add FLAG_ID_MAKE macros to all flag function calls

This commit is contained in:
Rainchus 2024-07-15 13:27:19 -05:00
parent 38085a347f
commit db89eb87be
32 changed files with 158 additions and 145 deletions

View file

@ -24,7 +24,7 @@ static void *gameStatCopy;
static void TutorialProcFunc(void) {
while (1) {
if (_CheckFlag(0x10010)) {
if (_CheckFlag(FLAG_ID_MAKE(1, 16))) {
BoardTutorialHookExec(0x1E, 0);
}
HuPrcVSleep();
@ -38,13 +38,13 @@ void BoardTutorialInit(void) {
tutorialHook = NULL;
tutorialProcess = NULL;
boardTutorialF = 0;
if (_CheckFlag(0x1000B)) {
if (_CheckFlag(FLAG_ID_MAKE(1, 11))) {
tutorialProcess = HuPrcChildCreate(TutorialProcFunc, 0x2002, 0x2000, 0, boardMainProc);
}
}
void BoardTutorialKill(void) {
if (_CheckFlag(0x1000B)) {
if (_CheckFlag(FLAG_ID_MAKE(1, 11))) {
if (tutorialProcess) {
HuPrcKill(tutorialProcess);
}