Applied DATA_MAKE_NUM and MAKE_MESSID macros

This commit is contained in:
kabiskac 2024-08-09 01:37:36 +02:00
parent c1c506360c
commit a0ebc7588d
116 changed files with 38174 additions and 37156 deletions

View file

@ -406,9 +406,9 @@ static void ExecBowserGame(void)
437
};
s32 messLoss[3] = {
0x30009,
0x3000C,
0x3000E
MAKE_MESSID(3, 9),
MAKE_MESSID(3, 12),
MAKE_MESSID(3, 14)
};
s32 mg;
s32 mess;
@ -459,9 +459,9 @@ static void ExecBowserGame(void)
static void DoMGReturnEffect(void)
{
s32 messTbl[3] = {
0x3000A,
0x3000D,
0x3000F
MAKE_MESSID(3, 10),
MAKE_MESSID(3, 13),
MAKE_MESSID(3, 15)
};
s32 player;
s32 coin;
@ -1512,10 +1512,10 @@ static void MiniBowserTake(void)
delay = 6;
}
if(BoardPlayerCoinsGet(eventPlayer) != 0) {
mess = 0x30001;
mess = MAKE_MESSID(3, 1);
coin_inc = -1;
} else {
mess = 0x30003;
mess = MAKE_MESSID(3, 3);
steal = 10;
coin_inc = 1;
}
@ -1584,10 +1584,10 @@ static void MiniBowserTakeAll(void)
coin_total += BoardPlayerCoinsGet(j);
}
if(coin_total != 0) {
mess = 0x30004;
mess = MAKE_MESSID(3, 4);
coin_inc = -1;
} else {
mess = 0x30005;
mess = MAKE_MESSID(3, 5);
steal = 10;
coin_inc = 1;
}
@ -1813,4 +1813,4 @@ static void WaitMiniBowserMotion(void)
while(!BoardModelMotionEndCheck(models[0])) {
HuPrcVSleep();
}
}
}