Matched board/pause
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parent
fa7bbef612
commit
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8 changed files with 1597 additions and 4 deletions
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@ -9,6 +9,7 @@
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#include "game/hsfman.h"
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#include "game/hsfdraw.h"
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#include "game/board/main.h"
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#include "game/board/pause.h"
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#include "game/board/player.h"
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#include "game/board/tutorial.h"
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#include "game/pad.h"
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1557
src/game/board/pause.c
Executable file
1557
src/game/board/pause.c
Executable file
File diff suppressed because it is too large
Load diff
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@ -8,6 +8,7 @@
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#include "game/window.h"
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#include "game/board/main.h"
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#include "game/board/model.h"
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#include "game/board/pause.h"
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#include "game/board/player.h"
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#include "game/board/tutorial.h"
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@ -39,7 +40,6 @@ typedef struct {
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} DiceDigitWork;
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s32 BoardRollResizeCheck(void);
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s32 BoardPauseActiveCheck(void);
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static void RollMain(void);
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static void DiceCreate(s32 arg0);
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@ -1202,7 +1202,7 @@ void HuWinAttrReset(s16 window, u32 attr) {
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window_ptr->attr &= ~attr;
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}
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u8 HuWinStatGet(s16 window) {
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s16 HuWinStatGet(s16 window) {
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WindowData *window_ptr = &winData[window];
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return window_ptr->stat;
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