Add support for PAL version (#464)
* Initial setup for PAL version * Add hashes to config.yml Set REL/empty.c to matching for every version Turn off quick-analysis for PAL * Set nisDll matching only for the US version * More config.yml fixes and reran auto-analysis * Split PAL to sprput * Add more symbols * Split a lot more code in PAL * Split more Also introduce version.h header * Split to board stuff * Port early board TUs to PAL * More board PAL ports * Split rest of board code * Board RELs porting to PAL * Match w06Dll/fire.c in PAL * Match w04 big boo for PAL --------- Co-authored-by: dbalatoni13 <stubiflex.junior@gmail.com>
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80015a6e5e
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d0a5c85d3e
236 changed files with 40998 additions and 390 deletions
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@ -74,7 +74,7 @@ static Process *starProc;
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static s16 starParman = -1;
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static s16 hostMdl = -1;
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const s32 lbl_8011E040[9] = {
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static const s32 starMesTbl1[9] = {
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MAKE_MESSID(12, 0),
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MAKE_MESSID(12, 9),
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MAKE_MESSID(12, 18),
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@ -86,7 +86,7 @@ const s32 lbl_8011E040[9] = {
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MAKE_MESSID(12, 0)
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};
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const s32 lbl_8011E064[9][2] = {
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static const s32 starMesTbl2[9][2] = {
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{ MAKE_MESSID(21, 34), MAKE_MESSID(21, 40) },
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{ MAKE_MESSID(21, 35), MAKE_MESSID(21, 41) },
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{ MAKE_MESSID(21, 36), MAKE_MESSID(21, 42) },
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@ -249,12 +249,12 @@ static void ExecStar(void) {
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BoardCameraViewSet(3);
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BoardCameraMotionWait();
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if (GWStarsGet(temp_r31) >= 999) {
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temp_r29 = lbl_8011E040[temp_r27] + 5;
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temp_r29 = starMesTbl1[temp_r27] + 5;
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BoardWinCreate(0, temp_r29, BoardWinPortraitGetStar());
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BoardWinWait();
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BoardWinKill();
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} else if (BoardPlayerCoinsGet(temp_r31) < 20 && GWSystem.last5_effect != 4) {
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temp_r29 = lbl_8011E040[temp_r27] + 2;
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temp_r29 = starMesTbl1[temp_r27] + 2;
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BoardWinCreate(2, temp_r29, BoardWinPortraitGetStar());
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BoardWinWait();
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BoardWinKill();
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@ -263,7 +263,7 @@ static void ExecStar(void) {
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while (!BoardStatusStopCheck(0) || !BoardStatusStopCheck(1) || !BoardStatusStopCheck(2) || !BoardStatusStopCheck(3)) {
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HuPrcVSleep();
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}
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temp_r29 = lbl_8011E040[temp_r27];
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temp_r29 = starMesTbl1[temp_r27];
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BoardWinCreate(2, temp_r29, BoardWinPortraitGetStar());
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BoardWinInsertMesSet(BoardPlayerGetCharMess(temp_r31), 0);
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BoardWinWait();
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@ -275,12 +275,12 @@ static void ExecStar(void) {
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HuPrcVSleep();
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}
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if (GWSystem.last5_effect == 4) {
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temp_r29 = lbl_8011E040[temp_r27] + 8;
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temp_r29 = starMesTbl1[temp_r27] + 8;
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BoardWinCreate(2, temp_r29, BoardWinPortraitGetStar());
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BoardWinWait();
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break;
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}
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temp_r29 = lbl_8011E040[temp_r27] + 1;
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temp_r29 = starMesTbl1[temp_r27] + 1;
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BoardWinCreateChoice(1, temp_r29, BoardWinPortraitGetStar(), 0);
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BoardWinAttrSet(0x10);
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if (GWPlayer[temp_r31].com) {
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@ -294,7 +294,7 @@ static void ExecStar(void) {
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switch (BoardWinChoiceGet()) {
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case 0:
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if (BoardPlayerCoinsGet(temp_r31) < 20) {
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temp_r29 = lbl_8011E040[temp_r27] + 2;
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temp_r29 = starMesTbl1[temp_r27] + 2;
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BoardWinCreate(2, temp_r29, BoardWinPortraitGetStar());
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BoardWinWait();
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BoardStatusShowSet(temp_r31, 0);
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@ -306,7 +306,7 @@ static void ExecStar(void) {
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}
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goto block_A;
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case 1:
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temp_r29 = lbl_8011E040[temp_r27] + 4;
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temp_r29 = starMesTbl1[temp_r27] + 4;
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BoardWinCreate(2, temp_r29, BoardWinPortraitGetStar());
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BoardWinWait();
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BoardStatusShowSet(temp_r31, 0);
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@ -326,7 +326,7 @@ static void ExecStar(void) {
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}
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}
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block_A:
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temp_r29 = lbl_8011E040[temp_r27] + 3;
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temp_r29 = starMesTbl1[temp_r27] + 3;
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BoardWinCreate(2, temp_r29, BoardWinPortraitGetStar());
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BoardWinWait();
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BoardWinKill();
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@ -734,9 +734,9 @@ void BoardStarShowNext(s32 arg0) {
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HuPrcVSleep();
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}
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if (var_r28 == 0) {
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var_r30 = lbl_8011E040[GWBoardGet()] + 6;
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var_r30 = starMesTbl1[GWBoardGet()] + 6;
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} else {
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var_r30 = lbl_8011E064[GWBoardGet()][0];
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var_r30 = starMesTbl2[GWBoardGet()][0];
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}
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BoardWinCreate(3, var_r30, -1);
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BoardWinPause();
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@ -748,9 +748,9 @@ void BoardStarShowNext(s32 arg0) {
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BoardWinKill();
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HuPrcSleep(3);
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if (var_r28 == 0) {
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var_r30 = lbl_8011E040[GWBoardGet()] + 7;
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var_r30 = starMesTbl1[GWBoardGet()] + 7;
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} else {
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var_r30 = lbl_8011E064[GWBoardGet()][1];
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var_r30 = starMesTbl2[GWBoardGet()][1];
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}
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BoardWinCreate(3, var_r30, -1);
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BoardWinWait();
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