Merge pull request #66 from gamemasterplc/main

Label first board translation unit
This commit is contained in:
gamemasterplc 2023-12-28 13:00:40 -06:00 committed by GitHub
commit b8d90a49da
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
10 changed files with 127 additions and 127 deletions

View file

@ -258,7 +258,7 @@ game/armem.c:
.bss start:0x801967E0 end:0x80196EC0
.sbss start:0x801D3E00 end:0x801D3E10
game/code_800498F0.c:
game/chrman.c:
.text start:0x800498F0 end:0x80050C5C
.data start:0x801307C8 end:0x801311E8
.bss start:0x80196EC0 end:0x80197650
@ -938,3 +938,6 @@ Runtime.PPCEABI.H/Gecko_ExceptionPPC.cp:
.data start:0x8013E218 end:0x8013E300
.bss start:0x801A72D0 end:0x801A72E0
.sdata start:0x801D39B8 end:0x801D39C8
game/kerent.c:
.text start:0x8011CCC4 end:0x8011DCA8

View file

@ -664,7 +664,7 @@ MGSeqSetParam = .text:0x80035968; // type:function size:0x4C
MGSeqKill = .text:0x800359B4; // type:function size:0x58
MGSeqKillAll = .text:0x80035A0C; // type:function size:0x3C
MGSeqIsDone = .text:0x80035A48; // type:function size:0xA4
MGSeqDummy_80035AEC = .text:0x80035AEC; // type:function size:0x4
MGSeqStub = .text:0x80035AEC; // type:function size:0x4
MGSeqSprKill = .text:0x80035AF0; // type:function size:0x8C
SeqInitTimer = .text:0x80035B7C; // type:function size:0x2E0 scope:local
SeqUpdateTimer = .text:0x80035E5C; // type:function size:0x69C scope:local
@ -999,92 +999,92 @@ HuRestartSystem = .text:0x8005AE34; // type:function size:0xDC
HuSoftResetCheck = .text:0x8005AF10; // type:function size:0xFC scope:local
HuSoftResetCountCheck = .text:0x8005B00C; // type:function size:0xCC scope:local
HuSoftResetPostProc = .text:0x8005B0D8; // type:function size:0x78 scope:local
fn_8005B150 = .text:0x8005B150; // type:function size:0x2E0
fn_8005B430 = .text:0x8005B430; // type:function size:0x64
fn_8005B494 = .text:0x8005B494; // type:function size:0x9C
fn_8005B530 = .text:0x8005B530; // type:function size:0xCC
fn_8005B5FC = .text:0x8005B5FC; // type:function size:0xAC
BoardInit = .text:0x8005B150; // type:function size:0x2E0
InitBoardFunc = .text:0x8005B430; // type:function size:0x64 scope:local
ExecBoardFunc = .text:0x8005B494; // type:function size:0x9C scope:local
KillBoardFunc = .text:0x8005B530; // type:function size:0xCC scope:local
BoardKill = .text:0x8005B5FC; // type:function size:0xAC
fn_8005B6A8 = .text:0x8005B6A8; // type:function size:0x48
fn_8005B6F0 = .text:0x8005B6F0; // type:function size:0x74
fn_8005B764 = .text:0x8005B764; // type:function size:0x48
fn_8005B7AC = .text:0x8005B7AC; // type:function size:0x524
BoardSetPauseEnable = .text:0x8005B6F0; // type:function size:0x74
BoardGetPauseEnable = .text:0x8005B764; // type:function size:0x48
BoardSetSave = .text:0x8005B7AC; // type:function size:0x524
fn_8005BCD0 = .text:0x8005BCD0; // type:function size:0x160
fn_8005BE30 = .text:0x8005BE30; // type:function size:0x160
BoardLoadConfig = .text:0x8005BE30; // type:function size:0x160
fn_8005BF90 = .text:0x8005BF90; // type:function size:0xC
fn_8005BF9C = .text:0x8005BF9C; // type:function size:0x7D0
fn_8005C76C = .text:0x8005C76C; // type:function size:0x8C
fn_8005C7F8 = .text:0x8005C7F8; // type:function size:0x28C
fn_8005CA84 = .text:0x8005CA84; // type:function size:0xC4
fn_8005CB48 = .text:0x8005CB48; // type:function size:0x8C
fn_8005CBD4 = .text:0x8005CBD4; // type:function size:0x410
fn_8005CFE4 = .text:0x8005CFE4; // type:function size:0x128
BoardMainProcFunc = .text:0x8005BF9C; // type:function size:0x7D0 scope:local
BoardTurnNext = .text:0x8005C76C; // type:function size:0x8C
BoardIsTurnCont = .text:0x8005C7F8; // type:function size:0x28C
BoardSetNextOvl = .text:0x8005CA84; // type:function size:0xC4
BoardHasStarted = .text:0x8005CB48; // type:function size:0x8C
CreateBoard = .text:0x8005CBD4; // type:function size:0x410 scope:local
DestroyBoard = .text:0x8005CFE4; // type:function size:0x128 scope:local
fn_8005D10C = .text:0x8005D10C; // type:function size:0xC
fn_8005D118 = .text:0x8005D118; // type:function size:0x44
fn_8005D15C = .text:0x8005D15C; // type:function size:0x50
fn_8005D1AC = .text:0x8005D1AC; // type:function size:0x3C
fn_8005D1E8 = .text:0x8005D1E8; // type:function size:0x48
fn_8005D230 = .text:0x8005D230; // type:function size:0x54
fn_8005D284 = .text:0x8005D284; // type:function size:0x2AC
fn_8005D530 = .text:0x8005D530; // type:function size:0x48
fn_8005D578 = .text:0x8005D578; // type:function size:0x48
fn_8005D5C0 = .text:0x8005D5C0; // type:function size:0x48
fn_8005D608 = .text:0x8005D608; // type:function size:0x20
fn_8005D628 = .text:0x8005D628; // type:function size:0xA8
fn_8005D6D0 = .text:0x8005D6D0; // type:function size:0xBC
fn_8005D78C = .text:0x8005D78C; // type:function size:0x28
fn_8005D7B4 = .text:0x8005D7B4; // type:function size:0x50
fn_8005D804 = .text:0x8005D804; // type:function size:0x30
fn_8005D834 = .text:0x8005D834; // type:function size:0xB4
fn_8005D8E8 = .text:0x8005D8E8; // type:function size:0x40
fn_8005D928 = .text:0x8005D928; // type:function size:0x44
fn_8005D96C = .text:0x8005D96C; // type:function size:0x28
fn_8005D994 = .text:0x8005D994; // type:function size:0x3C
fn_8005D9D0 = .text:0x8005D9D0; // type:function size:0x3C
fn_8005DA0C = .text:0x8005DA0C; // type:function size:0x28
fn_8005DA34 = .text:0x8005DA34; // type:function size:0x28
fn_8005DA5C = .text:0x8005DA5C; // type:function size:0x24
fn_8005DA80 = .text:0x8005DA80; // type:function size:0x20
fn_8005DAA0 = .text:0x8005DAA0; // type:function size:0x24
fn_8005DAC4 = .text:0x8005DAC4; // type:function size:0x24
fn_8005DAE8 = .text:0x8005DAE8; // type:function size:0x3C
fn_8005DB24 = .text:0x8005DB24; // type:function size:0x48
fn_8005DB6C = .text:0x8005DB6C; // type:function size:0x230
fn_8005DD9C = .text:0x8005DD9C; // type:function size:0x20
fn_8005DDBC = .text:0x8005DDBC; // type:function size:0x2BC
BoardCameraBackup = .text:0x8005D1AC; // type:function size:0x3C
BoardCameraRestore = .text:0x8005D1E8; // type:function size:0x48
BoardCameraScissorSet = .text:0x8005D230; // type:function size:0x54
BoardCameraViewSet = .text:0x8005D284; // type:function size:0x2AC
BoardCameraPosGet = .text:0x8005D530; // type:function size:0x48
BoardCameraTargetGet = .text:0x8005D578; // type:function size:0x48
BoardCameraRotGet = .text:0x8005D5C0; // type:function size:0x48
BoardCameraZoomGet = .text:0x8005D608; // type:function size:0x20
BoardCameraDirGet = .text:0x8005D628; // type:function size:0xA8
BoardCameraPointDirGet = .text:0x8005D6D0; // type:function size:0xBC
BoardCameraSet = .text:0x8005D78C; // type:function size:0x28
BoardCameraVisibleSet = .text:0x8005D7B4; // type:function size:0x50
BoardCameraOffsetSet = .text:0x8005D804; // type:function size:0x30
BoardCameraTargetSetPlayer = .text:0x8005D834; // type:function size:0xB4
BoardCameraTargetSetModel = .text:0x8005D8E8; // type:function size:0x40
BoardCameraSTargetetSpace = .text:0x8005D928; // type:function size:0x44
BoardCameraVecCalcFuncSet = .text:0x8005D96C; // type:function size:0x28
BoardCameraQuakeSet = .text:0x8005D994; // type:function size:0x3C
BoardCameraQuakeReset = .text:0x8005D9D0; // type:function size:0x3C
BoardCameraTargetSet = .text:0x8005DA0C; // type:function size:0x28
BoardCameraPosSet = .text:0x8005DA34; // type:function size:0x28
BoardCameraAngleZoomSet = .text:0x8005DA5C; // type:function size:0x24
BoardCameraZoomSet = .text:0x8005DA80; // type:function size:0x20
BoardCameraAngleSet = .text:0x8005DAA0; // type:function size:0x24
BoardCameraNearFarSet = .text:0x8005DAC4; // type:function size:0x24
BoardCameraNearFarGet = .text:0x8005DAE8; // type:function size:0x3C
BoardCameraStartMotion = .text:0x8005DB24; // type:function size:0x48
BoardCameraStartMotion2 = .text:0x8005DB6C; // type:function size:0x230
BoardCameraFovSet = .text:0x8005DD9C; // type:function size:0x20
BoardCameraCullCheck = .text:0x8005DDBC; // type:function size:0x2BC
fn_8005E078 = .text:0x8005E078; // type:function size:0x48
fn_8005E0C0 = .text:0x8005E0C0; // type:function size:0x58
fn_8005E118 = .text:0x8005E118; // type:function size:0x24C
fn_8005E364 = .text:0x8005E364; // type:function size:0x350
fn_8005E6B4 = .text:0x8005E6B4; // type:function size:0xE4
fn_8005E798 = .text:0x8005E798; // type:function size:0x764
fn_8005EEFC = .text:0x8005EEFC; // type:function size:0x48
fn_8005EF44 = .text:0x8005EF44; // type:function size:0x48
fn_8005EF8C = .text:0x8005EF8C; // type:function size:0x170
fn_8005F0FC = .text:0x8005F0FC; // type:function size:0x60
fn_8005F15C = .text:0x8005F15C; // type:function size:0xC4
fn_8005F220 = .text:0x8005F220; // type:function size:0x74
fn_8005F294 = .text:0x8005F294; // type:function size:0x28
fn_8005F2BC = .text:0x8005F2BC; // type:function size:0x28
fn_8005F2E4 = .text:0x8005F2E4; // type:function size:0x48
fn_8005F32C = .text:0x8005F32C; // type:function size:0x10C
BoardCameraInit = .text:0x8005E118; // type:function size:0x24C
BoardCameraUpdate = .text:0x8005E364; // type:function size:0x350
BoardCameraCalcTarget = .text:0x8005E6B4; // type:function size:0xE4
BoardCameraCalcVec = .text:0x8005E798; // type:function size:0x764
BoardMGDoneFlagSet = .text:0x8005EEFC; // type:function size:0x48
BoardMGDoneFlagGet = .text:0x8005EF44; // type:function size:0x48
BoardMGExit = .text:0x8005EF8C; // type:function size:0x170
BoardMGKill = .text:0x8005F0FC; // type:function size:0x60
BoardMGExec = .text:0x8005F15C; // type:function size:0xC4
BoardMGCreate = .text:0x8005F220; // type:function size:0x74
BoardMGStartFlagSet = .text:0x8005F294; // type:function size:0x28
BoardMGStartFlagReset = .text:0x8005F2BC; // type:function size:0x28
BoardMGStartFlagGet = .text:0x8005F2E4; // type:function size:0x48
BoardMTXCalcLookAt = .text:0x8005F32C; // type:function size:0x10C
fn_8005F438 = .text:0x8005F438; // type:function size:0x330
fn_8005F768 = .text:0x8005F768; // type:function size:0x390
fn_8005FAF8 = .text:0x8005FAF8; // type:function size:0x24
fn_8005FB1C = .text:0x8005FB1C; // type:function size:0x24
fn_8005FB40 = .text:0x8005FB40; // type:function size:0x50
fn_8005FB90 = .text:0x8005FB90; // type:function size:0x58
fn_8005FBE8 = .text:0x8005FBE8; // type:function size:0x134
fn_8005FD1C = .text:0x8005FD1C; // type:function size:0x15C
fn_8005FE78 = .text:0x8005FE78; // type:function size:0x7C
fn_8005FEF4 = .text:0x8005FEF4; // type:function size:0x34
fn_8005FF28 = .text:0x8005FF28; // type:function size:0x1C0
fn_800600E8 = .text:0x800600E8; // type:function size:0x6C
fn_80060154 = .text:0x80060154; // type:function size:0xD4
fn_80060228 = .text:0x80060228; // type:function size:0x174
fn_8006039C = .text:0x8006039C; // type:function size:0x5C
fn_800603F8 = .text:0x800603F8; // type:function size:0x34
fn_8006042C = .text:0x8006042C; // type:function size:0x178
fn_800605A4 = .text:0x800605A4; // type:function size:0x350
BoardRandInit = .text:0x8005FAF8; // type:function size:0x24
BoardRand = .text:0x8005FB1C; // type:function size:0x24
BoardRandMod = .text:0x8005FB40; // type:function size:0x50
BoardRandFloat = .text:0x8005FB90; // type:function size:0x58
BoardVecMagXZCalc = .text:0x8005FBE8; // type:function size:0x134
BoardVecMagXZCheck = .text:0x8005FD1C; // type:function size:0x15C
BoardVecCalcDAngleVec = .text:0x8005FE78; // type:function size:0x7C
BoardVecCalcDAngle = .text:0x8005FEF4; // type:function size:0x34
BoardVecCalcDAngleMod = .text:0x8005FF28; // type:function size:0x1C0
BoardVecMag2Check = .text:0x800600E8; // type:function size:0x6C
BoardFilterFadeOut = .text:0x80060154; // type:function size:0xD4
BoardFilterFadeIn = .text:0x80060228; // type:function size:0x174
BoardFilterFadeIsDone = .text:0x8006039C; // type:function size:0x5C
BoardFilterFadeAlive = .text:0x800603F8; // type:function size:0x34
BoardFilterFadeUpdate = .text:0x8006042C; // type:function size:0x178
BoardFilterFadeDraw = .text:0x800605A4; // type:function size:0x350
fn_800608F4 = .text:0x800608F4; // type:function size:0x164
fn_80060A58 = .text:0x80060A58; // type:function size:0x24
fn_80060A7C = .text:0x80060A7C; // type:function size:0x88
@ -1092,9 +1092,9 @@ fn_80060B04 = .text:0x80060B04; // type:function size:0xB8
fn_80060BBC = .text:0x80060BBC; // type:function size:0x564
fn_80061120 = .text:0x80061120; // type:function size:0x14C
fn_8006126C = .text:0x8006126C; // type:function size:0x254
fn_800614C0 = .text:0x800614C0; // type:function size:0x2B4
fn_80061774 = .text:0x80061774; // type:function size:0x2AC
fn_80061A20 = .text:0x80061A20; // type:function size:0xAC
BoardTurnRemainInit = .text:0x800614C0; // type:function size:0x2B4
BoardTurnRemainUpdate = .text:0x80061774; // type:function size:0x2AC
BoardTurnRemainHide = .text:0x80061A20; // type:function size:0xAC
fn_80061ACC = .text:0x80061ACC; // type:function size:0x80
fn_80061B4C = .text:0x80061B4C; // type:function size:0x54
fn_80061BA0 = .text:0x80061BA0; // type:function size:0x3A4
@ -5139,11 +5139,11 @@ jumptable_80139720 = .data:0x80139720; // type:object size:0x34 scope:local
bmpMes$493 = .data:0x80139754; // type:object size:0x18 scope:local
lbl_8013976C = .data:0x8013976C; // type:object size:0x13 data:string
lbl_8013977F = .data:0x8013977F; // type:object size:0x19
lbl_80139798 = .data:0x80139798; // type:object size:0x24
camViewTbl = .data:0x80139798; // type:object size:0x24 scope:local
jumptable_801397BC = .data:0x801397BC; // type:object size:0x24 scope:local
lbl_801397E0 = .data:0x801397E0; // type:object size:0x48
lbl_80139828 = .data:0x80139828; // type:object size:0xC
lbl_80139834 = .data:0x80139834; // type:object size:0x30
turnRemainSprTbl = .data:0x80139828; // type:object size:0xC scope:local
turnRemainSprPosTbl = .data:0x80139834; // type:object size:0x30 scope:local
lbl_80139864 = .data:0x80139864; // type:object size:0x10
lbl_80139874 = .data:0x80139874; // type:object size:0x24
lbl_80139898 = .data:0x80139898; // type:object size:0x10
@ -5495,8 +5495,8 @@ padStat$377 = .bss:0x8019C460; // type:object size:0x30 scope:local
ToeMessageArray = .bss:0x8019C490; // type:object size:0x40 scope:local
ToeThread = .bss:0x8019C4D0; // type:object size:0x310 scope:local align:8
ToeThreadStack = .bss:0x8019C7E0; // type:object size:0x1000 scope:local
lbl_8019D7E0 = .bss:0x8019D7E0; // type:object size:0xC4 data:byte
lbl_8019D8A4 = .bss:0x8019D8A4; // type:object size:0xC4
boardCamera = .bss:0x8019D7E0; // type:object size:0xC4 data:byte
boardCameraBackup = .bss:0x8019D8A4; // type:object size:0xC4
lbl_8019D968 = .bss:0x8019D968; // type:object size:0x10
lbl_8019D978 = .bss:0x8019D978; // type:object size:0x10
lbl_8019D988 = .bss:0x8019D988; // type:object size:0x10
@ -5771,11 +5771,8 @@ saveMessWin = .sdata:0x801D3650; // type:object size:0x4 scope:local data:4byte
SR_PushTime = .sdata:0x801D3658; // type:object size:0x8 scope:local data:2byte
SR_ResetPad = .sdata:0x801D3660; // type:object size:0x1 scope:local data:byte
Xfb = .sdata:0x801D3664; // type:object size:0x8 scope:local data:4byte
lbl_801D3670 = .sdata:0x801D3670; // type:object size:0x4 data:4byte
lbl_801D3674 = .sdata:0x801D3674; // type:object size:0x1 data:byte
lbl_801D3675 = .sdata:0x801D3675; // type:object size:0x1 data:byte
lbl_801D3676 = .sdata:0x801D3676; // type:object size:0x1 data:byte
lbl_801D3677 = .sdata:0x801D3677; // type:object size:0x1 data:byte
boardNextScene = .sdata:0x801D3670; // type:object size:0x4 scope:local data:4byte
filterColor = .sdata:0x801D3674; // type:object size:0x4 scope:local data:byte
lbl_801D3678 = .sdata:0x801D3678; // type:object size:0x8
lbl_801D3680 = .sdata:0x801D3680; // type:object size:0x2 data:2byte
lbl_801D3682 = .sdata:0x801D3682; // type:object size:0x2 data:2byte
@ -6249,25 +6246,25 @@ trychkBusyWait = .sbss:0x801D3EC4; // type:object size:0x4 scope:local data:4byt
XfbProg = .sbss:0x801D3EC8; // type:object size:0x4 scope:local data:4byte
XfbH = .sbss:0x801D3ECC; // type:object size:0x2 scope:local data:2byte
XfbW = .sbss:0x801D3ECE; // type:object size:0x2 scope:local data:2byte
lbl_801D3ED0 = .sbss:0x801D3ED0; // type:object size:0x4 data:4byte
lbl_801D3ED4 = .sbss:0x801D3ED4; // type:object size:0x4 data:4byte
lbl_801D3ED8 = .sbss:0x801D3ED8; // type:object size:0x4 data:4byte
boardMainProc = .sbss:0x801D3ED0; // type:object size:0x4 data:4byte
boardObjMan = .sbss:0x801D3ED4; // type:object size:0x4 data:4byte
boardCameraObj = .sbss:0x801D3ED8; // type:object size:0x4 data:4byte
lbl_801D3EDC = .sbss:0x801D3EDC; // type:object size:0x4 data:4byte
lbl_801D3EE0 = .sbss:0x801D3EE0; // type:object size:0x4 data:4byte
lbl_801D3EE4 = .sbss:0x801D3EE4; // type:object size:0x4 data:4byte
lbl_801D3EE8 = .sbss:0x801D3EE8; // type:object size:0x4 data:4byte
boardCameraUseBackup = .sbss:0x801D3EE0; // type:object size:0x4 data:4byte
boardCreateFunc = .sbss:0x801D3EE4; // type:object size:0x4 scope:local data:4byte
boardDestroyFunc = .sbss:0x801D3EE8; // type:object size:0x4 scope:local data:4byte
lbl_801D3EEC = .sbss:0x801D3EEC; // type:object size:0x4 data:4byte
lbl_801D3EF0 = .sbss:0x801D3EF0; // type:object size:0x4 data:4byte
lbl_801D3EF4 = .sbss:0x801D3EF4; // type:object size:0x4 data:4byte
boardTurnFunc = .sbss:0x801D3EF4; // type:object size:0x4 data:4byte
lbl_801D3EF8 = .sbss:0x801D3EF8; // type:object size:0x4 data:4byte
lbl_801D3EFC = .sbss:0x801D3EFC; // type:object size:0x4 data:4byte
lbl_801D3F00 = .sbss:0x801D3F00; // type:object size:0x4 data:4byte
lbl_801D3F04 = .sbss:0x801D3F04; // type:object size:0x4 data:4byte
lbl_801D3F08 = .sbss:0x801D3F08; // type:object size:0x4 data:4byte
boardPlayerEffect = .sbss:0x801D3F04; // type:object size:0x4 data:4byte
boardFilterObj = .sbss:0x801D3F08; // type:object size:0x4 data:4byte
lbl_801D3F0C = .sbss:0x801D3F0C; // type:object size:0x4 data:4byte
lbl_801D3F10 = .sbss:0x801D3F10; // type:object size:0x4 data:4byte
boardTurnRemainObj = .sbss:0x801D3F10; // type:object size:0x4 data:4byte
boardRandSeed = .sbss:0x801D3F14; // type:object size:0x4 data:4byte
lbl_801D3F18 = .sbss:0x801D3F18; // type:object size:0x8 data:4byte
boardMainObj = .sbss:0x801D3F18; // type:object size:0x8 data:4byte
lbl_801D3F20 = .sbss:0x801D3F20; // type:object size:0x4 data:4byte
lbl_801D3F24 = .sbss:0x801D3F24; // type:object size:0x4 data:4byte
lbl_801D3F28 = .sbss:0x801D3F28; // type:object size:0x4 data:4byte

View file

@ -270,7 +270,7 @@ config.libs = [
Object(Matching, "game/messdata.c"),
Object(Matching, "game/card.c"),
Object(Matching, "game/armem.c"),
Object(NonMatching, "game/code_800498F0.c"),
Object(NonMatching, "game/chrman.c"),
Object(NonMatching, "game/mapspace.c"),
Object(NonMatching, "game/THPSimple.c"),
Object(NonMatching, "game/THPDraw.c"),
@ -308,6 +308,7 @@ config.libs = [
Object(NonMatching, "game/board/pause.c"),
Object(NonMatching, "game/board/com_path.c"),
Object(NonMatching, "game/board/tutorial.c"),
Object(NonMatching, "game/kerent.c"),
],
},
DolphinLib(

View file

@ -49,13 +49,13 @@ void BoardWinWait(void);
s32 rand8(void);
void fn_8005D8E8(void);
void fn_8005DB6C(s16, Vec*, s32, f32, f32, s32);
void BoardCameraTargetSetModel(s16 model);
void BoardCameraStartMotion2(s16, Vec*, s32, f32, f32, s32);
void fn_8005E0C0(void);
void fn_80074210(s32, s32, Vec*);
void fn_8007A360(s32);
void fn_8007F894(void);
void fn_80083F84(void);
s16 fn_80083F84(void);
void fn_800884F4(s32);
void fn_800A4C88(void);
void fn_800A6B10(void);
@ -69,7 +69,7 @@ f32 fn_8006F128(s32);
void fn_8006F61C(s16, s32);
void fn_800B42BC(s16);
s32 fn_8006DBD4(s16);
void fn_8005B150(void*, void*);
void BoardInit(void*, void*);
void fn_8006F2E8(s32, Vec*);
void fn_8005D10C(void*, void*);
s16 fn_8006D9A4(s32, void*, s32);
@ -93,7 +93,7 @@ void fn_80083EDC(s16);
void fn_800A4F6C(s16);
void fn_800B3FD8(void*);
void fn_800B4274(s32, s32);
void fn_8005D5C0(Vec*);
void BoardCameraRotGet(Vec*);
void fn_8006F338(s16, f32, f32, f32);
s32 fn_8005B6A8(void);
void fn_8006EFBC(s16, Mtx);

View file

@ -208,7 +208,7 @@ void Hu3DCameraPerspectiveSet(s32, f32, f32, f32, f32);
void Hu3DCameraViewportSet(s32, f32, f32, f32, f32, f32, f32);
void Hu3DCameraScissorSet(s32, s32, s32, s32, s32);
void Hu3DCameraPosSet(s32, f32, f32, f32, f32, f32, f32, f32, f32, f32);
void Hu3DCameraPosSetV(s32, Vec, Vec, Vec);
void Hu3DCameraPosSetV(s32 cam, Vec *pos, Vec *up, Vec *target);
void Hu3DCameraKill(s32);
void Hu3DCameraAllKill(void);
void Hu3DCameraSet(s32, Mtx);

View file

@ -53,7 +53,7 @@ void fn_1_C20(void) {
}
Hu3D2Dto3D(&lbl_1_data_80[lbl_1_bss_1C], 1, &sp14);
fn_8006F158(lbl_1_bss_1E, &sp14);
fn_8005D5C0(&sp8);
BoardCameraRotGet(&sp8);
PSMTXRotRad(sp20, 'y', 0.2617994f);
fn_8006EFBC(lbl_1_bss_1E, sp20);
fn_8006F270(lbl_1_bss_1E, sp8.x, 0.0f, 0.0f);

View file

@ -185,33 +185,32 @@ void fn_1_13A4(void) {
temp_r3_2 = fn_800745F0(0, 0x80000);
fn_80074210(0, temp_r3_2, &sp14);
fn_8006F158(lbl_1_bss_0->unk8, &sp14);
fn_8005DB6C(lbl_1_bss_0->unk8, &sp8, 0, 3200.0f, -1.0f, 0x1E);
BoardCameraStartMotion2(lbl_1_bss_0->unk8, &sp8, 0, 3200.0f, -1.0f, 0x1E);
fn_8005E0C0();
fn_1_BA0(0x2E002C);
fn_8007A360(temp_r3_2);
fn_8005DB6C(lbl_1_bss_0->unk8, &sp8, 0, 3200.0f, -1.0f, 0x1E);
BoardCameraStartMotion2(lbl_1_bss_0->unk8, &sp8, 0, 3200.0f, -1.0f, 0x1E);
fn_8005E0C0();
temp_r3_2 = fn_800745F0(0, 0x10000000);
fn_80074210(0, temp_r3_2, &sp14);
fn_8006F158(lbl_1_bss_0->unk8, &sp14);
fn_8005DB6C(lbl_1_bss_0->unk8, &sp8, 0, 3200.0f, -1.0f, 0x1E);
BoardCameraStartMotion2(lbl_1_bss_0->unk8, &sp8, 0, 3200.0f, -1.0f, 0x1E);
fn_8005E0C0();
fn_1_BA0(0x2E002E);
fn_8007F894();
fn_8005DB6C(lbl_1_bss_0->unk8, &sp8, 0, 3200.0f, -1.0f, 0x1E);
BoardCameraStartMotion2(lbl_1_bss_0->unk8, &sp8, 0, 3200.0f, -1.0f, 0x1E);
fn_8005E0C0();
temp_r3_2 = fn_800745F0(0, 0x08000000);
fn_80074210(0, temp_r3_2, &sp14);
fn_8006F158(lbl_1_bss_0->unk8, &sp14);
fn_8005DB6C(lbl_1_bss_0->unk8, &sp8, 0, 3200.0f, -1.0f, 0x1E);
BoardCameraStartMotion2(lbl_1_bss_0->unk8, &sp8, 0, 3200.0f, -1.0f, 0x1E);
fn_8005E0C0();
fn_1_BA0(0x2E0030);
fn_800A6B10();
fn_8005DB6C(lbl_1_bss_0->unk8, &sp8, 0, 3200.0f, -1.0f, 0x1E);
BoardCameraStartMotion2(lbl_1_bss_0->unk8, &sp8, 0, 3200.0f, -1.0f, 0x1E);
fn_8005E0C0();
fn_1_BA0(0x2E0032);
fn_80083F84();
fn_8005D8E8();
BoardCameraTargetSetModel(fn_80083F84());
fn_8005E0C0();
fn_1_BA0(0x2E0033);
fn_1_BA0(0x2E0034);
@ -229,7 +228,7 @@ void fn_1_13A4(void) {
if (lbl_1_bss_C == 0) {
lbl_1_bss_C = 1;
fn_80070EE8(0, 0x1F3);
fn_8005B5FC();
BoardKill();
}
fn_800B3FD8(NULL);
while (1) {

View file

@ -153,7 +153,7 @@ void fn_1_1984(void) {
lbl_1_bss_C = 1;
OSReport(lbl_1_data_98);
fn_80070EE8(0, 0x1F3);
fn_8005B5FC();
BoardKill();
fn_800B3FD8(NULL);
}
}
@ -182,7 +182,7 @@ int fn_1_1AAC(s16 arg0, s32 arg1) {
lbl_1_bss_C = 1;
OSReport(lbl_1_data_98);
fn_80070EE8(0, 0x1F3);
fn_8005B5FC();
BoardKill();
fn_800B3FD8(NULL);
}
}

View file

@ -1,7 +1,7 @@
#include "include/REL/w10Dll.h"
void fn_1_0(void) {
fn_8005B150(&fn_1_E0, &fn_1_6D8);
BoardInit(&fn_1_E0, &fn_1_6D8);
}
int _prolog(void) {
@ -10,7 +10,7 @@ int _prolog(void) {
(**ctors)();
ctors++;
}
fn_8005B150(&fn_1_E0, &fn_1_6D8);
fn_1_0();
return 0;
}

View file

@ -1165,7 +1165,7 @@ void Hu3DCameraPosSet(s32 cam, f32 x, f32 y, f32 z, f32 ux, f32 uy, f32 uz, f32
}
}
void Hu3DCameraPosSetV(s32 cam, Vec pos, Vec up, Vec target) {
void Hu3DCameraPosSetV(s32 cam, Vec *pos, Vec *up, Vec *target) {
s16 mask;
s16 i;
CameraData* cam_ptr;
@ -1173,9 +1173,9 @@ void Hu3DCameraPosSetV(s32 cam, Vec pos, Vec up, Vec target) {
for (i = 0, mask = 1; i < 0x10; i++, mask <<= 1) {
if ((cam & mask) != 0) {
cam_ptr = &Hu3DCamera[i];
cam_ptr->pos = pos;
cam_ptr->up = up;
cam_ptr->target = target;
cam_ptr->pos = *pos;
cam_ptr->up = *up;
cam_ptr->target = *target;
}
}
}