add FLAG_ID_MAKE macros to all flag function calls
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32 changed files with 158 additions and 145 deletions
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@ -204,7 +204,7 @@ void ObjectSetup(void)
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SetDefLight(&pos, &dir, 255, 255, 255, 64, 64, 64, 255, 255, 255);
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WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 30);
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GWMGTypeSet(-1);
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_ClearFlag(0x10000);
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_ClearFlag(FLAG_ID_MAKE(1, 0));
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GWSystem.turn = 1;
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GWSystem.max_turn = 20;
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}
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