Merge pull request #193 from gamemasterplc/main

Fix safDll
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gamemasterplc 2024-03-05 20:42:40 -06:00 committed by GitHub
commit 8d060dd11a
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4 changed files with 71 additions and 20 deletions

View file

@ -1,13 +1,15 @@
fn_1_0 = .text:0x00000000; // type:function size:0x4
fn_1_4 = .text:0x00000004; // type:function size:0x284
fn_1_288 = .text:0x00000288; // type:function size:0x124
safMarioEyeDim = .text:0x00000004; // type:function size:0x284
safSaveTest = .text:0x00000288; // type:function size:0x124
_ctors = .ctors:0x00000000; // type:label scope:global
_dtors = .dtors:0x00000000; // type:label scope:global
lbl_1_rodata_10 = .rodata:0x00000010; // type:object size:0x4 data:float
lbl_1_rodata_14 = .rodata:0x00000014; // type:object size:0x4 data:float
lbl_1_rodata_18 = .rodata:0x00000018; // type:object size:0x8 data:double
lbl_1_rodata_20 = .rodata:0x00000020; // type:object size:0x4 data:float
lbl_1_data_4 = .data:0x00000004; // type:object size:0xE data:string
lbl_1_data_12 = .data:0x00000012; // type:object size:0xB data:string
lbl_1_data_1D = .data:0x0000001D; // type:object size:0xE data:string
lbl_1_data_2B = .data:0x0000002B; // type:object size:0xE data:string
lbl_1_rodata_10 = .rodata:0x00000010; // type:object size:0x4 scope:local data:float
lbl_1_rodata_14 = .rodata:0x00000014; // type:object size:0x4 scope:local data:float
lbl_1_rodata_18 = .rodata:0x00000018; // type:object size:0x8 scope:local data:double
lbl_1_rodata_20 = .rodata:0x00000020; // type:object size:0x4 scope:local data:float
lbl_1_data_0 = .data:0x00000000; // type:object size:0x4
lbl_1_data_4 = .data:0x00000004; // type:object size:0xE scope:local data:string
lbl_1_data_12 = .data:0x00000012; // type:object size:0xB scope:local data:string
lbl_1_data_1D = .data:0x0000001D; // type:object size:0xE scope:local data:string
lbl_1_data_2B = .data:0x0000002B; // type:object size:0xE scope:local data:string
lbl_1_bss_0 = .bss:0x00000000; // type:object size:0x300

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@ -1000,7 +1000,7 @@ config.libs = [
),
Rel('safDll',
objects = {
Object(NonMatching, "REL/safDll/main.c"),
Object(Matching, "REL/safDll/main.c"),
}
),
Rel('selmenuDll',

View file

@ -46,8 +46,6 @@ static BOOL TitleProc(void);
void *logoReadNintendo(void);
#define M_PI 3.141592653589793
void ModuleProlog(void)
{
omOvlHisData *history;

View file

@ -1,12 +1,63 @@
#include "common.h"
#include "REL/executor.h"
#include "dolphin.h"
#include "game/hsfman.h"
#include "game/gamework_data.h"
#include "game/printfunc.h"
#include "game/pad.h"
#include "rel_sqrt_consts.h"
void fn_1_0(void) {
s32 lbl_1_data_0 = 100;
s32 lbl_1_bss_0[192];
void fn_1_0(void)
{
}
//fn_1_4
// https://decomp.me/scratch/Ii0sV
void safMarioEyeDim(s16 id)
{
ModelData *model = &Hu3DData[id];
HsfData *hsf = model->hsfData;
HsfMaterial *material = hsf->material;
s16 i, j;
for(i=0; i<hsf->materialCnt; i++, material++) {
for(j=0; j<material->numAttrs; j++) {
HsfAttribute *attr = &hsf->attribute[material->attrs[j]];
if(strcmp(attr->bitmap->name, "s3c000m1_eyes") == 0 || strcmp(attr->bitmap->name, "mario_eyes") == 0) {
break;
}
}
if(j == material->numAttrs) {
material->color[0] *= 0.6f;
material->color[1] *= 0.3f;
material->color[2] *= 0.3f;
material->litColor[0] *= 0.6f;
material->litColor[1] *= 0.3f;
material->litColor[2] *= 0.3f;
}
}
}
// fn_1_288
// https://decomp.me/scratch/VQ3CT
void safSaveTest(void)
{
OSTick time_write;
OSTick time_read;
s16 character = GWPlayerCfg[0].character;
SLLoad();
time_write = time_read = 0;
while(1) {
print8(16, 420, 1.5f, "READ TIME %d", OSTicksToMilliseconds(time_read));
print8(16, 430, 1.5f, "WRITE TIME %d", OSTicksToMilliseconds(time_write));
HuPrcVSleep();
if(HuPadBtnDown[0] & PAD_BUTTON_Y) {
HuAudCharVoicePlayEntry(character, 282);
time_write = OSGetTick();
SLSave();
time_write = OSGetTick()-time_write;
}
if(HuPadBtnDown[0] & PAD_BUTTON_X) {
time_read = OSGetTick();
SLLoad();
time_read = OSGetTick()-time_read;
}
}
}