Fixed some includes
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59c19c8046
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7 changed files with 15 additions and 0 deletions
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@ -165,6 +165,7 @@ s32 msmSysDelGroupAll(void);
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s32 msmSysGetSampSize(BOOL baseGrp);
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s32 msmSysDelGroupBase(s32 grpNum);
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s32 msmSysSetAux(s32 auxA, s32 auxB);
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void msmSysRegularProc(void);
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s32 msmSeSetParam(int seNo, MSM_SEPARAM *param);
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int msmSePlay(int seId, MSM_SEPARAM *param);
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@ -4,6 +4,10 @@
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#include "string.h"
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#include "version.h"
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#ifndef __MWERKS__
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#include "game/pad.h"
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#endif
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SHARED_SYM s16 GwLanguage = 1;
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SHARED_SYM s16 GwLanguageSave = -1;
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@ -9,6 +9,10 @@
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#include "ext_math.h"
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#include "string.h"
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#ifndef __MWERKS__
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#include "game/frand.h"
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#endif
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typedef struct {
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/* 0x00 */ s16 unk00;
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/* 0x02 */ s16 unk02;
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@ -2,9 +2,11 @@
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#include "game/hsfman.h"
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#include "game/hsfmotion.h"
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#include "game/disp.h"
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#include "game/process.h"
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#include "ext_math.h"
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#define DISP_HALF_W (HU_DISP_WIDTH/2.0f)
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#define DISP_HALF_H (HU_DISP_HEIGHT/2.0f)
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@ -1,4 +1,5 @@
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#include "game/armem.h"
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#include "game/audio.h"
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#include "game/disp.h"
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#include "game/gamework_data.h"
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#include "game/hsfman.h"
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@ -1,6 +1,7 @@
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#include "game/objsub.h"
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#include "game/data.h"
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#include "game/gamework_data.h"
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#include "game/hsfman.h"
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#include "game/object.h"
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#include "game/pad.h"
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#include "game/window.h"
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@ -5,12 +5,14 @@
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#include "game/flag.h"
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#include "game/gamework_data.h"
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#include "game/pad.h"
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#include "game/process.h"
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#include "game/sprite.h"
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#include "game/window.h"
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#include "stddef.h"
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#include "string.h"
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#if VERSION_ENG
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#define SAVE_WRITE_BEGIN _SetFlag(FLAG_ID_MAKE(3, 0));
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#define SAVE_WRITE_END _ClearFlag(FLAG_ID_MAKE(3, 0));
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