add FLAG_ID_MAKE macros to all flag function calls

This commit is contained in:
Rainchus 2024-07-15 13:27:19 -05:00
parent 38085a347f
commit db89eb87be
32 changed files with 158 additions and 145 deletions

View file

@ -92,7 +92,7 @@ void fn_1_AEE4(omObjData* arg0) {
}
temp_r31->unk5C = var_f31;
temp_r28 = temp_r31->unk4;
if (_CheckFlag(0x1000CU) == 0) {
if (_CheckFlag(FLAG_ID_MAKE(1, 12)) == 0) {
GWPlayer[temp_r28].coin_win = 0;
}
arg0->func = fn_1_B17C;