Merge branch 'Rainchus:main' into main

This commit is contained in:
CreateSource 2024-01-23 17:18:03 -05:00 committed by GitHub
commit e8af9d5ef4
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
21 changed files with 141 additions and 139 deletions

View file

@ -1,4 +1,5 @@
#include "REL/board_executor.h"
#include "rel_sqrt_consts.h"
static void InitBoard(void) {
BoardCommonInit(BoardCreate, BoardDestroy);

View file

@ -12,6 +12,7 @@
#include "game/thpmain.h"
#include "game/msm.h"
#include "math.h"
#include "rel_sqrt_consts.h"
#define HU_PAD_BTN_ALL (HuPadBtn[0] | HuPadBtn[1] | HuPadBtn[2] | HuPadBtn[3])
#define HU_PAD_BTNDOWN_ALL (HuPadBtnDown[0] | HuPadBtnDown[1] | HuPadBtnDown[2] | HuPadBtnDown[3])
@ -386,60 +387,62 @@ void fn_1_1178(void)
}
}
//NON_MATCHING, only one in file
void fn_1_152C(void) {
Point3d temp_f0;
Point3d temp_f0_4;
Point3d temp_f0_7;
Point3d sp8;
Vec pos;
Vec offset;
Vec dir;
Vec y_offset;
f32 temp_f31;
s32 var_r30;
s8 temp_r31;
f32 z_rot;
s8 stick_pos;
if ((HuPadBtnDown[0] & 0x800)) {
if (lbl_1_bss_0 != 0) {
var_r30 = 0;
} else {
var_r30 = 1;
}
lbl_1_bss_0 = var_r30;
lbl_1_bss_0 = (lbl_1_bss_0) ? 0 : 1;
}
if (lbl_1_bss_0 != 0) {
lbl_1_bss_3C->y += 0.1f * HuPadStkX[0];
lbl_1_bss_3C->x += 0.1f * HuPadStkY[0];
*lbl_1_bss_1C += HuPadTrigL[0] / 2;
*lbl_1_bss_1C -= HuPadTrigR[0] / 2;
if (*lbl_1_bss_1C < 100.0f) {
*lbl_1_bss_1C = 100.0f;
lbl_1_bss_3C[0].y += 0.1f * HuPadStkX[0];
lbl_1_bss_3C[0].x += 0.1f * HuPadStkY[0];
lbl_1_bss_1C[0] += HuPadTrigL[0] / 2;
lbl_1_bss_1C[0] -= HuPadTrigR[0] / 2;
if (lbl_1_bss_1C[0] < 100.0f) {
lbl_1_bss_1C[0] = 100.0f;
}
temp_f0.x = lbl_1_bss_24->x + (*lbl_1_bss_1C * (sin((M_PI * lbl_1_bss_3C->y) / 180.0) * cos((M_PI * lbl_1_bss_3C->x) / 180.0)));
temp_f0.y = (lbl_1_bss_24->y + (*lbl_1_bss_1C * -sin((M_PI * lbl_1_bss_3C->x) / 180.0)));
temp_f0.z = (lbl_1_bss_24->z + (*lbl_1_bss_1C * (cos((M_PI * lbl_1_bss_3C->y) / 180.0) * cos((M_PI * lbl_1_bss_3C->x) / 180.0))));
temp_f0_4.x = lbl_1_bss_24->x - temp_f0.x;
temp_f0_4.y = lbl_1_bss_24->y - temp_f0.y;
temp_f0_4.z = lbl_1_bss_24->z - temp_f0.z;
temp_f0_7.x = (sin((M_PI * lbl_1_bss_3C->y) / 180.0) * sin((M_PI * lbl_1_bss_3C->x) / 180.0));
temp_f0_7.y = cos((M_PI * lbl_1_bss_3C->x) / 180.0);
temp_f0_7.z = (cos((M_PI * lbl_1_bss_3C->y) / 180.0) * sin((M_PI * lbl_1_bss_3C->x) / 180.0));
temp_f31 = lbl_1_bss_3C->z;
sp8.x = ((temp_f0_7.x * ((temp_f0_4.x * temp_f0_4.x) + ((1.0f - (temp_f0_4.x * temp_f0_4.x)) * cos((M_PI * temp_f31) / 180.0)))) + temp_f0_7.y * (((temp_f0_4.x * temp_f0_4.y) * (1.0 - cos((M_PI * temp_f31) / 180.0))) - temp_f0_4.z * sin((M_PI * temp_f31) / 180.0)) + temp_f0_7.z * (((temp_f0_4.x * temp_f0_4.z) * (1.0 - cos((M_PI * temp_f31) / 180.0))) + temp_f0_4.y * sin((M_PI * temp_f31) / 180.0)));
sp8.y = ((temp_f0_7.y * ((temp_f0_4.y * temp_f0_4.y) + ((1.0f - (temp_f0_4.y * temp_f0_4.y)) * cos((M_PI * temp_f31) / 180.0)))) + temp_f0_7.x * (((temp_f0_4.x * temp_f0_4.y) * (1.0 - cos((M_PI * temp_f31) / 180.0))) + temp_f0_4.z * sin((M_PI * temp_f31) / 180.0)) + temp_f0_7.z * (((temp_f0_4.y * temp_f0_4.z) * (1.0 - cos((M_PI * temp_f31) / 180.0))) - temp_f0_4.x * sin((M_PI * temp_f31) / 180.0)));
sp8.z = ((temp_f0_7.z * (temp_f0_4.z * temp_f0_4.z + ((1.0f - (temp_f0_4.z * temp_f0_4.z)) * cos((M_PI * temp_f31) / 180.0)))) + (temp_f0_7.x * (((temp_f0_4.x * temp_f0_4.z) * (1.0 - cos((M_PI * temp_f31) / 180.0))) - temp_f0_4.y * sin((M_PI * temp_f31) / 180.0))) + temp_f0_7.y * (((temp_f0_4.y * temp_f0_4.z) * (1.0 - cos((M_PI * temp_f31) / 180.0))) + temp_f0_4.x * sin((M_PI * temp_f31) / 180.0)));
PSVECCrossProduct(&temp_f0_7, &temp_f0_4, &temp_f0_4);
PSVECNormalize(&temp_f0_4, &temp_f0_4);
temp_r31 = (HuPadSubStkX[0] & 0xF8);
if (temp_r31 != 0) {
lbl_1_bss_24->x += 0.05f * (temp_f0_4.x * temp_r31);
lbl_1_bss_24->y += 0.05f * (temp_f0_4.y * temp_r31);
lbl_1_bss_24->z += 0.05f * (temp_f0_4.z * temp_r31);
pos.x = lbl_1_bss_24[0].x + (lbl_1_bss_1C[0] * (sin((M_PI * lbl_1_bss_3C[0].y) / 180.0) * cos((M_PI * lbl_1_bss_3C[0].x) / 180.0)));
pos.y = (lbl_1_bss_24[0].y + (lbl_1_bss_1C[0] * -sin((M_PI * lbl_1_bss_3C[0].x) / 180.0)));
pos.z = (lbl_1_bss_24[0].z + (lbl_1_bss_1C[0] * (cos((M_PI * lbl_1_bss_3C[0].y) / 180.0) * cos((M_PI * lbl_1_bss_3C[0].x) / 180.0))));
offset.x = lbl_1_bss_24[0].x - pos.x;
offset.y = lbl_1_bss_24[0].y - pos.y;
offset.z = lbl_1_bss_24[0].z - pos.z;
dir.x = (sin((M_PI * lbl_1_bss_3C[0].y) / 180.0) * sin((M_PI * lbl_1_bss_3C[0].x) / 180.0));
dir.y = cos((M_PI * lbl_1_bss_3C[0].x) / 180.0);
dir.z = (cos((M_PI * lbl_1_bss_3C[0].y) / 180.0) * sin((M_PI * lbl_1_bss_3C[0].x) / 180.0));
z_rot = lbl_1_bss_3C[0].z;
y_offset.x = dir.x * (offset.x * offset.x + (1.0f - offset.x * offset.x) * cos((M_PI * z_rot) / 180.0))
+ dir.y * (offset.x * offset.y * (1.0f - cos((M_PI * z_rot) / 180.0)) - offset.z * sin((M_PI * z_rot) / 180.0))
+ dir.z * (offset.x * offset.z * (1.0f - cos((M_PI * z_rot) / 180.0)) + offset.y * sin((M_PI * z_rot) / 180.0));
y_offset.y = dir.y * (offset.y * offset.y + (1.0f - offset.y * offset.y) * cos((M_PI * z_rot) / 180.0))
+ dir.x * (offset.x * offset.y * (1.0f - cos((M_PI * z_rot) / 180.0)) + offset.z * sin((M_PI * z_rot) / 180.0))
+ dir.z * (offset.y * offset.z * (1.0f - cos((M_PI * z_rot) / 180.0)) - offset.x * sin((M_PI * z_rot) / 180.0));
y_offset.z = dir.z * (offset.z * offset.z + (1.0f - offset.z * offset.z) * cos((M_PI * z_rot) / 180.0))
+ (dir.x * (offset.x * offset.z * (1.0 - cos((M_PI * z_rot) / 180.0)) - offset.y * sin((M_PI * z_rot) / 180.0))
+ dir.y * (offset.y * offset.z * (1.0 - cos((M_PI * z_rot) / 180.0)) + offset.x * sin((M_PI * z_rot) / 180.0)));
PSVECCrossProduct(&dir, &offset, &offset);
PSVECNormalize(&offset, &offset);
stick_pos = (HuPadSubStkX[0] & 0xF8);
if (stick_pos != 0) {
lbl_1_bss_24[0].x += 0.05f * (offset.x * stick_pos);
lbl_1_bss_24[0].y += 0.05f * (offset.y * stick_pos);
lbl_1_bss_24[0].z += 0.05f * (offset.z * stick_pos);
}
PSVECNormalize(&sp8, &temp_f0_4);
temp_r31 = -(HuPadSubStkY[0] & 0xF8);
if (temp_r31 != 0) {
lbl_1_bss_24->x += 0.05f * (temp_f0_4.x * temp_r31);
lbl_1_bss_24->y += 0.05f * (temp_f0_4.y * temp_r31);
lbl_1_bss_24->z += 0.05f * (temp_f0_4.z * temp_r31);
PSVECNormalize(&y_offset, &offset);
stick_pos = -(HuPadSubStkY[0] & 0xF8);
if (stick_pos != 0) {
lbl_1_bss_24[0].x += 0.05f * (offset.x * stick_pos);
lbl_1_bss_24[0].y += 0.05f * (offset.y * stick_pos);
lbl_1_bss_24[0].z += 0.05f * (offset.z * stick_pos);
}
}
}
@ -488,13 +491,13 @@ static BOOL TitleProc(void)
{
float scale;
float scale_time;
s32 sp8[32];
s32 y_offset[32];
s16 i;
Hu3DModelAttrReset(titleModel[0], 1);
Hu3DModelAttrReset(titleModel[1], 1);
HuSprAttrReset(titleGroup, 0, SPRITE_ATTR_HIDDEN);
HuSprAttrReset(titleGroup, 1, SPRITE_ATTR_HIDDEN);
OSReport(">>>>>>>>MSM_SE_SEL_01 %d\n", msmSeGetEntryID(2092, sp8));
OSReport(">>>>>>>>MSM_SE_SEL_01 %d\n", msmSeGetEntryID(2092, y_offset));
OSReport(">>>>>>>>SE Num %d\n", msmSeGetNumPlay(0));
HuAudSStreamPlay(20);
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 30);
@ -541,6 +544,7 @@ static BOOL TitleProc(void)
HuSprAttrSet(titleGroup, 1, SPRITE_ATTR_HIDDEN);
HuSprAttrSet(titleGroup, 2, SPRITE_ATTR_HIDDEN);
HuSprAttrSet(titleGroup, 3, SPRITE_ATTR_HIDDEN);
fn_1_152C();
return 0;
}
}
char data_pad[] = "\0\0\0\0\0\0\0";

View file

@ -5,7 +5,7 @@
#include "game/pad.h"
#include "game/wipe.h"
#include "math.h"
#include "rel_sqrt_consts.h"
static void SubchrMain(void);

View file

@ -17,7 +17,7 @@ s32 BoardModelMotionStart(s16, s32, s32);
void fn_8005B150(void*, void*);
void fn_1_740(void);
void fn_1_E0(void);
void fn_1_2930(void);
s32 fn_1_2930(s32 arg0);
void fn_1_884(void);
void fn_1_8F0(void);
s32 fn_1_910(void);

View file

@ -7,7 +7,7 @@
#include "game/board/space.h"
#include "game/object.h"
#include "game/board/player.h"
// #include "math.h"
#include "math.h"
#include "board_unsplit.h"
#include "game/hsfman.h"
#include "dolphin/os/OSFastCast.h"
@ -44,7 +44,7 @@ typedef struct someBits2 {
s8 unk1;
s8 unk2;
u8 unk3[3];
s16 unk_06[3];
s16 unk_06[4];
} someBits2;
typedef struct w03UnkMG {
@ -338,7 +338,7 @@ void fn_1_A44C(s32 arg0) {
s32 temp_r28;
BoardMusStart(1, 0x17, 0x7F, 0);
temp_r30 = MGSeqCreate(3, 0U);
temp_r30 = MGSeqCreate(3, 0);
while (MGSeqGetStat(temp_r30) != 0) {
HuPrcVSleep();
}
@ -789,8 +789,7 @@ void fn_1_B748(omObjData* arg0, someBits2* arg1) {
}
if (arg1->unk1 < 90) {
f32 temp;
temp_f0 = __OSu8tof32((u8*)&arg1->unk1);
OSu8tof32((u8*)&arg1->unk1, &temp_f0);
BoardModelPosGet(temp_r29, &sp8);
sp8.y += arg0->trans.y;
BoardModelPosSetV(temp_r29, &sp8);

View file

@ -607,7 +607,7 @@ void fn_1_2B44(void) {
f32 temp_f27 = 0.0f;
f32 temp_f29 = 480.0f;
sp18.a = __OSf32tou8(lbl_1_bss_30);
OSf32tou8(&lbl_1_bss_30, &sp18.a);
GXInvalidateTexAll();
GXLoadTexObj(&lbl_1_bss_48, GX_TEXMAP0);
C_MTXOrtho(sp50, temp_f27, temp_f29, temp_f28, temp_f30, 0.0f, 10.0f);

View file

@ -25,7 +25,7 @@ extern void BoardModelScaleSetV(s16, Vec*);
extern void BoardModelScaleSet(s16, f32, f32, f32);
extern void BoardModelScaleGet(s16, s32*);
extern void BoardModelVoiceEnableSet(s16, s32, s32);
extern void BoardModelMotionCreate(s16, s32);
extern s32 BoardModelMotionCreate(s16, s32);
extern void BoardModelMotionKill(s16, s32);
extern s32 BoardModelMotionEndCheck(s16);
extern s32 BoardModelMotionStart(s16, s32, s32);
@ -550,16 +550,16 @@ void BoardPlayerVoiceEnableSet(s32 arg0, s32 arg1, s32 arg2) {
BoardModelVoiceEnableSet(BoardPlayerModelGet(arg0), arg1, arg2);
}
void BoardPlayerMotionCreate(s32 arg0, s32 arg1) {
BoardModelMotionCreate(BoardPlayerModelGet(arg0), arg1);
s32 BoardPlayerMotionCreate(s32 arg0, s32 arg1) {
return BoardModelMotionCreate(BoardPlayerModelGet(arg0), arg1);
}
void BoardPlayerMotionKill(s32 arg0, s32 arg1) {
BoardModelMotionKill(BoardPlayerModelGet(arg0), arg1);
}
void BoardPlayerMotionEndCheck(s32 arg0) {
BoardModelMotionEndCheck(BoardPlayerModelGet(arg0));
s32 BoardPlayerMotionEndCheck(s32 arg0) {
return BoardModelMotionEndCheck(BoardPlayerModelGet(arg0));
}
void BoardPlayerMotionEndWait(s32 arg0) {