Match rest of mstory2 (#521)
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98a95407ff
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12 changed files with 2142 additions and 13 deletions
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@ -46,6 +46,7 @@ float fn_1_864(float arg0, float arg1, float arg2, float arg3);
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float fn_1_88C(float arg0, float arg1, float arg2);
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float fn_1_8AC(float arg0, float arg1, float arg2, float arg3);
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float fn_1_984(float arg0, float arg1, float arg2, float arg3);
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float fn_1_A4C(float arg0, float arg1, float arg2, float arg3);
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float fn_1_B08(float arg0, float arg1, float arg2, float arg3);
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void fn_1_BC8(void);
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void fn_1_BE8(s32 arg0);
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@ -77,6 +78,7 @@ void fn_1_6704(omObjData* arg0);
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void fn_1_67D8(omObjData* arg0, s32 arg1, s32 arg2, s32 arg3, s32 arg4);
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void fn_1_6A90(s32 arg0, s32 arg1, s32 arg2, s32 arg3, s32 arg4);
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void fn_1_6D78(s32 arg0, s32 arg1, s32 arg2, s32 arg3);
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void fn_1_6DBC(s32 arg0, s32 arg1, s32 arg2, s32 arg3);
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s32 fn_1_7064(s32 arg0, s32 arg1);
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void fn_1_71DC(s32 arg0);
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void fn_1_7244(s16 modelId, char *objName, u32 constAttr, float ofs);
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@ -40,7 +40,8 @@ typedef struct system_state {
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};
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/* 0x09 */ s8 last5_effect;
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/* 0x0A */ s8 player_curr;
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/* 0x0B */ s8 unk0B[3];
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/* 0x0B */ u8 unk0B;
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/* 0x0C */ s8 unk0C;
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/* 0x0E */ s16 block_pos;
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/* 0x10 */ u8 ATTRIBUTE_ALIGN(4) board_data[32];
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/* 0x30 */ u8 mess_delay;
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@ -316,7 +317,7 @@ static inline s32 GWPlayerCurrGet(void)
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static inline s32 GWUnkB1Get(void)
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{
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return GWSystem.unk0B[1];
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return GWSystem.unk0C;
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}
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static inline s32 GWPlayerTeamGet(s32 player)
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