Cleanups and almost finish modeseldll

fn_1_2490 is down to one weird register allocation issue
This commit is contained in:
gamemasterplc 2024-05-05 10:52:42 -05:00
parent 565e274b2a
commit 3f6a256b4a
4 changed files with 336 additions and 71 deletions

View file

@ -109,7 +109,9 @@ s16 HuWinChoiceGet(s16 window, s16 start_choice);
s16 HuWinChoiceNumGet(s16 window);
void HuWinChoiceDisable(s16 window, s16 choice);
s16 HuWinChoiceNowGet(s16 window);
#ifndef HUWIN_USE_OLD_DEFS
void HuWinMesWait(s16 window);
#endif
s16 HuWinAnimSet(s16 window, AnimData *anim, s16 bank, float x, float y);
s16 HuWinSprSet(s16 window, s16 sprite, float x, float y);
void HuWinSprPosSet(s16 window, s16 index, float x, float y);