Merge pull request #342 from dbalatoni13/main

Renamed BoardDiceDigit2DShowSet to BoardRollDispSet
This commit is contained in:
Liam Coleman 2024-06-09 11:22:06 -05:00 committed by GitHub
commit ae68dd7343
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GPG key ID: B5690EEEBB952194
28 changed files with 72 additions and 72 deletions

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@ -1187,7 +1187,7 @@ ExecMotBlend = .text:0x80068230; // type:function size:0x51C scope:local
BoardPlayerMotBlendCheck = .text:0x8006874C; // type:function size:0x2C BoardPlayerMotBlendCheck = .text:0x8006874C; // type:function size:0x2C
BoardRollCreate = .text:0x80068778; // type:function size:0x138 BoardRollCreate = .text:0x80068778; // type:function size:0x138
BoardRollUpdateSet = .text:0x800688B0; // type:function size:0x38 BoardRollUpdateSet = .text:0x800688B0; // type:function size:0x38
BoardDiceDigit2DShowSet = .text:0x800688E8; // type:function size:0x10C BoardRollDispSet = .text:0x800688E8; // type:function size:0x10C
UpdateRollSprite = .text:0x800689F4; // type:function size:0x194 scope:local UpdateRollSprite = .text:0x800689F4; // type:function size:0x194 scope:local
UpdateRoll = .text:0x80068B88; // type:function size:0x278 scope:local UpdateRoll = .text:0x80068B88; // type:function size:0x278 scope:local
BoardPlayerBtnDownWait = .text:0x80068E00; // type:function size:0x6C BoardPlayerBtnDownWait = .text:0x80068E00; // type:function size:0x6C

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@ -128,7 +128,7 @@ s32 BoardPlayerAnimBlendCheck(s32);
s16 BoardBowserSuitPlayerModelGet(void); s16 BoardBowserSuitPlayerModelGet(void);
void BoardBowserSuitMotionSetWait(void); void BoardBowserSuitMotionSetWait(void);
void BoardBowserSuitPlayerModelKill(void); void BoardBowserSuitPlayerModelKill(void);
void BoardDiceDigit2DShowSet(s32); void BoardRollDispSet(s32);
s32 BoardPlayerMotBlendCheck(s32); s32 BoardPlayerMotBlendCheck(s32);
void BoardBowserSuitMotionSetWalk(void); void BoardBowserSuitMotionSetWalk(void);
s16 BoardBowserSuitModelGet(void); s16 BoardBowserSuitModelGet(void);

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@ -650,13 +650,13 @@ static s32 fn_1_157C(void) {
temp_curr = GWPlayer[GWSystem.player_curr].space_curr; temp_curr = GWPlayer[GWSystem.player_curr].space_curr;
temp_r31 = BoardSpaceFlagGet(0, temp_curr) & 0x600000; temp_r31 = BoardSpaceFlagGet(0, temp_curr) & 0x600000;
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
if (temp_r31 == 0x200000) { if (temp_r31 == 0x200000) {
fn_1_130C(); fn_1_130C();
} else if (temp_r31 == 0x400000) { } else if (temp_r31 == 0x400000) {
fn_1_128C(); fn_1_128C();
} }
BoardDiceDigit2DShowSet(1); BoardRollDispSet(1);
} }
static void fn_1_1670(void) { static void fn_1_1670(void) {
@ -1355,7 +1355,7 @@ static void fn_1_4FA8(void) {
static void fn_1_4FD8(void) { static void fn_1_4FD8(void) {
lbl_1_bss_6B4 = GWSystem.player_curr; lbl_1_bss_6B4 = GWSystem.player_curr;
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
if (BoardPlayerSizeGet(lbl_1_bss_6B4) == 2 || GWPlayer[lbl_1_bss_6B4].bowser_suit) { if (BoardPlayerSizeGet(lbl_1_bss_6B4) == 2 || GWPlayer[lbl_1_bss_6B4].bowser_suit) {
return; return;
} }
@ -1364,7 +1364,7 @@ static void fn_1_4FD8(void) {
while (lbl_1_bss_8) { while (lbl_1_bss_8) {
HuPrcVSleep(); HuPrcVSleep();
} }
BoardDiceDigit2DShowSet(1); BoardRollDispSet(1);
} }
static void fn_1_50D4(void) { static void fn_1_50D4(void) {
@ -1518,13 +1518,13 @@ static void fn_1_5694(s32 arg0) {
static void fn_1_586C(s32 arg0, s32 arg1) { static void fn_1_586C(s32 arg0, s32 arg1) {
lbl_1_bss_29 = arg0; lbl_1_bss_29 = arg0;
lbl_1_bss_26 = arg1; lbl_1_bss_26 = arg1;
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
lbl_1_bss_14 = HuPrcChildCreate(fn_1_592C, 0x2003, 0x2000, 0, boardMainProc); lbl_1_bss_14 = HuPrcChildCreate(fn_1_592C, 0x2003, 0x2000, 0, boardMainProc);
HuPrcDestructorSet2(lbl_1_bss_14, fn_1_5B2C); HuPrcDestructorSet2(lbl_1_bss_14, fn_1_5B2C);
while (lbl_1_bss_14) { while (lbl_1_bss_14) {
HuPrcVSleep(); HuPrcVSleep();
} }
BoardDiceDigit2DShowSet(1); BoardRollDispSet(1);
} }
static void fn_1_592C(void) { static void fn_1_592C(void) {

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@ -432,7 +432,7 @@ s32 fn_1_1128(void) {
s16 currSpace; s16 currSpace;
currSpace = GWPlayer[GWSystem.player_curr].space_curr; currSpace = GWPlayer[GWSystem.player_curr].space_curr;
spaceFlags = BoardSpaceFlagGet(0, currSpace) & 0x600000; spaceFlags = BoardSpaceFlagGet(0, currSpace) & 0x600000;
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
if (spaceFlags & 0x200000) { if (spaceFlags & 0x200000) {
fn_1_990(); fn_1_990();
@ -444,7 +444,7 @@ s32 fn_1_1128(void) {
} }
} }
BoardDiceDigit2DShowSet(1); BoardRollDispSet(1);
} }
void fn_1_121C(u32 mesg) { void fn_1_121C(u32 mesg) {
@ -453,4 +453,4 @@ void fn_1_121C(u32 mesg) {
BoardWinKill(); BoardWinKill();
} }
f32 const padMain = 0.0f; f32 const padMain = 0.0f;

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@ -105,7 +105,7 @@ void fn_1_BCFC(void) {
s32 temp_r30; s32 temp_r30;
s32 temp_r29; s32 temp_r29;
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
spaceLinkFlags = BoardSpaceLinkFlagSearch(0, (s32) GWPlayer[lbl_1_bss_388].space_curr, 2U); spaceLinkFlags = BoardSpaceLinkFlagSearch(0, (s32) GWPlayer[lbl_1_bss_388].space_curr, 2U);
BoardPlayerMoveToAsync(lbl_1_bss_388, spaceLinkFlags); BoardPlayerMoveToAsync(lbl_1_bss_388, spaceLinkFlags);
while (GWPlayer[lbl_1_bss_388].moving) { while (GWPlayer[lbl_1_bss_388].moving) {
@ -129,7 +129,7 @@ void fn_1_BCFC(void) {
BoardCameraViewSet(1); BoardCameraViewSet(1);
BoardStatusShowSetAll(1); BoardStatusShowSetAll(1);
BoardCameraMotionWait(); BoardCameraMotionWait();
BoardDiceDigit2DShowSet(1); BoardRollDispSet(1);
HuPrcKill(NULL); HuPrcKill(NULL);
while(TRUE) { while(TRUE) {
HuPrcVSleep(); HuPrcVSleep();

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@ -105,7 +105,7 @@ void fn_1_3058(void) {
} }
s32 fn_1_309C(void) { s32 fn_1_309C(void) {
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
lbl_1_bss_70 = HuPrcChildCreate(fn_1_313C, 0x2003U, 0x2000U, 0, boardMainProc); lbl_1_bss_70 = HuPrcChildCreate(fn_1_313C, 0x2003U, 0x2000U, 0, boardMainProc);
HuPrcDestructorSet2(lbl_1_bss_70, fn_1_3218); HuPrcDestructorSet2(lbl_1_bss_70, fn_1_3218);
@ -113,7 +113,7 @@ s32 fn_1_309C(void) {
HuPrcVSleep(); HuPrcVSleep();
} }
BoardDiceDigit2DShowSet(1); BoardRollDispSet(1);
return lbl_1_bss_7C; return lbl_1_bss_7C;
} }

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@ -94,13 +94,13 @@ void fn_1_7B58(void) {
} }
void fn_1_7BA8(void) { void fn_1_7BA8(void) {
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
lbl_1_bss_140 = HuPrcChildCreate(&fn_1_7C98, 0x2003, 0x2000, 0, boardMainProc); lbl_1_bss_140 = HuPrcChildCreate(&fn_1_7C98, 0x2003, 0x2000, 0, boardMainProc);
HuPrcDestructorSet2(lbl_1_bss_140, &fn_1_7C38); HuPrcDestructorSet2(lbl_1_bss_140, &fn_1_7C38);
while (lbl_1_bss_140) { while (lbl_1_bss_140) {
HuPrcVSleep(); HuPrcVSleep();
} }
BoardDiceDigit2DShowSet(1); BoardRollDispSet(1);
} }
void fn_1_7C38(void) { void fn_1_7C38(void) {

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@ -141,7 +141,7 @@ void fn_1_9A9C(void) {
} }
void fn_1_9AA0(void) { void fn_1_9AA0(void) {
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
lbl_1_bss_180 = HuPrcChildCreate(fn_1_9C8C, 0x2003, 0x2000, 0, boardMainProc); lbl_1_bss_180 = HuPrcChildCreate(fn_1_9C8C, 0x2003, 0x2000, 0, boardMainProc);
HuPrcDestructorSet2(lbl_1_bss_180, fn_1_9B30); HuPrcDestructorSet2(lbl_1_bss_180, fn_1_9B30);
@ -149,7 +149,7 @@ void fn_1_9AA0(void) {
HuPrcVSleep(); HuPrcVSleep();
} }
BoardDiceDigit2DShowSet(1); BoardRollDispSet(1);
} }
void fn_1_9B30(void) { void fn_1_9B30(void) {

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@ -101,7 +101,7 @@ s32 fn_1_6698(void) {
} }
s16 fn_1_675C(void) { s16 fn_1_675C(void) {
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
lbl_1_bss_120 = HuPrcChildCreate(fn_1_67F8, 0x2003, 0x2000, 0, boardMainProc); lbl_1_bss_120 = HuPrcChildCreate(fn_1_67F8, 0x2003, 0x2000, 0, boardMainProc);
HuPrcDestructorSet2(lbl_1_bss_120, fn_1_6884); HuPrcDestructorSet2(lbl_1_bss_120, fn_1_6884);
@ -109,7 +109,7 @@ s16 fn_1_675C(void) {
HuPrcVSleep(); HuPrcVSleep();
} }
BoardDiceDigit2DShowSet(1); BoardRollDispSet(1);
return lbl_1_bss_128; return lbl_1_bss_128;
} }

View file

@ -53,7 +53,7 @@ s8 lbl_1_bss_2C;
Process* lbl_1_bss_28; Process* lbl_1_bss_28;
void fn_1_12C8(void) { void fn_1_12C8(void) {
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
lbl_1_bss_28 = HuPrcChildCreate(&fn_1_1358, 0x2003, 0x2000, 0, boardMainProc); lbl_1_bss_28 = HuPrcChildCreate(&fn_1_1358, 0x2003, 0x2000, 0, boardMainProc);
HuPrcDestructorSet2(lbl_1_bss_28, &fn_1_152C); HuPrcDestructorSet2(lbl_1_bss_28, &fn_1_152C);
@ -61,7 +61,7 @@ void fn_1_12C8(void) {
HuPrcVSleep(); HuPrcVSleep();
} }
BoardDiceDigit2DShowSet(1); BoardRollDispSet(1);
} }
void fn_1_1358(void) { void fn_1_1358(void) {

View file

@ -180,7 +180,7 @@ static void fn_1_20EC(void) {
} }
fn_1_5648(); fn_1_5648();
fn_1_2C10(); fn_1_2C10();
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
BoardPlayerMotBlendSet(temp_r30, 180, 15); BoardPlayerMotBlendSet(temp_r30, 180, 15);
BoardCameraViewSet(2); BoardCameraViewSet(2);
while (!BoardPlayerMotBlendCheck(temp_r30)) { while (!BoardPlayerMotBlendCheck(temp_r30)) {
@ -238,7 +238,7 @@ static void fn_1_20EC(void) {
fn_1_28BC(); fn_1_28BC();
fn_1_2B8C(); fn_1_2B8C();
BoardAudSeqPause(0, 0, 1000); BoardAudSeqPause(0, 0, 1000);
BoardDiceDigit2DShowSet(1); BoardRollDispSet(1);
BoardCameraViewSet(1); BoardCameraViewSet(1);
BoardCameraMotionWait(); BoardCameraMotionWait();
BoardPlayerMotionKill(temp_r30, lbl_1_bss_52[temp_r30][0]); BoardPlayerMotionKill(temp_r30, lbl_1_bss_52[temp_r30][0]);

View file

@ -101,7 +101,7 @@ void fn_1_1618(void) {
temp_r31 = GWSystem.player_curr; temp_r31 = GWSystem.player_curr;
temp_r30 = BoardPlayerMotionCreate(temp_r31, lbl_1_data_2AC[GWPlayer[temp_r31].character]); temp_r30 = BoardPlayerMotionCreate(temp_r31, lbl_1_data_2AC[GWPlayer[temp_r31].character]);
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
BoardPlayerMotBlendSet(temp_r31, 180, 15); BoardPlayerMotBlendSet(temp_r31, 180, 15);
BoardCameraViewSet(2); BoardCameraViewSet(2);
while (!BoardPlayerMotBlendCheck(temp_r31)) { while (!BoardPlayerMotBlendCheck(temp_r31)) {
@ -125,7 +125,7 @@ void fn_1_1618(void) {
BoardPlayerMotionShiftSet(temp_r31, 1, 0.0f, 10.0f, 0x40000001); BoardPlayerMotionShiftSet(temp_r31, 1, 0.0f, 10.0f, 0x40000001);
BoardCameraViewSet(1); BoardCameraViewSet(1);
BoardCameraMotionWait(); BoardCameraMotionWait();
BoardDiceDigit2DShowSet(1); BoardRollDispSet(1);
BoardPlayerMotionKill(temp_r31, temp_r30); BoardPlayerMotionKill(temp_r31, temp_r30);
HuPrcKill(NULL); HuPrcKill(NULL);
while (TRUE) { while (TRUE) {

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@ -208,12 +208,12 @@ static s32 fn_1_7FC(void) {
if (lbl_1_bss_0->unk00 & 1) { if (lbl_1_bss_0->unk00 & 1) {
fn_1_55B4(); fn_1_55B4();
} else { } else {
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
BoardPlayerIdleSet(temp_r31); BoardPlayerIdleSet(temp_r31);
BoardWinCreate(0, MAKE_MESSID(32, 25), -1); BoardWinCreate(0, MAKE_MESSID(32, 25), -1);
BoardWinWait(); BoardWinWait();
BoardWinKill(); BoardWinKill();
BoardDiceDigit2DShowSet(1); BoardRollDispSet(1);
} }
return 1; return 1;
} }
@ -389,7 +389,7 @@ static s32 fn_1_103C(void) {
var_r30 = GWPlayer[GWSystem.player_curr].space_curr; var_r30 = GWPlayer[GWSystem.player_curr].space_curr;
temp_r31 = BoardSpaceFlagGet(0, var_r30) & 0x600000; temp_r31 = BoardSpaceFlagGet(0, var_r30) & 0x600000;
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
if (temp_r31 & 0x200000) { if (temp_r31 & 0x200000) {
lbl_1_bss_4 = HuPrcChildCreate(fn_1_958, 0x2003, 0x2000, 0, boardMainProc); lbl_1_bss_4 = HuPrcChildCreate(fn_1_958, 0x2003, 0x2000, 0, boardMainProc);
HuPrcDestructorSet2(lbl_1_bss_4, fn_1_CF8); HuPrcDestructorSet2(lbl_1_bss_4, fn_1_CF8);
@ -399,7 +399,7 @@ static s32 fn_1_103C(void) {
} else if (temp_r31 & 0x400000) { } else if (temp_r31 & 0x400000) {
fn_1_DB0(); fn_1_DB0();
} }
BoardDiceDigit2DShowSet(1); BoardRollDispSet(1);
} }
s32 fn_1_1130(s16 arg0, float arg1, float arg2) { s32 fn_1_1130(s16 arg0, float arg1, float arg2) {

View file

@ -69,7 +69,7 @@ void fn_1_155C(void) {
u32 var_r31; u32 var_r31;
lbl_1_bss_28 = GWSystem.player_curr; lbl_1_bss_28 = GWSystem.player_curr;
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
temp_r28 = BoardModelMotionCreate(lbl_1_bss_14[4], lbl_1_data_180); temp_r28 = BoardModelMotionCreate(lbl_1_bss_14[4], lbl_1_data_180);
temp_f30 = BoardPlayerRotYGet(lbl_1_bss_28); temp_f30 = BoardPlayerRotYGet(lbl_1_bss_28);
BoardPlayerPosGet(lbl_1_bss_28, &sp58); BoardPlayerPosGet(lbl_1_bss_28, &sp58);
@ -195,7 +195,7 @@ void fn_1_155C(void) {
} }
BoardCameraMotionWait(); BoardCameraMotionWait();
BoardModelMotionKill(lbl_1_bss_14[4], temp_r28); BoardModelMotionKill(lbl_1_bss_14[4], temp_r28);
BoardDiceDigit2DShowSet(1); BoardRollDispSet(1);
} }
s32 lbl_1_data_188[4] = { 0x79000C, 0x79000E, 0x79000F, 0x790010 }; s32 lbl_1_data_188[4] = { 0x79000C, 0x79000E, 0x79000F, 0x790010 };
@ -229,7 +229,7 @@ void fn_1_1E44(void) {
s32 var_r30; s32 var_r30;
lbl_1_bss_28 = GWSystem.player_curr; lbl_1_bss_28 = GWSystem.player_curr;
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
for (var_r31 = 0; var_r31 < 4; var_r31++) { for (var_r31 = 0; var_r31 < 4; var_r31++) {
sp8[var_r31] = BoardModelMotionCreate(lbl_1_bss_14[4], lbl_1_data_188[var_r31]); sp8[var_r31] = BoardModelMotionCreate(lbl_1_bss_14[4], lbl_1_data_188[var_r31]);

View file

@ -404,7 +404,7 @@ s32 fn_1_1114(void) {
s16 var_r30 = GWPlayer[GWSystem.player_curr].space_curr; s16 var_r30 = GWPlayer[GWSystem.player_curr].space_curr;
temp_r31 = BoardSpaceFlagGet(0, var_r30) & 0x600000; temp_r31 = BoardSpaceFlagGet(0, var_r30) & 0x600000;
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
if ((temp_r31 & 0x200000) != 0) { if ((temp_r31 & 0x200000) != 0) {
lbl_1_bss_4 = HuPrcChildCreate(fn_1_954, 0x2003, 0x3000, 0, boardMainProc); lbl_1_bss_4 = HuPrcChildCreate(fn_1_954, 0x2003, 0x3000, 0, boardMainProc);
HuPrcDestructorSet2(lbl_1_bss_4, fn_1_D4C); HuPrcDestructorSet2(lbl_1_bss_4, fn_1_D4C);
@ -415,7 +415,7 @@ s32 fn_1_1114(void) {
} else if ((temp_r31 & 0x400000) != 0) { } else if ((temp_r31 & 0x400000) != 0) {
fn_1_E40(); fn_1_E40();
} }
BoardDiceDigit2DShowSet(1); BoardRollDispSet(1);
} }
s32 fn_1_1208(s16 arg0, f32 arg8, f32 arg9) { s32 fn_1_1208(s16 arg0, f32 arg8, f32 arg9) {

View file

@ -62,7 +62,7 @@ void fn_1_2C7C(s32 arg0) {
for (var_r31 = 0; var_r31 < 3; var_r31++) { for (var_r31 = 0; var_r31 < 3; var_r31++) {
lbl_1_bss_30[var_r31] = BoardPlayerMotionCreate(lbl_1_bss_4C, lbl_1_data_1CC[var_r31] | lbl_1_data_124[GWPlayer[lbl_1_bss_4C].character]); lbl_1_bss_30[var_r31] = BoardPlayerMotionCreate(lbl_1_bss_4C, lbl_1_data_1CC[var_r31] | lbl_1_data_124[GWPlayer[lbl_1_bss_4C].character]);
} }
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
BoardPlayerIdleSet(lbl_1_bss_4C); BoardPlayerIdleSet(lbl_1_bss_4C);
spC.y = 100.0f; spC.y = 100.0f;
spC.z = 0.0f; spC.z = 0.0f;
@ -83,7 +83,7 @@ void fn_1_2C7C(s32 arg0) {
BoardPlayerIdleSet(lbl_1_bss_4C); BoardPlayerIdleSet(lbl_1_bss_4C);
BoardCameraViewSet(1); BoardCameraViewSet(1);
BoardCameraMotionWait(); BoardCameraMotionWait();
BoardDiceDigit2DShowSet(1); BoardRollDispSet(1);
for (var_r31 = 0; var_r31 < 2; var_r31++) { for (var_r31 = 0; var_r31 < 2; var_r31++) {
BoardModelKill(lbl_1_bss_44[var_r31]); BoardModelKill(lbl_1_bss_44[var_r31]);
@ -333,4 +333,4 @@ void fn_1_3E8C(void) {
HuPrcVSleep(); HuPrcVSleep();
} }
HuPrcEnd(); HuPrcEnd();
} }

View file

@ -182,13 +182,13 @@ s32 fn_1_92D8(s32 arg0, s32 arg1) {
return lbl_1_bss_F0; return lbl_1_bss_F0;
} }
lbl_1_bss_F4 = arg0; lbl_1_bss_F4 = arg0;
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
lbl_1_bss_E8 = HuPrcChildCreate(fn_1_93C8, 0x2003, 0x3800, 0, boardMainProc); lbl_1_bss_E8 = HuPrcChildCreate(fn_1_93C8, 0x2003, 0x3800, 0, boardMainProc);
HuPrcDestructorSet2(lbl_1_bss_E8, fn_1_94D4); HuPrcDestructorSet2(lbl_1_bss_E8, fn_1_94D4);
while (lbl_1_bss_E8) { while (lbl_1_bss_E8) {
HuPrcVSleep(); HuPrcVSleep();
} }
BoardDiceDigit2DShowSet(1); BoardRollDispSet(1);
return lbl_1_bss_F0; return lbl_1_bss_F0;
} }

View file

@ -171,7 +171,7 @@ void fn_1_7FA4(void) {
} }
void fn_1_8264(s32 arg0, s16 arg1) { void fn_1_8264(s32 arg0, s16 arg1) {
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
lbl_1_bss_E6 = arg0; lbl_1_bss_E6 = arg0;
lbl_1_bss_E4 = arg1; lbl_1_bss_E4 = arg1;
lbl_1_bss_C8 = HuPrcChildCreate(fn_1_8320, 0x2003, 0x3800, 0, boardMainProc); lbl_1_bss_C8 = HuPrcChildCreate(fn_1_8320, 0x2003, 0x3800, 0, boardMainProc);
@ -179,7 +179,7 @@ void fn_1_8264(s32 arg0, s16 arg1) {
while (lbl_1_bss_C8) { while (lbl_1_bss_C8) {
HuPrcVSleep(); HuPrcVSleep();
} }
BoardDiceDigit2DShowSet(1); BoardRollDispSet(1);
} }
static void fn_1_8320(void) { static void fn_1_8320(void) {

View file

@ -67,13 +67,13 @@ static s32 lbl_1_data_230[] = {
}; };
void fn_1_6EF0(void) { void fn_1_6EF0(void) {
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
lbl_1_bss_90 = HuPrcChildCreate(fn_1_6F80, 0x2003, 0x3800, 0, boardMainProc); lbl_1_bss_90 = HuPrcChildCreate(fn_1_6F80, 0x2003, 0x3800, 0, boardMainProc);
HuPrcDestructorSet2(lbl_1_bss_90, fn_1_7210); HuPrcDestructorSet2(lbl_1_bss_90, fn_1_7210);
while (lbl_1_bss_90) { while (lbl_1_bss_90) {
HuPrcVSleep(); HuPrcVSleep();
} }
BoardDiceDigit2DShowSet(1); BoardRollDispSet(1);
} }
static void fn_1_6F80(void) { static void fn_1_6F80(void) {

View file

@ -138,13 +138,13 @@ void fn_1_4A10(void) {
void fn_1_4A60(void) { void fn_1_4A60(void) {
lbl_1_bss_8C = 0; lbl_1_bss_8C = 0;
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
lbl_1_bss_48 = HuPrcChildCreate(fn_1_4BA0, 0x2003, 0x3800, 0, boardMainProc); lbl_1_bss_48 = HuPrcChildCreate(fn_1_4BA0, 0x2003, 0x3800, 0, boardMainProc);
HuPrcDestructorSet2(lbl_1_bss_48, fn_1_4B00); HuPrcDestructorSet2(lbl_1_bss_48, fn_1_4B00);
while (lbl_1_bss_48) { while (lbl_1_bss_48) {
HuPrcVSleep(); HuPrcVSleep();
} }
BoardDiceDigit2DShowSet(1); BoardRollDispSet(1);
} }
static void fn_1_4B00(void) { static void fn_1_4B00(void) {

View file

@ -174,13 +174,13 @@ void fn_1_F6C(void) {
} }
void fn_1_1054(void) { void fn_1_1054(void) {
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
lbl_1_bss_18 = HuPrcChildCreate(fn_1_1148, 0x2003, 0x3800, 0, boardMainProc); lbl_1_bss_18 = HuPrcChildCreate(fn_1_1148, 0x2003, 0x3800, 0, boardMainProc);
HuPrcDestructorSet2(lbl_1_bss_18, fn_1_10E4); HuPrcDestructorSet2(lbl_1_bss_18, fn_1_10E4);
while (lbl_1_bss_18) { while (lbl_1_bss_18) {
HuPrcVSleep(); HuPrcVSleep();
} }
BoardDiceDigit2DShowSet(1); BoardRollDispSet(1);
} }
static void fn_1_10E4(void) { static void fn_1_10E4(void) {

View file

@ -120,13 +120,13 @@ void BoardBooHouseKill(void) {
void BoardBooHouseExec(s32 arg0) { void BoardBooHouseExec(s32 arg0) {
currPlayer = arg0; currPlayer = arg0;
if (BoardPlayerSizeGet(currPlayer) != 2) { if (BoardPlayerSizeGet(currPlayer) != 2) {
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
houseProc = HuPrcChildCreate(&ExecBooHouse, 0x2003, 0x3800, 0, boardMainProc); houseProc = HuPrcChildCreate(&ExecBooHouse, 0x2003, 0x3800, 0, boardMainProc);
HuPrcDestructorSet2(houseProc, &DestroyBooHouse); HuPrcDestructorSet2(houseProc, &DestroyBooHouse);
while (houseProc != 0U) { while (houseProc != 0U) {
HuPrcVSleep(); HuPrcVSleep();
} }
BoardDiceDigit2DShowSet(1); BoardRollDispSet(1);
} }
} }
@ -181,7 +181,7 @@ static void ExecBooHouse(void) {
} }
} }
BoardWinKill(); BoardWinKill();
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
BoardAudSeqPause(0, 1, 0x3E8); BoardAudSeqPause(0, 1, 0x3E8);
BoardDataAsyncWait(var_r28); BoardDataAsyncWait(var_r28);
temp_r29 = BoardSpaceLinkFlagSearch(0, var_r30, 0x02000000); temp_r29 = BoardSpaceLinkFlagSearch(0, var_r30, 0x02000000);

View file

@ -210,13 +210,13 @@ void BoardLotteryExec(void) {
if (BoardPlayerSizeGet(GWSystem.player_curr) == 2) { if (BoardPlayerSizeGet(GWSystem.player_curr) == 2) {
return; return;
} }
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
lotteryProc = HuPrcChildCreate(ExecLottery, 0x2003, 0x3800, 0, boardMainProc); lotteryProc = HuPrcChildCreate(ExecLottery, 0x2003, 0x3800, 0, boardMainProc);
HuPrcDestructorSet2(lotteryProc, DestroyLottery); HuPrcDestructorSet2(lotteryProc, DestroyLottery);
while (lotteryProc) { while (lotteryProc) {
HuPrcVSleep(); HuPrcVSleep();
} }
BoardDiceDigit2DShowSet(1); BoardRollDispSet(1);
} }
void BoardLotteryInit(void) { void BoardLotteryInit(void) {

View file

@ -154,7 +154,7 @@ void BoardPauseStart(void) {
static void PauseExit(void) { static void PauseExit(void) {
if (pauseQuitF == 0) { if (pauseQuitF == 0) {
BoardRollWinDispSet(1); BoardRollWinDispSet(1);
BoardDiceDigit2DShowSet(1); BoardRollDispSet(1);
BoardStatusItemSet(1); BoardStatusItemSet(1);
BoardRollUPauseSet(1); BoardRollUPauseSet(1);
BoardLast5GfxShowSet(1); BoardLast5GfxShowSet(1);
@ -200,7 +200,7 @@ static void PauseProcess(void) {
BoardFilterFadeInit(30, 0xA0); BoardFilterFadeInit(30, 0xA0);
temp_r31 = BoardDataDirReadAsync(DATADIR_BPAUSE); temp_r31 = BoardDataDirReadAsync(DATADIR_BPAUSE);
BoardRollWinDispSet(0); BoardRollWinDispSet(0);
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
BoardStatusItemSet(0); BoardStatusItemSet(0);
BoardRollUPauseSet(0); BoardRollUPauseSet(0);
BoardLast5GfxShowSet(0); BoardLast5GfxShowSet(0);

View file

@ -1241,12 +1241,12 @@ static s32 DoDebugMove(s32 arg0, s16* arg1) {
goto end; goto end;
} else { } else {
if (HuPadBtnDown[var_r20] == 0x10) { if (HuPadBtnDown[var_r20] == 0x10) {
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
BoardPlayerIdleSet(arg0); BoardPlayerIdleSet(arg0);
StopJunctionPlayer(0); StopJunctionPlayer(0);
BoardViewMapExec(arg0); BoardViewMapExec(arg0);
InitJunction(arg0, sp28->space_curr, -1.0f); InitJunction(arg0, sp28->space_curr, -1.0f);
BoardDiceDigit2DShowSet(1); BoardRollDispSet(1);
goto loop_21; goto loop_21;
} }
if ((0.0f != spA0.x) || (0.0f != spA0.z)) { if ((0.0f != spA0.x) || (0.0f != spA0.z)) {
@ -1438,7 +1438,7 @@ static s32 ExecJunction(s32 arg0, s16* arg1) {
break; break;
} else if (var_r20 == 0x20 || var_r20 == 0x10) { } else if (var_r20 == 0x20 || var_r20 == 0x10) {
HuAudFXPlay(1); HuAudFXPlay(1);
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
BoardPlayerIdleSet(arg0); BoardPlayerIdleSet(arg0);
StopJunctionPlayer(0); StopJunctionPlayer(0);
if (var_r20 == 0x10) { if (var_r20 == 0x10) {
@ -1447,7 +1447,7 @@ static s32 ExecJunction(s32 arg0, s16* arg1) {
BoardViewOverheadExec(arg0); BoardViewOverheadExec(arg0);
} }
InitJunction(arg0, sp30->space_curr, var_f28); InitJunction(arg0, sp30->space_curr, var_f28);
BoardDiceDigit2DShowSet(1); BoardRollDispSet(1);
} else { } else {
if ((0.0f != spC4.x) || (0.0f != spC4.z)) { if ((0.0f != spC4.x) || (0.0f != spC4.z)) {
var_f29 = (90.0 + (180.0 * (atan2(spC4.z, spC4.x) / M_PI))); var_f29 = (90.0 + (180.0 * (atan2(spC4.z, spC4.x) / M_PI)));
@ -1932,7 +1932,7 @@ void BoardRollUpdateSet(s32 arg0) {
} }
} }
void BoardDiceDigit2DShowSet(s32 arg0) { void BoardRollDispSet(s32 arg0) {
s32 var_r30; s32 var_r30;
bitcopy3* temp_r31; bitcopy3* temp_r31;
@ -2292,7 +2292,7 @@ static s32 DoSparkSpace(s32 player, s32 pause_cam)
if(!sp138) { if(!sp138) {
return 0; return 0;
} }
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
if(pause_cam) { if(pause_cam) {
BoardCameraMoveSet(0); BoardCameraMoveSet(0);
} else { } else {
@ -2413,7 +2413,7 @@ static s32 DoSparkSpace(s32 player, s32 pause_cam)
BoardCameraTargetPlayerSet(sp30); BoardCameraTargetPlayerSet(sp30);
BoardCameraMotionWait(); BoardCameraMotionWait();
BoardCameraMoveSet(1); BoardCameraMoveSet(1);
BoardDiceDigit2DShowSet(1); BoardRollDispSet(1);
return 1; return 1;
} }

View file

@ -194,13 +194,13 @@ void BoardShopExec(s32 player, s32 space) {
return; return;
} }
shopPlayer = player; shopPlayer = player;
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
shopProc = HuPrcChildCreate(ExecShop, 0x2003, 0x3800, 0, boardMainProc); shopProc = HuPrcChildCreate(ExecShop, 0x2003, 0x3800, 0, boardMainProc);
HuPrcDestructorSet2(shopProc, DestroyShop); HuPrcDestructorSet2(shopProc, DestroyShop);
while (shopProc) { while (shopProc) {
HuPrcVSleep(); HuPrcVSleep();
} }
BoardDiceDigit2DShowSet(1); BoardRollDispSet(1);
} }
static void ExecShop(void) { static void ExecShop(void) {

View file

@ -161,13 +161,13 @@ void BoardStarExec(s32 arg0, s32 arg1) {
return; return;
} }
if (BoardPlayerSizeGet(arg0) != 2) { if (BoardPlayerSizeGet(arg0) != 2) {
BoardDiceDigit2DShowSet(0); BoardRollDispSet(0);
starProc = HuPrcChildCreate(ExecStar, 0x2003, 0x3800, 0, boardMainProc); starProc = HuPrcChildCreate(ExecStar, 0x2003, 0x3800, 0, boardMainProc);
HuPrcDestructorSet2(starProc, DestroyStar); HuPrcDestructorSet2(starProc, DestroyStar);
while (starProc != NULL) { while (starProc != NULL) {
HuPrcVSleep(); HuPrcVSleep();
} }
BoardDiceDigit2DShowSet(1); BoardRollDispSet(1);
} }
} }

View file

@ -920,7 +920,7 @@ void BoardPlayerDiceJumpStart(void);
void BoardPlayerDiceJumpCheck(void); void BoardPlayerDiceJumpCheck(void);
void BoardRollCreate(void); void BoardRollCreate(void);
void BoardRollUpdateSet(void); void BoardRollUpdateSet(void);
void BoardDiceDigit2DShowSet(void); void BoardRollDispSet(void);
void BoardPlayerBtnDownWait(void); void BoardPlayerBtnDownWait(void);
void BoardPlayerAutoSizeSet(void); void BoardPlayerAutoSizeSet(void);
void BoardPlayerAutoSizeGet(void); void BoardPlayerAutoSizeGet(void);
@ -1937,7 +1937,7 @@ extern void _kerjmp_BoardPlayerDiceJumpStart(void);
extern void _kerjmp_BoardPlayerDiceJumpCheck(void); extern void _kerjmp_BoardPlayerDiceJumpCheck(void);
extern void _kerjmp_BoardRollCreate(void); extern void _kerjmp_BoardRollCreate(void);
extern void _kerjmp_BoardRollUpdateSet(void); extern void _kerjmp_BoardRollUpdateSet(void);
extern void _kerjmp_BoardDiceDigit2DShowSet(void); extern void _kerjmp_BoardRollDispSet(void);
extern void _kerjmp_BoardPlayerBtnDownWait(void); extern void _kerjmp_BoardPlayerBtnDownWait(void);
extern void _kerjmp_BoardPlayerAutoSizeSet(void); extern void _kerjmp_BoardPlayerAutoSizeSet(void);
extern void _kerjmp_BoardPlayerAutoSizeGet(void); extern void _kerjmp_BoardPlayerAutoSizeGet(void);
@ -3879,8 +3879,8 @@ asm void _kerent(void) {
b BoardRollCreate b BoardRollCreate
entry _kerjmp_BoardRollUpdateSet entry _kerjmp_BoardRollUpdateSet
b BoardRollUpdateSet b BoardRollUpdateSet
entry _kerjmp_BoardDiceDigit2DShowSet entry _kerjmp_BoardRollDispSet
b BoardDiceDigit2DShowSet b BoardRollDispSet
entry _kerjmp_BoardPlayerBtnDownWait entry _kerjmp_BoardPlayerBtnDownWait
b BoardPlayerBtnDownWait b BoardPlayerBtnDownWait
entry _kerjmp_BoardPlayerAutoSizeSet entry _kerjmp_BoardPlayerAutoSizeSet
@ -4072,4 +4072,4 @@ asm void _kerent(void) {
entry _kerjmp_BoardBooHouseTutorialExec entry _kerjmp_BoardBooHouseTutorialExec
b BoardBooHouseTutorialExec b BoardBooHouseTutorialExec
#endif #endif
} }