Decompile rest of pad.c

This commit is contained in:
gamemasterplc 2023-12-23 11:47:37 -06:00
parent a4b2b79f0d
commit c97fa8c5ee
2 changed files with 119 additions and 14 deletions

View file

@ -49,8 +49,8 @@ HuSysVWaitGet = .text:0x80005A24; // type:function size:0xC
rand8 = .text:0x80005A30; // type:function size:0x2C
HuPadInit = .text:0x80005A5C; // type:function size:0xF0
HuPadRead = .text:0x80005B4C; // type:function size:0x168
PadReadVSync = .text:0x80005CB4; // type:function size:0x440
PadADConv = .text:0x800060F4; // type:function size:0x234
PadReadVSync = .text:0x80005CB4; // type:function size:0x440 scope:local
PadADConv = .text:0x800060F4; // type:function size:0x234 scope:local
HuPadRumbleSet = .text:0x80006328; // type:function size:0x54
HuPadRumbleStop = .text:0x8000637C; // type:function size:0x70
HuPadRumbleAllStop = .text:0x800063EC; // type:function size:0x70

View file

@ -4,21 +4,32 @@
typedef struct pad_rumble {
s16 duration;
s16 stop;
s16 rumble;
s16 off;
s16 on;
s16 time;
} padRumble;
} PadRumble;
void HuPadRead(void);
static void PadReadVSync(u32 retraceCount);
static void PadADConv(s16 pad, PADStatus *status);
static int padStatErrOld[4];
static padRumble rumbleData[4];
static PadRumble rumbleData[4];
u16 HuPadBtn[4];
u16 HuPadBtnDown[4];
u16 HuPadBtnRep[4];
u16 _PadBtnDown[4];
s8 HuPadStkX[4];
s8 HuPadStkY[4];
s8 HuPadSubStkX[4];
s8 HuPadSubStkY[4];
u8 HuPadTrigL[4];
u8 HuPadTrigR[4];
u8 HuPadDStk[4];
u8 HuPadDStkRep[4];
s8 HuPadErr[4];
u16 _PadBtn[4];
u16 _PadBtnDown[4];
static u16 _PadRepCnt[4];
static s8 _PadStkX[4];
static s8 _PadStkY[4];
@ -65,7 +76,21 @@ void HuPadInit(void)
void HuPadRead(void)
{
s16 i;
for(i=0; i<4; i++) {
HuPadBtn[i] = _PadBtn[i] & ~(PAD_BUTTON_LEFT | PAD_BUTTON_RIGHT | PAD_BUTTON_UP | PAD_BUTTON_DOWN);
HuPadBtnDown[i] = _PadBtnDown[i] & ~(PAD_BUTTON_LEFT | PAD_BUTTON_RIGHT | PAD_BUTTON_UP | PAD_BUTTON_DOWN);
HuPadStkX[i] = _PadStkX[i];
HuPadStkY[i] = _PadStkY[i];
HuPadSubStkX[i] = _PadSubStkX[i];
HuPadSubStkY[i] = _PadSubStkY[i];
HuPadTrigL[i] = _PadTrigL[i];
HuPadTrigR[i] = _PadTrigR[i];
HuPadDStk[i] = _PadDStk[i];
HuPadDStkRep[i] = _PadDStkRep[i];
HuPadErr[i] = _PadErr[i];
_PadBtnDown[i] = 0;
}
}
static void PadReadVSync(u32 retraceCount)
@ -79,7 +104,7 @@ static void PadReadVSync(u32 retraceCount)
chan = 0;
for(i=0; i<4; i++) {
PADStatus *curr_status = &status[i];
padRumble *rumble = &rumbleData[i];
PadRumble *rumble = &rumbleData[i];
if(padStatErrOld[i] && curr_status->err == PAD_ERR_NONE) {
PADControlMotor(i, PAD_MOTOR_STOP_HARD);
rumble->duration = 0;
@ -121,11 +146,11 @@ static void PadReadVSync(u32 retraceCount)
_PadTrigR[i] = curr_status->triggerR;
_PadErr[i] = curr_status->err;
if(rumble->duration) {
s16 time = rumble->time%(rumble->stop+rumble->rumble);
s16 time = rumble->time%(rumble->off+rumble->on);
if(time == 0) {
PADControlMotor(i, PAD_MOTOR_RUMBLE);
} else {
if(time == rumble->stop) {
if(time == rumble->off) {
PADControlMotor(i, PAD_MOTOR_STOP);
}
}
@ -145,8 +170,88 @@ static void PadReadVSync(u32 retraceCount)
VCounter++;
}
static void PadADConv(s16 player, PADStatus *status)
static void PadADConv(s16 pad, PADStatus *status)
{
s16 stickX, stickY;
s16 spA, sp8;
spA = 0;
sp8 = 0;
stickX = abs(status->stickX);
stickY = abs(status->stickY);
_PadDStk[pad] = 0;
if(stickY > 20) {
if(status->stickY > 0) {
_PadDStk[pad] |= PAD_BUTTON_UP;
} else {
_PadDStk[pad] |= PAD_BUTTON_DOWN;
}
}
if(stickX > 30) {
if(status->stickX < 0) {
_PadDStk[pad] |= PAD_BUTTON_LEFT;
} else {
_PadDStk[pad] |= PAD_BUTTON_RIGHT;
}
}
if(stickX+stickY < 20) {
_PadDStkRepOld[pad] =0;
}
if(_PadDStkRepCnt[pad]) {
_PadDStkRepCnt[pad]--;
if(stickX+stickY < 20) {
_PadDStkRepCnt[pad] = 0;
}
_PadDStkRep[pad] = 0;
} else {
_PadDStkRep[pad] = _PadDStk[pad];
if(_PadDStkRep[pad]) {
if(_PadDStkRepOld[pad] == _PadDStkRep[pad]) {
_PadDStkRepCnt[pad] = 2;
} else {
_PadDStkRepCnt[pad] = 20;
}
_PadDStkRepOld[pad] = _PadDStkRep[pad];
}
}
}
void HuPadRumbleSet(s16 pad, s16 duration, s16 off, s16 on)
{
PadRumble *rumble = &rumbleData[pad];
if(_PadErr[pad] == PAD_ERR_NONE) {
rumble->duration = duration;
rumble->off = off;
rumble->on = on;
rumble->time = 0;
}
}
void HuPadRumbleStop(s16 pad)
{
PadRumble *rumble = &rumbleData[pad];
if(_PadErr[pad] == PAD_ERR_NONE) {
rumble->duration = 0;
PADControlMotor(pad, PAD_MOTOR_STOP_HARD);
}
}
void HuPadRumbleAllStop(void)
{
int i;
for(i=0; i<4; i++) {
rumbleData[i].duration = 0;
if(_PadErr[i] == PAD_ERR_NONE) {
PADControlMotor(i, PAD_MOTOR_STOP_HARD);
}
}
}
int HuPadStatGet(s16 pad)
{
return _PadErr[pad];
}
u32 HuPadRumbleGet(void)
{
return RumbleBit;
}