Split Final Game Translation Units
Splits saveload.c and sreset.c. Also splits Gecko_ExceptionPPC to fix problems.
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36ce4d7940
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a1a6006fe9
5 changed files with 115 additions and 72 deletions
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@ -278,6 +278,8 @@ config.libs = [
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Object(NonMatching, "game/thpmain.c"),
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Object(NonMatching, "game/objsub.c"),
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Object(NonMatching, "game/flag.c"),
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Object(NonMatching, "game/saveload.c"),
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Object(NonMatching, "game/sreset.c"),
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],
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},
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DolphinLib(
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@ -340,6 +342,7 @@ config.libs = [
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"objects": [
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Object(Matching, "Runtime.PPCEABI.H/global_destructor_chain.c"),
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Object(Matching, "Runtime.PPCEABI.H/__init_cpp_exceptions.cpp"),
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Object(Matching, "Runtime.PPCEABI.H/Gecko_ExceptionPPC.cp"),
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],
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},
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{
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