Split Final Game Translation Units

Splits saveload.c and sreset.c. Also splits Gecko_ExceptionPPC to fix problems.
This commit is contained in:
gamemasterplc 2023-12-02 13:12:47 -06:00
parent 36ce4d7940
commit a1a6006fe9
5 changed files with 115 additions and 72 deletions

View file

@ -278,6 +278,8 @@ config.libs = [
Object(NonMatching, "game/thpmain.c"),
Object(NonMatching, "game/objsub.c"),
Object(NonMatching, "game/flag.c"),
Object(NonMatching, "game/saveload.c"),
Object(NonMatching, "game/sreset.c"),
],
},
DolphinLib(
@ -340,6 +342,7 @@ config.libs = [
"objects": [
Object(Matching, "Runtime.PPCEABI.H/global_destructor_chain.c"),
Object(Matching, "Runtime.PPCEABI.H/__init_cpp_exceptions.cpp"),
Object(Matching, "Runtime.PPCEABI.H/Gecko_ExceptionPPC.cp"),
],
},
{