Upgrade DTK and Extract more assets
Fixes alignment of extracted assets. Extracted assets are currently unused except for font.c. logoNintendoData not extracted from bootdll.rel but its loader is decompiled.
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parent
c339a272f6
commit
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7 changed files with 93 additions and 10 deletions
15
configure.py
15
configure.py
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@ -118,7 +118,7 @@ if not is_windows():
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# Tool versions
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config.compilers_tag = "20231018"
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config.dtk_tag = "v0.6.2"
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config.dtk_tag = "v0.6.3"
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config.sjiswrap_tag = "v1.1.1"
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config.wibo_tag = "0.6.3"
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@ -173,7 +173,7 @@ cflags_runtime = [
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# REL flags
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cflags_rel = [
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*cflags_base,
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"-O0,s",
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"-O0,p",
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"-enum int",
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"-char unsigned",
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"-fp_contract off",
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@ -287,6 +287,17 @@ config.libs = [
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Object(Matching, "REL/_minigameDLL/_minigameDLL.c"),
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],
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},
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{
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"lib": "bootDll",
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"mw_version": config.linker_version,
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"cflags": cflags_rel,
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"host": False,
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"objects": [
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/bootDll/bootDll.c"),
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Object(Matching, "REL/bootDll/nintendo_data.c"), #Waiting for REL asset extraction to be fixed
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],
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},
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{
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"lib": "subchrselDll",
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"mw_version": config.linker_version,
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