CreateSource
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c2a0cec708
|
?
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2023-12-06 20:33:31 -05:00 |
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CreateSource
|
8509e9a40b
|
Merge branch 'main' of https://github.com/Rainchus/mp4-dtk into main
|
2023-12-06 20:33:30 -05:00 |
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CreateSource
|
bae2194475
|
data fixes
|
2023-12-06 20:31:10 -05:00 |
|
gamemasterplc
|
548a123ce5
|
Fix some data types in hsfman.c
|
2023-12-06 18:57:23 -06:00 |
|
CreateSource
|
303f4da091
|
"include guards" what a silly name
|
2023-12-06 19:38:14 -05:00 |
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CreateSource
|
f5bc2b7dee
|
the BEEG functions are IN
|
2023-12-06 19:31:32 -05:00 |
|
gamemasterplc
|
894293c2f3
|
Fix Include Guards
|
2023-12-05 07:38:52 -06:00 |
|
gamemasterplc
|
0b6390b8f2
|
Add hsfload.h header
|
2023-12-05 07:37:57 -06:00 |
|
gamemasterplc
|
d372b1c596
|
Start decompiling MotionLoad
|
2023-12-04 22:48:51 -06:00 |
|
gamemasterplc
|
b57ad97bf6
|
Match most functions in hsfload.c
|
2023-12-04 17:39:07 -06:00 |
|
gamemasterplc
|
8c14475c86
|
Decompile up to BitmapLoad
|
2023-12-04 14:48:53 -06:00 |
|
gamemasterplc
|
e233107006
|
Decompile CenvLoad and SkeletonLoad
|
2023-12-04 12:15:59 -06:00 |
|
gamemasterplc
|
48d707f23c
|
Match ObjectLoad
|
2023-12-04 10:43:52 -06:00 |
|
gamemasterplc
|
1574109c8e
|
Nearly match DispObject
temp_parent and temp_cluster are swapped in stack allocation order
|
2023-12-04 10:23:10 -06:00 |
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gamemasterplc
|
afac7f1f7b
|
Match FaceLoad
|
2023-12-04 08:30:18 -06:00 |
|
gamemasterplc
|
089bd06175
|
Decompile Vertex Loading Functions
|
2023-12-04 07:53:53 -06:00 |
|
gamemasterplc
|
5d9586c9cd
|
Start Decompiling hsfload.c
|
2023-12-03 22:12:31 -06:00 |
|
gamemasterplc
|
1e49276358
|
Start Splitting Out Headers
|
2023-12-03 17:12:58 -06:00 |
|