Add support for PAL version (#464)
* Initial setup for PAL version * Add hashes to config.yml Set REL/empty.c to matching for every version Turn off quick-analysis for PAL * Set nisDll matching only for the US version * More config.yml fixes and reran auto-analysis * Split PAL to sprput * Add more symbols * Split a lot more code in PAL * Split more Also introduce version.h header * Split to board stuff * Port early board TUs to PAL * More board PAL ports * Split rest of board code * Board RELs porting to PAL * Match w06Dll/fire.c in PAL * Match w04 big boo for PAL --------- Co-authored-by: dbalatoni13 <stubiflex.junior@gmail.com>
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236 changed files with 40998 additions and 390 deletions
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@ -97,6 +97,11 @@ static void ExecBoardWindow(void) {
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if (size[0] <= size_win[0]) {
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size[0] = size_win[0];
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pos[0] = pos_win[0];
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#if VERSION_PAL
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if(winPosIdx == 1) {
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size[0] += 4;
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}
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#endif
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} else {
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pos[0] = -10000.0f;
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}
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@ -338,7 +343,7 @@ s32 BoardWinPortraitGetStar(void) {
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void BoardWinPlayerSet(s32 player) {
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s32 i;
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#if VERSION_NTSC
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if (player == -1) {
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if (GWPartyGet() != 1) {
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for (i = 0, disablePlayer = i; i < 4; i++) {
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@ -354,6 +359,21 @@ void BoardWinPlayerSet(s32 player) {
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} else {
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disablePlayer = ~(1 << GWPlayer[player].port);
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}
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#else
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if (player == -1) {
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if (GWPartyGet() != 1) {
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for (i = 0, disablePlayer = i; i < 4; i++) {
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if (GWPlayer[i].com != 0) {
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disablePlayer |= 1 << GWPlayer[i].port;
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}
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}
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} else {
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disablePlayer = 0;
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}
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} else {
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disablePlayer = ~(1 << GWPlayer[player].port);
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}
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#endif
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if (_CheckFlag(FLAG_ID_MAKE(1, 11)) != 0) {
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disablePlayer = 0;
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}
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@ -405,4 +425,9 @@ void BoardWinStartComKeySet(void) {
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void BoardWinComKeyFuncSet(BoardWinComKeyFunc func) {
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comKeyFunc = func;
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}
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s16 BoardWinIDGet(void)
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{
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return windowID;
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}
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