Split First Batch of Game Translation Units

This commit is contained in:
gamemasterplc 2023-11-30 21:30:48 -06:00
parent 25b0fb786f
commit 9edaf441ab
7 changed files with 244 additions and 213 deletions

View file

@ -93,7 +93,7 @@ static void SubchrMain()
GWPlayerCfg[i].character = ext_character[i]+7;
}
}
fn_80032A58(30);
HuAudFadeOut(30);
WipeCreate(2, 0, -1);
HuPrcSleep(wipeData.duration+1.0f);
fn_80035A0C();
@ -145,7 +145,7 @@ static void SubchrMain()
cursor_pos = 0;
}
if(GetBtns() & 0x200) {
fn_80032A58(30);
HuAudFadeOut(30);
WipeCreate(2, 0, -1);
HuPrcSleep(wipeData.duration+1.0f);
fn_80035A0C();

View file

@ -129,7 +129,7 @@ void fn_1_1984(void) {
s32 i;
if (lbl_1_bss_C == 0) {
if (fn_80041600() != 0) {
if (WipeStatGet() != 0) {
HuWinDispOff(lbl_1_bss_E);
return;
}
@ -160,7 +160,7 @@ int fn_1_1AAC(s16 arg0, s32 arg1) {
s32 i;
if (arg0 == 0x1E) {
if (lbl_1_bss_C == 0) {
if (fn_80041600() != 0) {
if (WipeStatGet() != 0) {
HuWinDispOff(lbl_1_bss_E);
} else {
HuWinDispOn(lbl_1_bss_E);