Add support for PAL version (#464)
* Initial setup for PAL version * Add hashes to config.yml Set REL/empty.c to matching for every version Turn off quick-analysis for PAL * Set nisDll matching only for the US version * More config.yml fixes and reran auto-analysis * Split PAL to sprput * Add more symbols * Split a lot more code in PAL * Split more Also introduce version.h header * Split to board stuff * Port early board TUs to PAL * More board PAL ports * Split rest of board code * Board RELs porting to PAL * Match w06Dll/fire.c in PAL * Match w04 big boo for PAL --------- Co-authored-by: dbalatoni13 <stubiflex.junior@gmail.com>
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236 changed files with 40998 additions and 390 deletions
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@ -1951,28 +1951,32 @@ static void UpdateItemWindow(omObjData *arg0) {
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static void CreatePickerWindow(UnkUiWork01 *arg0, s32 arg1) {
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float spC[2];
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float var_f31;
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float var_f30;
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float var_f29;
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float posX;
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float posY;
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float yOfs;
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s32 var_r30;
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#if VERSION_NTSC
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switch (GWGameStat.language) {
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case 1:
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var_f31 = 0.0f;
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yOfs = 0.0f;
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break;
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case 0:
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var_f31 = 0.0f;
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yOfs = 0.0f;
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break;
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}
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#else
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yOfs = 0;
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#endif
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if (arg1 != 0) {
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var_r30 = MAKE_MESSID(0x10, 0x1A);
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} else {
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var_r30 = MAKE_MESSID(0x10, 0x1B);
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}
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HuWinMesMaxSizeGet(1, spC, var_r30);
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var_f30 = -10000.0f;
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var_f29 = var_f31 + (HU_DISP_HEIGHT-128);
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arg0->unk06 = HuWinCreate(var_f30, var_f29, spC[0], spC[1], 0);
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posX = -10000.0f;
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posY = yOfs + (HU_DISP_HEIGHT-128);
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arg0->unk06 = HuWinCreate(posX, posY, spC[0], spC[1], 0);
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HuWinBGTPLvlSet(arg0->unk06, 0.0f);
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HuWinMesSpeedSet(arg0->unk06, 0);
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HuWinMesSet(arg0->unk06, var_r30);
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