More name cleanups

This commit is contained in:
gamemasterplc 2024-06-09 11:05:21 -05:00
parent 933e2ab693
commit f5ca9fba8e
8 changed files with 52 additions and 53 deletions

View file

@ -1100,8 +1100,8 @@ BoardTauntKill = .text:0x80061B4C; // type:function size:0x54
TauntUpdate = .text:0x80061BA0; // type:function size:0x3A4 scope:local
BoardDataDirReadAsync = .text:0x80061F44; // type:function size:0x38
BoardDataAsyncWait = .text:0x80061F7C; // type:function size:0x48
BoardRollTypeGet = .text:0x80061FC4; // type:function size:0xC
BoardRollTypeSet = .text:0x80061FD0; // type:function size:0xC
BoardItemPrevGet = .text:0x80061FC4; // type:function size:0xC
BoardItemPrevSet = .text:0x80061FD0; // type:function size:0xC
BoardPlayerGetCharMess = .text:0x80061FDC; // type:function size:0x78
BoardPlayerGetCharName = .text:0x80062054; // type:function size:0x78
BoardPlayerIsAllCom = .text:0x800620CC; // type:function size:0x80
@ -1211,8 +1211,8 @@ UpdateBowserSuit = .text:0x80069784; // type:function size:0x1F0 scope:local
BoardPlayerSparkSet = .text:0x80069974; // type:function size:0x5C
DoSparkSpace = .text:0x800699D0; // type:function size:0x1294 scope:local
RemoveSparkSpace = .text:0x8006AC64; // type:function size:0xA0 scope:local
SetRollPlayerSize = .text:0x8006AD04; // type:function size:0x24C scope:local
BoardRollResizeCheck = .text:0x8006AF50; // type:function size:0x8
SetPlayerSizeAuto = .text:0x8006AD04; // type:function size:0x24C scope:local
BoardMegaDoubleDiceCheck = .text:0x8006AF50; // type:function size:0x8
BoardPlayerResizeAnimExec = .text:0x8006AF58; // type:function size:0x38C
MegaSquishFunc = .text:0x8006B2E4; // type:function size:0x950 scope:local
MegaPlayerPassFunc = .text:0x8006BC34; // type:function size:0x980 scope:local
@ -5343,7 +5343,7 @@ confettiObj = .sbss:0x801D3F0C; // type:object size:0x4 scope:local data:4byte
last5GfxObj = .sbss:0x801D3F10; // type:object size:0x4 scope:local data:4byte
boardRandSeed = .sbss:0x801D3F14; // type:object size:0x4 data:4byte
boardMainObj = .sbss:0x801D3F18; // type:object size:0x4 data:4byte
rollResized = .sbss:0x801D3F20; // type:object size:0x4 scope:local data:4byte
megaDoubleDiceF = .sbss:0x801D3F20; // type:object size:0x4 scope:local data:4byte
bowserSuitObj = .sbss:0x801D3F24; // type:object size:0x4 scope:local data:4byte
junctionMask = .sbss:0x801D3F28; // type:object size:0x4 scope:local data:4byte
junctionObj = .sbss:0x801D3F2C; // type:object size:0x4 scope:local data:4byte
@ -5351,7 +5351,7 @@ rollObj = .sbss:0x801D3F30; // type:object size:0x4 scope:local data:4byte
moveAwayObj = .sbss:0x801D3F34; // type:object size:0x4 scope:local data:4byte
junctionArrowRot = .sbss:0x801D3F38; // type:object size:0x8 scope:local
moveAwayPlayer = .sbss:0x801D3F40; // type:object size:0x4 scope:local data:byte
rollType = .sbss:0x801D3F44; // type:object size:0x1 scope:local data:byte
itemPrev = .sbss:0x801D3F44; // type:object size:0x1 scope:local data:byte
playerMot = .sbss:0x801D3F46; // type:object size:0x8 scope:local
boardPlayerMdl = .sbss:0x801D3F4E; // type:object size:0x8
modelDataList = .sbss:0x801D3F58; // type:object size:0x4 scope:local data:4byte