Matched REL/w01/mg_coin + some data cleanup
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08594854de
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10 changed files with 1402 additions and 325 deletions
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@ -8,6 +8,7 @@
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#include "game/hsfman.h"
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#include "game/hsfmotion.h"
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#include "game/object.h"
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#include "game/objsub.h"
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#include "game/pad.h"
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#include "game/process.h"
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#include "game/window.h"
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@ -647,15 +648,12 @@ static void fn_1_130C(void) {
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BoardPlayerMotionStart(temp_r31, 1, 0x40000001);
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}
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// TODO: consider moving to gamework_data.h or board/player.h.
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static inline s16 GWPlayerCurrSpaceCurrGet(void) {
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return GWPlayer[GWSystem.player_curr].space_curr;
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}
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static s32 fn_1_157C(void) {
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s32 temp_r31;
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s16 temp_curr;
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temp_r31 = BoardSpaceFlagGet(0, GWPlayerCurrSpaceCurrGet()) & 0x600000;
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temp_curr = GWPlayer[GWSystem.player_curr].space_curr;
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temp_r31 = BoardSpaceFlagGet(0, temp_curr) & 0x600000;
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BoardDiceDigit2DShowSet(0);
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if (temp_r31 == 0x200000) {
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fn_1_130C();
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