Matched game/armem and game/perf
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7 changed files with 569 additions and 8 deletions
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@ -7,6 +7,8 @@
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#include "game/memory.h"
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#include "game/process.h"
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#include "game/pad.h"
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#include "game/armem.h"
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#include "game/audio.h"
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#include "math.h"
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#include "stdarg.h"
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@ -39,11 +41,6 @@ static void HuWinChoice(WindowData *window);
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static void GetMesMaxSizeSub(u32 mess);
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static s32 GetMesMaxSizeSub2(WindowData *window, u8 *mess_data);
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void *HuAR_DVDtoARAM(s32);
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void *HuAR_ARAMtoMRAMFileRead(s32, s32, s32);
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s32 HuAudFXPlay(s32);
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void HuAR_ARAMtoMRAM(void*);
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void mtxTransCat(Mtx, float, float, float);
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void *MessData_MesPtrGet(void*, u32);
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WindowData ATTRIBUTE_ALIGN(32) winData[32];
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@ -289,7 +286,7 @@ s16 HuWinCreate(float x, float y, s16 w, s16 h, s16 frame) {
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}
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HuSprGrpCenterSet(group, w / 2, h / 2);
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HuSprGrpPosSet(group, window->pos_x, window->pos_y);
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frame_data = HuAR_ARAMtoMRAMFileRead(frameFileTbl[frame], MEMORY_DEFAULT_NUM, 2);
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frame_data = HuAR_ARAMtoMRAMFileRead(frameFileTbl[frame], MEMORY_DEFAULT_NUM, HEAP_DATA);
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window->frame = HuSprAnimRead(frame_data);
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sprite = window->sprite_id[0] = HuSprCreate(window->frame, winPrio, 0);
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HuSprGrpMemberSet(group, 0, sprite);
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