More name cleanups
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933e2ab693
commit
f5ca9fba8e
8 changed files with 52 additions and 53 deletions
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@ -42,7 +42,7 @@ static void MegaSquishFunc(omObjData *object);
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static s32 DoSparkSpace(s32 player, s32 pause_cam);
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static void RemoveSparkSpace(s32 player);
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static void SetRollPlayerSize(s32 player);
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static void SetPlayerSizeAuto(s32 player);
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static s32 MegaPlayerPassFunc(s32 player, s32 space);
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static s32 MegaExecJump(s32 player, s32 space);
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@ -67,7 +67,7 @@ static s32 (*preTurnHook[4])();
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s16 boardPlayerMdl[4];
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static s16 playerMot[4];
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static s8 rollType;
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static s8 itemPrev;
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static s8 moveAwayPlayer[4];
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static s16 junctionArrowRot[4];
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static omObjData* moveAwayObj;
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@ -75,7 +75,7 @@ static omObjData* rollObj;
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static omObjData* junctionObj;
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static s32 junctionMask;
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static omObjData* bowserSuitObj;
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static s32 rollResized;
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static s32 megaDoubleDiceF;
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static s16 suitMdl = -1;
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static s16 suitPlayerMdl = -1;
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@ -148,12 +148,12 @@ static s32 megaSquishSfxTbl[] = {
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0x228, 0x268, 0x2A8, 0x2E8,
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};
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s32 BoardRollTypeGet(void) {
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return rollType;
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s32 BoardItemPrevGet(void) {
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return itemPrev;
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}
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void BoardRollTypeSet(s32 type) {
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rollType = type;
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void BoardItemPrevSet(s32 type) {
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itemPrev = type;
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}
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s32 BoardPlayerGetCharMess(s32 player) {
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@ -694,10 +694,10 @@ void BoardPlayerTurnExec(s32 arg0) {
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if (_CheckFlag(0x10006U) == 0) {
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BoardCameraViewSet(2);
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omVibrate((s16) arg0, 0xC, 4, 2);
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BoardRollTypeSet(-1);
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BoardItemPrevSet(-1);
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BoardYourTurnExec(arg0);
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rollResized = 0;
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SetRollPlayerSize(arg0);
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megaDoubleDiceF = 0;
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SetPlayerSizeAuto(arg0);
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if (preTurnHook[arg0] != 0U) {
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if (preTurnHook[arg0]() != 0) {
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preTurnHook[arg0] = 0;
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@ -729,8 +729,8 @@ void BoardPlayerTurnRollExec(s32 arg0) {
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BoardRollKill();
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BoardCameraTargetPlayerSet(arg0);
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BoardCameraMotionWait();
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BoardRollTypeSet(BoardItemUseExec(arg0));
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if (BoardRollTypeGet() == 0xC) {
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BoardItemPrevSet(BoardItemUseExec(arg0));
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if (BoardItemPrevGet() == 0xC) {
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_SetFlag(0x10016);
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BoardSpaceLandExec(arg0, GWPlayer[arg0].space_curr);
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BoardCameraMoveSet(1);
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@ -832,15 +832,15 @@ block_14:
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if (_CheckFlag(0x1000BU) != 0) {
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BoardTutorialHookExec(7, 0);
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}
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if (BoardRollTypeGet() != -1) {
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BoardItemPlayerRestore(arg0, BoardRollTypeGet());
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if (BoardItemPrevGet() != -1) {
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BoardItemPlayerRestore(arg0, BoardItemPrevGet());
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while (BoardItemDoneCheck() == 0) {
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HuPrcVSleep();
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}
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BoardRollTypeSet(-1);
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BoardItemPrevSet(-1);
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}
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BoardPlayerSizeRestore(arg0);
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rollResized = 0;
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megaDoubleDiceF = 0;
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if (_CheckFlag(0x1000BU) != 0) {
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BoardTutorialHookExec(8, 0);
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}
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@ -2346,7 +2346,7 @@ static s32 DoSparkSpace(s32 player, s32 pause_cam)
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BoardModelAlphaSet(sp2E, sp2C);
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HuPrcVSleep();
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}
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temp_r17 = BoardRollTypeGet();
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temp_r17 = BoardItemPrevGet();
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if(temp_r17 == 0 || temp_r17 == 1 || temp_r17 == 2 || temp_r17 == 3 || temp_r17 == 10) {
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BoardCameraTargetPlayerSet(player);
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BoardPlayerIdleSet(player);
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@ -2355,11 +2355,11 @@ static s32 DoSparkSpace(s32 player, s32 pause_cam)
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while(!BoardItemDoneCheck()) {
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HuPrcVSleep();
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}
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BoardRollTypeSet(-1);
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BoardItemPrevSet(-1);
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}
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if(rollResized) {
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if(megaDoubleDiceF) {
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BoardPlayerSizeRestore(player);
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rollResized = 0;
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megaDoubleDiceF = 0;
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}
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if(sp128 != -1) {
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HuAudFXPlay(boardSparkSfxTbl[GWPlayer[sp128].character]);
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@ -2428,7 +2428,7 @@ static void RemoveSparkSpace(s32 player)
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}
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}
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static void SetRollPlayerSize(s32 player)
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static void SetPlayerSizeAuto(s32 player)
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{
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s32 auto_size = BoardPlayerAutoSizeGet(player);
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if(auto_size != 0) {
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@ -2446,14 +2446,13 @@ static void SetRollPlayerSize(s32 player)
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BoardPlayerResizeAnimExec(player, auto_size);
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BoardPlayerSizeSet(player, auto_size);
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HuPrcSleep(30);
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rollResized = 1;
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megaDoubleDiceF = 1;
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}
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}
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s32 BoardRollResizeCheck(void)
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s32 BoardMegaDoubleDiceCheck(void)
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{
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return rollResized;
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return megaDoubleDiceF;
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}
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void BoardPlayerResizeAnimExec(s32 player, s32 size)
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@ -41,7 +41,6 @@ typedef struct {
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float unk08;
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} DiceDigitWork;
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s32 BoardRollResizeCheck(void);
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static void RollMain(void);
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static void DiceCreate(s32 arg0);
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@ -129,7 +128,7 @@ s32 BoardRollExec(s32 arg0) {
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numDice = 1;
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diceSize = 0;
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maxRoll = 0xA;
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switch (BoardRollTypeGet()) {
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switch (BoardItemPrevGet()) {
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case 0:
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numDice = 1;
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break;
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@ -149,7 +148,7 @@ s32 BoardRollExec(s32 arg0) {
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} else if (BoardPlayerSizeGet(arg0) == 2) {
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diceSize = 2;
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maxRoll = 10;
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if (BoardRollResizeCheck() != 0) {
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if (BoardMegaDoubleDiceCheck() != 0) {
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numDice = 2;
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}
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}
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@ -226,7 +225,7 @@ static void RollMain(void) {
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temp_r25 = BoardPlayerSameTeamFind(temp_r26);
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var_r27 += BoardPlayerItemCount(temp_r25);
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}
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if (BoardRollTypeGet() != -1 || var_r27 == 0 || _CheckFlag(0x10009) || BoardRollResizeCheck()) {
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if (BoardItemPrevGet() != -1 || var_r27 == 0 || _CheckFlag(0x10009) || BoardMegaDoubleDiceCheck()) {
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var_r29 = 0x90004;
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} else {
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var_r29 = 0x90002;
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@ -389,7 +388,7 @@ static void DoInput(s32 arg0) {
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var_r30 = BoardPlayerSameTeamFind(rollPlayer);
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var_r31 += BoardPlayerItemCount(var_r30);
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}
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if (var_r31 == 0 || BoardRollTypeGet() != -1 || BoardRollResizeCheck() || _CheckFlag(0x10009)) {
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if (var_r31 == 0 || BoardItemPrevGet() != -1 || BoardMegaDoubleDiceCheck() || _CheckFlag(0x10009)) {
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if (_CheckFlag(0x10009) && GWBoardGet() == 5 && *sp8 == 0x200 && var_r31 != 0) {
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HuAudFXPlay(4);
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}
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@ -910,7 +909,7 @@ static s32 GetBtnRoll(s32 arg0) {
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var_r31 = HuPadBtnDown[var_r29];
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return var_r31;
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}
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if (_CheckFlag(0x10009) || BoardRollTypeGet() != -1) {
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if (_CheckFlag(0x10009) || BoardItemPrevGet() != -1) {
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return 0x100;
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}
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var_r31 = GetComBtnRoll(arg0);
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@ -918,7 +917,7 @@ static s32 GetBtnRoll(s32 arg0) {
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}
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static s32 GetComBtnRoll(s32 arg0) {
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if (BoardRollTypeGet() != -1 || BoardPlayerItemCount(arg0) == 0 || BoardRollResizeCheck() || _CheckFlag(0x10009)) {
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if (BoardItemPrevGet() != -1 || BoardPlayerItemCount(arg0) == 0 || BoardMegaDoubleDiceCheck() || _CheckFlag(0x10009)) {
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return 0x100;
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}
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if (BoardComUseItemCheck(arg0)) {
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@ -671,7 +671,7 @@ void BoardStarShowNext(s32 arg0) {
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HuPrcSleep(18);
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}
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BoardStatusItemSet(0);
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if (GWBoardGet() == 5 && BoardRollTypeGet() != 9 && boardStarGiveHook) {
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if (GWBoardGet() == 5 && BoardItemPrevGet() != 9 && boardStarGiveHook) {
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boardStarGiveHook();
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}
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BoardSpaceStarMove();
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@ -753,7 +753,7 @@ void BoardStarShowNext(s32 arg0) {
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BoardWinCreate(3, var_r30, -1);
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BoardWinWait();
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BoardWinKill();
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if (GWBoardGet() == 5 && BoardRollTypeGet() != 9 && boardStarShowNextHook) {
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if (GWBoardGet() == 5 && BoardItemPrevGet() != 9 && boardStarShowNextHook) {
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boardStarShowNextHook();
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}
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BoardAudSeqFadeOut(1, 1000);
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@ -1096,7 +1096,7 @@ static void ItemUseProc(void) {
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BoardDataAsyncWait(var_r24);
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}
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HideItemWindow();
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BoardRollTypeSet(itemUsed);
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BoardItemPrevSet(itemUsed);
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if (itemUsed != -1) {
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switch (itemUsed) {
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case 13:
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@ -903,8 +903,8 @@ void BoardPlayerIdleSet(void);
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void BoardPlayerMotBlendSet(void);
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void BoardPlayerMotBlendCheck(void);
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void BoardPlayerRankCalc(void);
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void BoardRollTypeGet(void);
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void BoardRollTypeSet(void);
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void BoardItemPrevGet(void);
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void BoardItemPrevSet(void);
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void BoardPlayerItemRemove(void);
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void BoardPlayerItemFind(void);
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void BoardPlayerItemAdd(void);
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@ -1920,8 +1920,8 @@ extern void _kerjmp_BoardPlayerIdleSet(void);
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extern void _kerjmp_BoardPlayerMotBlendSet(void);
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extern void _kerjmp_BoardPlayerMotBlendCheck(void);
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extern void _kerjmp_BoardPlayerRankCalc(void);
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extern void _kerjmp_BoardRollTypeGet(void);
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extern void _kerjmp_BoardRollTypeSet(void);
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extern void _kerjmp_BoardItemPrevGet(void);
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extern void _kerjmp_BoardItemPrevSet(void);
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extern void _kerjmp_BoardPlayerItemRemove(void);
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extern void _kerjmp_BoardPlayerItemFind(void);
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extern void _kerjmp_BoardPlayerItemAdd(void);
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@ -3845,10 +3845,10 @@ asm void _kerent(void) {
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b BoardPlayerMotBlendCheck
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entry _kerjmp_BoardPlayerRankCalc
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b BoardPlayerRankCalc
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entry _kerjmp_BoardRollTypeGet
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b BoardRollTypeGet
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entry _kerjmp_BoardRollTypeSet
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b BoardRollTypeSet
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entry _kerjmp_BoardItemPrevGet
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b BoardItemPrevGet
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entry _kerjmp_BoardItemPrevSet
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b BoardItemPrevSet
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entry _kerjmp_BoardPlayerItemRemove
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b BoardPlayerItemRemove
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entry _kerjmp_BoardPlayerItemFind
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