Fix winner offset screen size

This commit is contained in:
gamemasterplc 2024-09-19 11:40:48 -05:00
parent 15aa834671
commit d247ec85bd

View file

@ -2797,9 +2797,9 @@ static s32 SeqInitWin(SeqWork *work, va_list params)
word_x = (((HU_DISP_WIDTH-word_x)/2.0f)+(winnerNameW[1]/2))-HU_DISP_CENTERX;
}
} else {
if(abs(winPosOfs[num_winners-1][j][0]) == (HU_DISP_WIDTHF/4)) {
if(abs(winPosOfs[num_winners-1][j][0]) == 144.0f) {
if(winnerNameW[j]+32 < HU_DISP_CENTERX) {
word_x = (HU_DISP_WIDTHF/4)+32.0f;
word_x = 176.0f;
} else {
word_x = 32.0f+((winnerNameW[j]*work->win_scale)/2.0f);
}
@ -2900,9 +2900,9 @@ static s32 SeqUpdateWin(SeqWork *work)
pos_x = winnerNameW[1]+winnerNameW[0]+32;
pos_x = (((HU_DISP_WIDTH-pos_x)/2.0f)+(winnerNameW[1]/2))-HU_DISP_CENTERX;
} else {
if(abs(winPosOfs[work->word_len-2][idx][0]) == (HU_DISP_WIDTHF/4)) {
if(abs(winPosOfs[work->word_len-2][idx][0]) == 144.0f) {
if(winnerNameW[idx]+32 < HU_DISP_CENTERX) {
pos_x = (HU_DISP_WIDTHF/4)+32;
pos_x = 176.0f;
} else {
pos_x = 32.0f+((winnerNameW[idx]*work->win_scale)/2.0f);
}