size:0x310 scope:local align:8 data:4byte
IdleContext = .bss:0x801A5B38; // type:object size:0x2C8 scope:local align:8 data:4byte
CommandList = .bss:0x801A5E00; // type:object size:0x3C scope:local data:4byte
AlarmForTimeout = .bss:0x801A5E68; // type:object size:0x28 scope:local
tmpBuffer = .bss:0x801A5EE0; // type:object size:0x80 scope:local align:32