add FLAG_ID_MAKE macros to all flag function calls

This commit is contained in:
Rainchus 2024-07-15 13:27:19 -05:00
parent 38085a347f
commit db89eb87be
32 changed files with 158 additions and 145 deletions

View file

@ -136,10 +136,10 @@ void fn_1_414(void)
}
his = omOvlHisGet(0);
omOvlHisChg(0, his->overlay, 1, his->stat);
_ClearFlag(0x10000);
_ClearFlag(0x10008);
_ClearFlag(0x1000C);
_ClearFlag(0x1000B);
_ClearFlag(FLAG_ID_MAKE(1, 0));
_ClearFlag(FLAG_ID_MAKE(1, 8));
_ClearFlag(FLAG_ID_MAKE(1, 12));
_ClearFlag(FLAG_ID_MAKE(1, 11));
GWGameStat.sound_mode = msmSysGetOutputMode();
switch(result) {
case 0: