Use macro for some MTX functions

This commit is contained in:
dbalatoni13 2025-04-04 17:41:55 +02:00
parent 6a92b96c64
commit aad91097cd
31 changed files with 1777 additions and 1696 deletions

View file

@ -441,8 +441,8 @@ void Hu3D2Dto3D(Vec *arg0, s16 arg1, Vec *arg2) {
arg2->y = -(temp_f27 - 0.5) * temp_f31;
arg2->z = -arg0->z;
C_MTXLookAt(spC, &temp_r31->pos, &temp_r31->up, &temp_r31->target);
PSMTXInverse(spC, spC);
PSMTXMultVec(spC, arg2, arg2);
MTXInverse(spC, spC);
MTXMultVec(spC, arg2, arg2);
}
void Hu3D3Dto2D(Vec *arg0, s16 arg1, Vec *arg2) {
@ -460,7 +460,7 @@ void Hu3D3Dto2D(Vec *arg0, s16 arg1, Vec *arg2) {
}
temp_r31 = &Hu3DCamera[i];
C_MTXLookAt(sp1C, &temp_r31->pos, &temp_r31->up, &temp_r31->target);
PSMTXMultVec(sp1C, arg0, &sp10);
MTXMultVec(sp1C, arg0, &sp10);
temp_f31 = (sind(temp_r31->fov / 2) / cosd(temp_r31->fov / 2)) * sp10.z * HU_DISP_ASPECT;
temp_f30 = (sind(temp_r31->fov / 2) / cosd(temp_r31->fov / 2)) * sp10.z;
arg2->x = DISP_HALF_W + sp10.x * (DISP_HALF_W / -temp_f31);