Label some board translation units

char_wheel.c, mushroom.c, and battle.c are labeled.
This commit is contained in:
gamemasterplc 2024-01-17 16:23:04 -06:00
parent d476414f92
commit 819795c422
4 changed files with 110 additions and 107 deletions

View file

@ -107,7 +107,7 @@ void fn_1_1134(void) {
fn_1_1E3C(7, 0x122, 0x8C);
fn_1_BA0(0x2E0017);
fn_1_1FB0();
fn_80082AAC(1);
BoardCharWheelSetTarget(1);
}
void fn_1_1178(void) {

View file

@ -15,10 +15,10 @@ static void WarpImpact(s32);
extern void omVibrate(s16, s16, s16, s16);
extern void fn_800816CC(s32, s32);
extern void fn_80081884(f32);
extern void fn_8008181C(void);
extern s32 fn_8008186C(void);
extern void BoardCharWheelInit(s32, s32);
extern void BoardCharWheelSpeedSet(f32);
extern void BoardCharWheelWait(void);
extern s32 BoardCharWheelResultGet(void);
extern f32 BoardModelMotionTimeGet(s16);
extern void BoardModelHookReset(s16);
extern s32 BoardModelHookSet(s16, char*, s16);
@ -77,10 +77,10 @@ void WarpProcess(void) {
BoardTutorialHookExec(18, 0);
boardTutorialData[0] = 0;
}
fn_800816CC(curr_player, 3);
fn_80081884(18.0f);
fn_8008181C();
warpTarget = fn_8008186C();
BoardCharWheelInit(curr_player, 3);
BoardCharWheelSpeedSet(18.0f);
BoardCharWheelWait();
warpTarget = BoardCharWheelResultGet();
BoardCameraViewSet(1);
BoardCameraMotionWait();
WarpInit(curr_player);