add FLAG_ID_MAKE macros to all flag function calls
This commit is contained in:
parent
38085a347f
commit
db89eb87be
32 changed files with 158 additions and 145 deletions
|
|
@ -92,7 +92,7 @@ void fn_1_AEE4(omObjData* arg0) {
|
|||
}
|
||||
temp_r31->unk5C = var_f31;
|
||||
temp_r28 = temp_r31->unk4;
|
||||
if (_CheckFlag(0x1000CU) == 0) {
|
||||
if (_CheckFlag(FLAG_ID_MAKE(1, 12)) == 0) {
|
||||
GWPlayer[temp_r28].coin_win = 0;
|
||||
}
|
||||
arg0->func = fn_1_B17C;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue