name audio.c and board/audio.c (#561)

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CreateSource 2025-02-05 22:02:56 -05:00 committed by GitHub
parent da072c209a
commit ea3af4e95a
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4 changed files with 208 additions and 208 deletions

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@ -30,41 +30,41 @@ void HuAudFXFadeOut(int seNo, s32 speed);
void HuAudFXPanning(int seNo, s16 pan);
void HuAudFXListnerSet(Vec *pos, Vec *heading, float sndDist, float sndSpeed);
void HuAudFXListnerSetEX(Vec *pos, Vec *heading, float sndDist, float sndSpeed, float startDis, float frontSurDis, float backSurDis);
void HuAudFXListnerUpdate(Vec *arg0, Vec *arg1);
void HuAudFXListnerUpdate(Vec *pos, Vec *heading);
int HuAudFXEmiterPlay(int seId, Vec *pos);
void HuAudFXEmiterUpDate(int seNo, Vec *pos);
void HuAudFXListnerKill(void);
void HuAudFXPauseAll(s32 arg0);
void HuAudFXPauseAll(s32 pause);
s32 HuAudFXStatusGet(int seNo);
s32 HuAudFXPitchSet(int seNo, s16 pitch);
s32 HuAudFXVolSet(int seNo, s16 vol);
s32 HuAudSeqPlay(s16 arg0);
void HuAudSeqStop(s32 arg0);
void HuAudSeqFadeOut(s32 arg0, s32 arg1);
void HuAudSeqAllFadeOut(s32 arg0);
s32 HuAudSeqPlay(s16 musId);
void HuAudSeqStop(s32 musNo);
void HuAudSeqFadeOut(s32 musNo, s32 speed);
void HuAudSeqAllFadeOut(s32 speed);
void HuAudSeqAllStop(void);
void HuAudSeqPauseAll(s32 arg0);
void HuAudSeqPause(s32 arg0, s32 arg1, s32 arg2);
s32 HuAudSeqMidiCtrlGet(s32 arg0, s8 arg1, s8 arg2);
s32 HuAudSStreamPlay(s16 arg0);
void HuAudSStreamStop(s32 arg0);
void HuAudSStreamFadeOut(s32 arg0, s32 arg1);
void HuAudSStreamAllFadeOut(s32 arg0);
void HuAudSeqPauseAll(s32 pause);
void HuAudSeqPause(s32 musNo, s32 pause, s32 speed);
s32 HuAudSeqMidiCtrlGet(s32 musNo, s8 channel, s8 ctrl);
s32 HuAudSStreamPlay(s16 streamId);
void HuAudSStreamStop(s32 seNo);
void HuAudSStreamFadeOut(s32 seNo, s32 speed);
void HuAudSStreamAllFadeOut(s32 speed);
void HuAudSStreamAllStop(void);
s32 HuAudSStreamStatGet(s32 arg0);
s32 HuAudSStreamStatGet(s32 seNo);
void HuAudDllSndGrpSet(u16 ovl);
void HuAudSndGrpSetSet(s16 arg0);
void HuAudSndGrpSet(s16 arg0);
void HuAudSndCommonGrpSet(s16 arg0, s32 arg1);
void HuAudAUXSet(s32 arg0, s32 arg1);
void HuAudAUXVolSet(s8 arg0, s8 arg1);
void HuAudSndGrpSetSet(s16 data_size);
void HuAudSndGrpSet(s16 grpId);
void HuAudSndCommonGrpSet(s16 grpId, s32 groupCheck);
void HuAudAUXSet(s32 auxA, s32 auxB);
void HuAudAUXVolSet(s8 auxA, s8 auxB);
void HuAudVoiceInit(s16 ovl);
s32 HuAudPlayerVoicePlay(s16 arg0, s16 arg1);
s32 HuAudPlayerVoicePlayPos(s16 arg0, s16 arg1, Vec *arg2);
void HuAudPlayerVoicePlayEntry(s16 arg0, s16 arg1);
s32 HuAudCharVoicePlay(s16 arg0, s16 arg1);
s32 HuAudCharVoicePlayPos(s16 arg0, s16 arg1, Vec *arg2);
void HuAudCharVoicePlayEntry(s16 arg0, s16 arg1);
s32 HuAudPlayerVoicePlay(s16 player, s16 seId);
s32 HuAudPlayerVoicePlayPos(s16 player, s16 seId, Vec *pos);
void HuAudPlayerVoicePlayEntry(s16 player, s16 seId);
s32 HuAudCharVoicePlay(s16 charNo, s16 seId);
s32 HuAudCharVoicePlayPos(s16 charNo, s16 seId, Vec *pos);
void HuAudCharVoicePlayEntry(s16 charNo, s16 seId);
extern float Snd3DBackSurDisOffset;
extern float Snd3DFrontSurDisOffset;

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@ -4,13 +4,13 @@
#include "dolphin/types.h"
void BoardMusStartBoard(void);
void BoardMusStart(s32 arg0, s32 arg1, s8 arg2, u16 arg3);
void BoardAudSeqFadeOutFast(s32 arg0);
void BoardAudSeqFadeOut(s32 arg0, u16 arg1);
void BoardMusLoudSet(s32 arg0, s32 arg1);
void BoardMusVolPanSet(s32 arg0, s8 arg1, u16 arg2);
void BoardAudSeqPause(s32 arg0, s32 arg1, u16 arg2);
s32 BoardMusStatusGet(s32 arg0);
void BoardMusStart(s32 boardNo, s32 musId, s8 vol, u16 speed);
void BoardAudSeqFadeOutFast(s32 boardNo);
void BoardAudSeqFadeOut(s32 boardNo, u16 speed);
void BoardMusLoudSet(s32 boardNo, s32 isQuieter);
void BoardMusVolPanSet(s32 boardNo, s8 vol, u16 fadeSpeed);
void BoardAudSeqPause(s32 boardNo, s32 pause, u16 speed);
s32 BoardMusStatusGet(s32 boardNo);
void BoardAudSeqClear(void);
void BoardAudSeqFadeOutAll(void);
void BoardAudFXPlay(void);