Introduce pad header
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8 changed files with 45 additions and 17 deletions
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@ -6,6 +6,7 @@
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#include "game/dvd.h"
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#include "game/memory.h"
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#include "game/process.h"
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#include "game/pad.h"
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#include "math.h"
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#include "stdarg.h"
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@ -45,10 +46,6 @@ void HuAR_ARAMtoMRAM(void*);
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void mtxTransCat(Mtx, float, float, float);
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void *MessData_MesPtrGet(void*, u32);
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extern u16 HuPadBtn[4];
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extern u8 HuPadDStkRep[4];
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WindowData ATTRIBUTE_ALIGN(32) winData[32];
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u32 winKey[4];
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keyBufData winComKeyBuf[256];
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