name audio.c and board/audio.c (#561)

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CreateSource 2025-02-05 22:02:56 -05:00 committed by GitHub
parent da072c209a
commit ea3af4e95a
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4 changed files with 208 additions and 208 deletions

View file

@ -30,41 +30,41 @@ void HuAudFXFadeOut(int seNo, s32 speed);
void HuAudFXPanning(int seNo, s16 pan);
void HuAudFXListnerSet(Vec *pos, Vec *heading, float sndDist, float sndSpeed);
void HuAudFXListnerSetEX(Vec *pos, Vec *heading, float sndDist, float sndSpeed, float startDis, float frontSurDis, float backSurDis);
void HuAudFXListnerUpdate(Vec *arg0, Vec *arg1);
void HuAudFXListnerUpdate(Vec *pos, Vec *heading);
int HuAudFXEmiterPlay(int seId, Vec *pos);
void HuAudFXEmiterUpDate(int seNo, Vec *pos);
void HuAudFXListnerKill(void);
void HuAudFXPauseAll(s32 arg0);
void HuAudFXPauseAll(s32 pause);
s32 HuAudFXStatusGet(int seNo);
s32 HuAudFXPitchSet(int seNo, s16 pitch);
s32 HuAudFXVolSet(int seNo, s16 vol);
s32 HuAudSeqPlay(s16 arg0);
void HuAudSeqStop(s32 arg0);
void HuAudSeqFadeOut(s32 arg0, s32 arg1);
void HuAudSeqAllFadeOut(s32 arg0);
s32 HuAudSeqPlay(s16 musId);
void HuAudSeqStop(s32 musNo);
void HuAudSeqFadeOut(s32 musNo, s32 speed);
void HuAudSeqAllFadeOut(s32 speed);
void HuAudSeqAllStop(void);
void HuAudSeqPauseAll(s32 arg0);
void HuAudSeqPause(s32 arg0, s32 arg1, s32 arg2);
s32 HuAudSeqMidiCtrlGet(s32 arg0, s8 arg1, s8 arg2);
s32 HuAudSStreamPlay(s16 arg0);
void HuAudSStreamStop(s32 arg0);
void HuAudSStreamFadeOut(s32 arg0, s32 arg1);
void HuAudSStreamAllFadeOut(s32 arg0);
void HuAudSeqPauseAll(s32 pause);
void HuAudSeqPause(s32 musNo, s32 pause, s32 speed);
s32 HuAudSeqMidiCtrlGet(s32 musNo, s8 channel, s8 ctrl);
s32 HuAudSStreamPlay(s16 streamId);
void HuAudSStreamStop(s32 seNo);
void HuAudSStreamFadeOut(s32 seNo, s32 speed);
void HuAudSStreamAllFadeOut(s32 speed);
void HuAudSStreamAllStop(void);
s32 HuAudSStreamStatGet(s32 arg0);
s32 HuAudSStreamStatGet(s32 seNo);
void HuAudDllSndGrpSet(u16 ovl);
void HuAudSndGrpSetSet(s16 arg0);
void HuAudSndGrpSet(s16 arg0);
void HuAudSndCommonGrpSet(s16 arg0, s32 arg1);
void HuAudAUXSet(s32 arg0, s32 arg1);
void HuAudAUXVolSet(s8 arg0, s8 arg1);
void HuAudSndGrpSetSet(s16 data_size);
void HuAudSndGrpSet(s16 grpId);
void HuAudSndCommonGrpSet(s16 grpId, s32 groupCheck);
void HuAudAUXSet(s32 auxA, s32 auxB);
void HuAudAUXVolSet(s8 auxA, s8 auxB);
void HuAudVoiceInit(s16 ovl);
s32 HuAudPlayerVoicePlay(s16 arg0, s16 arg1);
s32 HuAudPlayerVoicePlayPos(s16 arg0, s16 arg1, Vec *arg2);
void HuAudPlayerVoicePlayEntry(s16 arg0, s16 arg1);
s32 HuAudCharVoicePlay(s16 arg0, s16 arg1);
s32 HuAudCharVoicePlayPos(s16 arg0, s16 arg1, Vec *arg2);
void HuAudCharVoicePlayEntry(s16 arg0, s16 arg1);
s32 HuAudPlayerVoicePlay(s16 player, s16 seId);
s32 HuAudPlayerVoicePlayPos(s16 player, s16 seId, Vec *pos);
void HuAudPlayerVoicePlayEntry(s16 player, s16 seId);
s32 HuAudCharVoicePlay(s16 charNo, s16 seId);
s32 HuAudCharVoicePlayPos(s16 charNo, s16 seId, Vec *pos);
void HuAudCharVoicePlayEntry(s16 charNo, s16 seId);
extern float Snd3DBackSurDisOffset;
extern float Snd3DFrontSurDisOffset;

View file

@ -4,13 +4,13 @@
#include "dolphin/types.h"
void BoardMusStartBoard(void);
void BoardMusStart(s32 arg0, s32 arg1, s8 arg2, u16 arg3);
void BoardAudSeqFadeOutFast(s32 arg0);
void BoardAudSeqFadeOut(s32 arg0, u16 arg1);
void BoardMusLoudSet(s32 arg0, s32 arg1);
void BoardMusVolPanSet(s32 arg0, s8 arg1, u16 arg2);
void BoardAudSeqPause(s32 arg0, s32 arg1, u16 arg2);
s32 BoardMusStatusGet(s32 arg0);
void BoardMusStart(s32 boardNo, s32 musId, s8 vol, u16 speed);
void BoardAudSeqFadeOutFast(s32 boardNo);
void BoardAudSeqFadeOut(s32 boardNo, u16 speed);
void BoardMusLoudSet(s32 boardNo, s32 isQuieter);
void BoardMusVolPanSet(s32 boardNo, s8 vol, u16 fadeSpeed);
void BoardAudSeqPause(s32 boardNo, s32 pause, u16 speed);
s32 BoardMusStatusGet(s32 boardNo);
void BoardAudSeqClear(void);
void BoardAudSeqFadeOutAll(void);
void BoardAudFXPlay(void);

View file

@ -100,10 +100,10 @@ void HuAudAllStop(void) {
HuAudSStreamAllStop();
}
void HuAudFadeOut(s32 arg0) {
void HuAudFadeOut(s32 speed) {
HuAudFXAllStop();
HuAudSeqAllFadeOut(arg0);
HuAudSStreamAllFadeOut(arg0);
HuAudSeqAllFadeOut(speed);
HuAudSStreamAllFadeOut(speed);
}
int HuAudFXPlay(int seId)
@ -228,8 +228,8 @@ void HuAudFXListnerKill(void) {
msmSeDelListener();
}
void HuAudFXPauseAll(s32 arg0) {
msmSePauseAll(arg0, 0x64);
void HuAudFXPauseAll(s32 pause) {
msmSePauseAll(pause, 0x64);
}
s32 HuAudFXStatusGet(int seNo) {
@ -259,35 +259,35 @@ s32 HuAudFXVolSet(int seNo, s16 vol)
return msmSeSetParam(seNo, &param);
}
s32 HuAudSeqPlay(s16 arg0) {
s32 temp_r31;
s32 HuAudSeqPlay(s16 musId) {
s32 channel;
if (musicOffF != 0 || omSysExitReq != 0) {
return 0;
}
temp_r31 = msmMusPlay(arg0, NULL);
return temp_r31;
channel = msmMusPlay(musId, NULL);
return channel;
}
void HuAudSeqStop(s32 arg0) {
void HuAudSeqStop(s32 musNo) {
if (musicOffF != 0 || omSysExitReq != 0) {
return;
}
msmMusStop(arg0, 0);
msmMusStop(musNo, 0);
}
void HuAudSeqFadeOut(s32 arg0, s32 arg1) {
void HuAudSeqFadeOut(s32 musNo, s32 speed) {
if (musicOffF == 0) {
msmMusStop(arg0, arg1);
msmMusStop(musNo, speed);
}
}
void HuAudSeqAllFadeOut(s32 arg0) {
void HuAudSeqAllFadeOut(s32 speed) {
s16 i;
for (i = 0; i < 4; i++) {
if (msmMusGetStatus(i) == 2) {
msmMusStop(i, arg0);
msmMusStop(i, speed);
}
}
}
@ -296,22 +296,22 @@ void HuAudSeqAllStop(void) {
msmMusStopAll(0, 0);
}
void HuAudSeqPauseAll(s32 arg0) {
msmMusPauseAll(arg0, 0x64);
void HuAudSeqPauseAll(s32 pause) {
msmMusPauseAll(pause, 0x64);
}
void HuAudSeqPause(s32 arg0, s32 arg1, s32 arg2) {
void HuAudSeqPause(s32 musNo, s32 pause, s32 speed) {
if (musicOffF != 0 || omSysExitReq != 0) {
return;
}
msmMusPause(arg0, arg1, arg2);
msmMusPause(musNo, pause, speed);
}
s32 HuAudSeqMidiCtrlGet(s32 arg0, s8 arg1, s8 arg2) {
s32 HuAudSeqMidiCtrlGet(s32 musNo, s8 channel, s8 ctrl) {
if (musicOffF != 0 || omSysExitReq != 0) {
return 0;
}
return msmMusGetMidiCtrl(arg0, arg1, arg2);
return msmMusGetMidiCtrl(musNo, channel, ctrl);
}
s32 HuAudSStreamPlay(s16 streamId) {
@ -326,28 +326,28 @@ s32 HuAudSStreamPlay(s16 streamId) {
return result;
}
void HuAudSStreamStop(s32 arg0) {
void HuAudSStreamStop(s32 seNo) {
if (musicOffF == 0) {
msmStreamStop(arg0, 0);
msmStreamStop(seNo, 0);
}
}
void HuAudSStreamFadeOut(s32 arg0, s32 arg1) {
void HuAudSStreamFadeOut(s32 seNo, s32 speed) {
if (musicOffF == 0) {
msmStreamStop(arg0, arg1);
msmStreamStop(seNo, speed);
}
}
void HuAudSStreamAllFadeOut(s32 arg0) {
msmStreamStopAll(arg0);
void HuAudSStreamAllFadeOut(s32 speed) {
msmStreamStopAll(speed);
}
void HuAudSStreamAllStop(void) {
msmStreamStopAll(0);
}
s32 HuAudSStreamStatGet(s32 arg0) {
return msmStreamGetStatus(arg0);
s32 HuAudSStreamStatGet(s32 seNo) {
return msmStreamGetStatus(seNo);
}
SNDGRPTBL sndGrpTable[] = {
@ -445,75 +445,75 @@ SNDGRPTBL sndGrpTable[] = {
};
void HuAudDllSndGrpSet(u16 ovl) {
SNDGRPTBL *var_r31;
s16 var_r29;
SNDGRPTBL *sndGrp;
s16 grpSet;
var_r31 = sndGrpTable;
sndGrp = sndGrpTable;
while (1) {
if (var_r31->ovl == ovl) {
var_r29 = var_r31->grpSet;
if (sndGrp->ovl == ovl) {
grpSet = sndGrp->grpSet;
break;
}
if (var_r31->ovl == OVL_INVALID) {
var_r29 = 0x12;
if (sndGrp->ovl == OVL_INVALID) {
grpSet = 0x12;
break;
}
var_r31++;
sndGrp++;
}
if (var_r29 != -1) {
if (grpSet != -1) {
OSReport("SOUND ##########################\n");
HuAudSndGrpSetSet(var_r29);
if (var_r31->auxANo != auxANoBak || var_r31->auxBNo != auxBNoBak) {
msmSysSetAux(var_r31->auxANo, var_r31->auxBNo);
OSReport("Change AUX %d,%d\n", var_r31->auxANo, var_r31->auxBNo);
auxANoBak = var_r31->auxANo;
auxBNoBak = var_r31->auxBNo;
HuAudSndGrpSetSet(grpSet);
if (sndGrp->auxANo != auxANoBak || sndGrp->auxBNo != auxBNoBak) {
msmSysSetAux(sndGrp->auxANo, sndGrp->auxBNo);
OSReport("Change AUX %d,%d\n", sndGrp->auxANo, sndGrp->auxBNo);
auxANoBak = sndGrp->auxANo;
auxBNoBak = sndGrp->auxBNo;
HuPrcVSleep();
}
HuAudAUXVolSet(var_r31->auxAVol, var_r31->auxBVol);
HuAudAUXVolSet(sndGrp->auxAVol, sndGrp->auxBVol);
OSReport("##########################\n");
}
}
void HuAudSndGrpSetSet(s16 arg0) {
void *temp_r3;
OSTick temp_r31;
s32 temp_r26;
s32 temp_r27;
void HuAudSndGrpSetSet(s16 data_size) {
void *buf;
OSTick osTick;
s32 numPlay;
s32 err;
if (sndGroupBak != arg0) {
if (sndGroupBak != data_size) {
msmMusStopAll(1, 0);
msmSeStopAll(1, 0);
temp_r31 = OSGetTick();
osTick = OSGetTick();
while ((msmMusGetNumPlay(1) != 0 || msmSeGetNumPlay(1) != 0)
&& OSTicksToMilliseconds(OSGetTick() - temp_r31) < 500);
OSReport("%d\n", OSTicksToMilliseconds(OSGetTick() - temp_r31));
if (OSTicksToMilliseconds(OSGetTick() - temp_r31) >= 500) {
temp_r26 = msmSeGetNumPlay(1);
OSReport("Timed Out! Mus %d:SE %d\n", msmMusGetNumPlay(1), temp_r26);
&& OSTicksToMilliseconds(OSGetTick() - osTick) < 500);
OSReport("%d\n", OSTicksToMilliseconds(OSGetTick() - osTick));
if (OSTicksToMilliseconds(OSGetTick() - osTick) >= 500) {
numPlay = msmSeGetNumPlay(1);
OSReport("Timed Out! Mus %d:SE %d\n", msmMusGetNumPlay(1), numPlay);
}
OSReport("GroupSet %d\n", arg0);
sndGroupBak = arg0;
temp_r27 = msmSysDelGroupAll();
temp_r3 = HuMemDirectMalloc(HEAP_DATA, msmSysGetSampSize(1));
temp_r27 = msmSysLoadGroupSet(arg0, temp_r3);
OSReport("***********GroupSet Error %d\n", temp_r27);
HuMemDirectFree(temp_r3);
OSReport("GroupSet %d\n", data_size);
sndGroupBak = data_size;
err = msmSysDelGroupAll();
buf = HuMemDirectMalloc(HEAP_DATA, msmSysGetSampSize(1));
err = msmSysLoadGroupSet(data_size, buf);
OSReport("***********GroupSet Error %d\n", err);
HuMemDirectFree(buf);
}
}
void HuAudSndGrpSet(s16 arg0) {
void *temp_r3;
void HuAudSndGrpSet(s16 grpId) {
void *buf;
temp_r3 = HuMemDirectMalloc(HEAP_DATA, msmSysGetSampSize(arg0));
msmSysLoadGroup(arg0, temp_r3, 0);
HuMemDirectFree(temp_r3);
buf = HuMemDirectMalloc(HEAP_DATA, msmSysGetSampSize(grpId));
msmSysLoadGroup(grpId, buf, 0);
HuMemDirectFree(buf);
}
void HuAudSndCommonGrpSet(s16 arg0, s32 arg1) {
s16 temp_r30;
OSTick temp_r27;
void *temp_r3;
void HuAudSndCommonGrpSet(s16 grpId, s32 groupCheck) {
s16 err;
OSTick osTick;
void *buf;
s16 i;
for (i = 0; i < 8; i++) {
@ -521,75 +521,75 @@ void HuAudSndCommonGrpSet(s16 arg0, s32 arg1) {
}
msmMusStopAll(1, 0);
msmSeStopAll(1, 0);
temp_r27 = OSGetTick();
osTick = OSGetTick();
while ((msmMusGetNumPlay(1) != 0 || msmSeGetNumPlay(1) != 0)
&& OSTicksToMilliseconds(OSGetTick() - temp_r27) < 500);
OSReport("CommonGrpSet %d\n", arg0);
if (arg1 != 0) {
temp_r30 = msmSysDelGroupBase(0);
if (temp_r30 < 0) {
OSReport("Del Group Error %d\n", temp_r30);
&& OSTicksToMilliseconds(OSGetTick() - osTick) < 500);
OSReport("CommonGrpSet %d\n", grpId);
if (groupCheck != 0) {
err = msmSysDelGroupBase(0);
if (err < 0) {
OSReport("Del Group Error %d\n", err);
}
}
temp_r3 = HuMemDirectMalloc(HEAP_DATA, msmSysGetSampSize(arg0));
msmSysLoadGroupBase(arg0, temp_r3);
HuMemDirectFree(temp_r3);
buf = HuMemDirectMalloc(HEAP_DATA, msmSysGetSampSize(grpId));
msmSysLoadGroupBase(grpId, buf);
HuMemDirectFree(buf);
sndGroupBak = -1;
}
void HuAudAUXSet(s32 arg0, s32 arg1) {
if (arg0 == -1) {
arg0 = 0;
void HuAudAUXSet(s32 auxA, s32 auxB) {
if (auxA == -1) {
auxA = 0;
}
if (arg1 == -1) {
arg1 = 1;
if (auxB == -1) {
auxB = 1;
}
msmSysSetAux(arg0, arg1);
msmSysSetAux(auxA, auxB);
}
void HuAudAUXVolSet(s8 arg0, s8 arg1) {
HuAuxAVol = arg0;
HuAuxBVol = arg1;
void HuAudAUXVolSet(s8 auxA, s8 auxB) {
HuAuxAVol = auxA;
HuAuxBVol = auxB;
}
void HuAudVoiceInit(s16 ovl) {
SNDGRPTBL *var_r29;
OSTick temp_r23;
s16 var_r27;
s16 temp_r26;
SNDGRPTBL *sndGrp;
OSTick osTick;
s16 numNotChars;
s16 grpId;
s16 temp_r25;
s16 temp_r30;
s16 character;
void *temp_r3;
void *buf;
s16 i;
if (ovl != OVL_INVALID) {
var_r29 = sndGrpTable;
sndGrp = sndGrpTable;
while (1) {
if (var_r29->ovl == ovl && var_r29->grpSet == -1) {
if (sndGrp->ovl == ovl && sndGrp->grpSet == -1) {
return;
}
if (var_r29->ovl == OVL_INVALID) {
if (sndGrp->ovl == OVL_INVALID) {
break;
}
var_r29++;
sndGrp++;
}
}
for (i = var_r27 = 0; i < 4; i++) {
temp_r30 = GWPlayerCfg[i].character;
if (temp_r30 < 0 || temp_r30 >= 8 || temp_r30 == 0xFF || charVoiceGroupStat[temp_r30] != 0) {
var_r27++;
for (i = numNotChars = 0; i < 4; i++) {
character = GWPlayerCfg[i].character;
if (character < 0 || character >= 8 || character == 0xFF || charVoiceGroupStat[character] != 0) {
numNotChars++;
}
}
if (var_r27 < 4) {
if (numNotChars < 4) {
for (i = 0; i < 8; i++) {
charVoiceGroupStat[i] = 0;
}
msmMusStopAll(1, 0);
msmSeStopAll(1, 0);
temp_r23 = OSGetTick();
osTick = OSGetTick();
while ((msmMusGetNumPlay(1) != 0 || msmSeGetNumPlay(1) != 0)
&& OSTicksToMilliseconds(OSGetTick() - temp_r23) < 500);
&& OSTicksToMilliseconds(OSGetTick() - osTick) < 500);
OSReport("############CharGrpSet\n");
temp_r25 = msmSysDelGroupBase(0);
if (temp_r25 < 0) {
@ -598,39 +598,39 @@ void HuAudVoiceInit(s16 ovl) {
OSReport("Del Group OK\n");
}
for (i = 0; i < 4; i++) {
temp_r30 = GWPlayerCfg[i].character;
if (temp_r30 >= 0 && temp_r30 < 8 && temp_r30 != 0xFF) {
charVoiceGroupStat[temp_r30] = 1;
temp_r26 = temp_r30 + 0xA;
temp_r3 = HuMemDirectMalloc(HEAP_DATA, msmSysGetSampSize(temp_r26));
character = GWPlayerCfg[i].character;
if (character >= 0 && character < 8 && character != 0xFF) {
charVoiceGroupStat[character] = 1;
grpId = character + 10;
buf = HuMemDirectMalloc(HEAP_DATA, msmSysGetSampSize(grpId));
#if VERSION_NTSC
msmSysLoadGroupBase(temp_r26, temp_r3);
msmSysLoadGroupBase(grpId, buf);
#else
temp_r25 = msmSysLoadGroupBase(temp_r26, temp_r3);
temp_r25 = msmSysLoadGroupBase(grpId, buf);
#endif
HuMemDirectFree(temp_r3);
HuMemDirectFree(buf);
}
}
sndGroupBak = -1;
}
}
s32 HuAudPlayerVoicePlay(s16 arg0, s16 arg1) {
s16 temp_r31 = GWPlayerCfg[arg0].character;
s32 HuAudPlayerVoicePlay(s16 player, s16 seId) {
s16 charNo = GWPlayerCfg[player].character;
return HuAudCharVoicePlay(temp_r31, arg1);
return HuAudCharVoicePlay(charNo, seId);
}
s32 HuAudPlayerVoicePlayPos(s16 arg0, s16 arg1, Vec *arg2) {
s16 temp_r31 = GWPlayerCfg[arg0].character;
s32 HuAudPlayerVoicePlayPos(s16 player, s16 seId, Vec *pos) {
s16 charNo = GWPlayerCfg[player].character;
return HuAudCharVoicePlayPos(temp_r31, arg1, arg2);
return HuAudCharVoicePlayPos(charNo, seId, pos);
}
void HuAudPlayerVoicePlayEntry(s16 arg0, s16 arg1) {
s16 temp_r31 = GWPlayerCfg[arg0].character;
void HuAudPlayerVoicePlayEntry(s16 player, s16 seId) {
s16 charNo = GWPlayerCfg[player].character;
HuAudCharVoicePlayEntry(temp_r31, arg1);
HuAudCharVoicePlayEntry(charNo, seId);
}
s32 HuAudCharVoicePlay(s16 charNo, s16 seId)
@ -676,14 +676,14 @@ s32 HuAudCharVoicePlayPos(s16 charNo, s16 seId, Vec *pos) {
}
void HuAudCharVoicePlayEntry(s16 charNo, s16 seId) {
int spC[MSM_ENTRY_SENO_MAX]; // size unknown (min: 30, max: 33)
u16 temp_r29;
int seNoTbl[MSM_ENTRY_SENO_MAX]; // size unknown (min: 30, max: 33)
u16 id;
u16 i;
seId += (charNo << 6);
temp_r29 = msmSeGetEntryID(seId, spC);
for (i = 0; i < temp_r29; i++) {
msmSeStop(spC[i], 0);
id = msmSeGetEntryID(seId, seNoTbl);
for (i = 0; i < id; i++) {
msmSeStop(seNoTbl[i], 0);
}
}

View file

@ -15,64 +15,64 @@ static s16 boardMusTbl[] = {
};
void BoardMusStartBoard(void) {
s16 temp_r31 = boardMusTbl[GWBoardGet()];
s16 musIdx = boardMusTbl[GWBoardGet()];
BoardMusStart(0, temp_r31, 0x7F, 0);
BoardMusStart(0, musIdx, 0x7F, 0);
BoardAudFXPlay();
}
void BoardMusStart(s32 arg0, s32 arg1, s8 arg2, u16 arg3) {
s16 *temp_r31 = boardSeq[arg0];
void BoardMusStart(s32 boardNo, s32 musId, s8 vol, u16 speed) {
s16 *board = boardSeq[boardNo];
MSM_MUSPARAM param;
if (arg1 == temp_r31[1]) {
if (musId == board[1]) {
return;
}
if (temp_r31[0] != -1) {
BoardAudSeqFadeOutFast(temp_r31[0]);
if (board[0] != -1) {
BoardAudSeqFadeOutFast(board[0]);
}
param.flag = MSM_MUSPARAM_CHAN;
if (arg3 != 0) {
if (speed != 0) {
param.flag |= MSM_MUSPARAM_FADESPEED;
}
if (arg2 < 0) {
if (vol < 0) {
param.flag |= MSM_MUSPARAM_VOL;
arg2 = 0x7F;
vol = 0x7F;
}
param.fadeSpeed = arg3;
param.vol = arg2;
param.chan = arg0;
temp_r31[0] = msmMusPlay(arg1, &param);
temp_r31[1] = arg1;
param.fadeSpeed = speed;
param.vol = vol;
param.chan = boardNo;
board[0] = msmMusPlay(musId, &param);
board[1] = musId;
}
void BoardAudSeqFadeOutFast(s32 arg0) {
BoardAudSeqFadeOut(arg0, 0x64);
void BoardAudSeqFadeOutFast(s32 boardNo) {
BoardAudSeqFadeOut(boardNo, 0x64);
}
void BoardAudSeqFadeOut(s32 arg0, u16 arg1) {
s16 *temp_r31 = boardSeq[arg0];
void BoardAudSeqFadeOut(s32 boardNo, u16 speed) {
s16 *board = boardSeq[boardNo];
if (temp_r31[0] == -1) {
if (board[0] == -1) {
return;
}
HuAudSeqFadeOut(temp_r31[0], arg1);
temp_r31[1] = temp_r31[0] = -1;
HuAudSeqFadeOut(board[0], speed);
board[1] = board[0] = -1;
}
void BoardMusLoudSet(s32 arg0, s32 arg1) {
if (arg1 != 0) {
BoardMusVolPanSet(arg0, 0x60, 0x1F4);
void BoardMusLoudSet(s32 boardNo, s32 isQuieter) {
if (isQuieter != 0) {
BoardMusVolPanSet(boardNo, 0x60, 0x1F4);
} else {
BoardMusVolPanSet(arg0, 0x7F, 0x1F4);
BoardMusVolPanSet(boardNo, 0x7F, 0x1F4);
}
}
void BoardMusVolPanSet(s32 arg0, s8 vol, u16 fadeSpeed) {
s16 *temp_r31 = boardSeq[arg0];
void BoardMusVolPanSet(s32 boardNo, s8 vol, u16 fadeSpeed) {
s16 *board = boardSeq[boardNo];
MSM_MUSPARAM param;
if (temp_r31[0] == -1) {
if (board[0] == -1) {
return;
}
param.flag = MSM_MUSPARAM_CHAN;
@ -82,32 +82,32 @@ void BoardMusVolPanSet(s32 arg0, s8 vol, u16 fadeSpeed) {
}
param.fadeSpeed = fadeSpeed;
param.vol = vol;
msmMusSetParam(temp_r31[0], &param);
msmMusSetParam(board[0], &param);
}
void BoardAudSeqPause(s32 arg0, s32 arg1, u16 arg2) {
s16 *temp_r31 = boardSeq[arg0];
void BoardAudSeqPause(s32 boardNo, s32 pause, u16 speed) {
s16 *board = boardSeq[boardNo];
if (temp_r31[0] == -1) {
if (board[0] == -1) {
return;
}
if (arg1 != 0) {
if (BoardMusStatusGet(arg0) == 3) {
if (pause != 0) {
if (BoardMusStatusGet(boardNo) == 3) {
return;
}
} else if (BoardMusStatusGet(arg0) != 3) {
} else if (BoardMusStatusGet(boardNo) != 3) {
return;
}
HuAudSeqPause(temp_r31[0], arg1, arg2);
HuAudSeqPause(board[0], pause, speed);
}
s32 BoardMusStatusGet(s32 arg0) {
s16 *temp_r31 = boardSeq[arg0];
s32 BoardMusStatusGet(s32 boardNo) {
s16 *board = boardSeq[boardNo];
if (temp_r31[0] == -1) {
if (board[0] == -1) {
return 0;
}
return msmMusGetStatus(temp_r31[0]);
return msmMusGetStatus(board[0]);
}
void BoardAudSeqClear(void) {
@ -134,20 +134,20 @@ void BoardAudSeqFadeOutAll(void) {
}
void BoardAudFXPlay(void) {
s32 var_r31;
s32 seId;
switch (GWBoardGet()) {
case BOARD_ID_MAIN5:
var_r31 = 0x48D;
seId = 0x48D;
break;
case BOARD_ID_MAIN6:
var_r31 = 0x4A2;
seId = 0x4A2;
break;
default:
return;
}
if (boardFX == -1) {
boardFX = HuAudFXPlay(var_r31);
boardFX = HuAudFXPlay(seId);
}
}