Almost Match HuSprDisp

This commit is contained in:
gamemasterplc 2023-12-03 00:39:20 -06:00
parent 23667d4e97
commit 9b7a5a472e
6 changed files with 193 additions and 11 deletions

View file

@ -5125,7 +5125,7 @@ lbl_80132150 = .data:0x80132150; // type:object size:0x40
lbl_80132190 = .data:0x80132190; // type:object size:0xC data:string
lbl_8013219C = .data:0x8013219C; // type:object size:0xC data:string
lbl_801321A8 = .data:0x801321A8; // type:object size:0xC data:string
lbl_801321B4 = .data:0x801321B4; // type:object size:0xC
SaveFileNameTbl = .data:0x801321B4; // type:object size:0xC
jumptable_801321C0 = .data:0x801321C0; // type:object size:0x34 scope:local
SR_PreRstChk = .data:0x801321F8; // type:object size:0x10
coveropen_en = .data:0x80132208; // type:object size:0x1384 noreloc
@ -5396,8 +5396,8 @@ processjmpbuf = .bss:0x8014C398; // type:object size:0xF8 align:8
HuSprData = .bss:0x8014C490; // type:object size:0x9600
HuSprGrpData = .bss:0x80155A90; // type:object size:0x5400 data:2byte
HuSprOrder = .bss:0x8015AE90; // type:object size:0x1800
bmpNoCC = .bss:0x8015C690; // type:object size:0x20
HuSprLayerDrawNo = .bss:0x8015C6B0; // type:object size:0x10
bmpNoCC = .bss:0x8015C690; // type:object size:0x20 scope:local
HuSprLayerDrawNo = .bss:0x8015C6B0; // type:object size:0x10 scope:local
Model = .bss:0x8015C6C0; // type:object size:0x80
head = .bss:0x8015C740; // type:object size:0x240
lbl_8015C980 = .bss:0x8015C980; // type:object size:0x300 scope:local data:byte
@ -6015,7 +6015,7 @@ processtop = .sbss:0x801D3B44; // type:object size:0x4 scope:local data:4byte
HuSprPauseF = .sbss:0x801D3B48; // type:object size:0x4 scope:local data:4byte
HuSprOrderNo = .sbss:0x801D3B4C; // type:object size:0x2 scope:local data:2byte
HuSprOrderNum = .sbss:0x801D3B4E; // type:object size:0x2 scope:local data:2byte
bmpCCIdx = .sbss:0x801D3B50; // type:object size:0x8 data:2byte
bmpCCIdx = .sbss:0x801D3B50; // type:object size:0x8 scope:local data:2byte
MaterialTop = .sbss:0x801D3B58; // type:object size:0x4 data:4byte
AttributeTop = .sbss:0x801D3B5C; // type:object size:0x4 data:4byte
ClusterTop = .sbss:0x801D3B60; // type:object size:0x4 data:4byte
@ -6231,11 +6231,10 @@ lbl_801D3E90 = .sbss:0x801D3E90; // type:object size:0x4
lbl_801D3E94 = .sbss:0x801D3E94; // type:object size:0x4
lbl_801D3E98 = .sbss:0x801D3E98; // type:object size:0x8
lbl_801D3EA0 = .sbss:0x801D3EA0; // type:object size:0x8
lbl_801D3EA8 = .sbss:0x801D3EA8; // type:object size:0x2 data:2byte
lbl_801D3EAA = .sbss:0x801D3EAA; // type:object size:0x1 data:byte
lbl_801D3EAC = .sbss:0x801D3EAC; // type:object size:0x4
lbl_801D3EB0 = .sbss:0x801D3EB0; // type:object size:0x4 data:4byte
lbl_801D3EB4 = .sbss:0x801D3EB4; // type:object size:0x4 data:4byte
curSlotNo = .sbss:0x801D3EA8; // type:object size:0x2 data:2byte
curBoxNo = .sbss:0x801D3EAA; // type:object size:0x1 data:byte
saveExecF = .sbss:0x801D3EAC; // type:object size:0x4
SLSerialNo = .sbss:0x801D3EB0; // type:object size:0x8 data:4byte
H_ResetReady = .sbss:0x801D3EB8; // type:object size:0x4 scope:local data:4byte
SR_RestartChk = .sbss:0x801D3EBC; // type:object size:0x4 scope:local data:4byte
SR_ExecReset = .sbss:0x801D3EC0; // type:object size:0x4 data:4byte