dbalatoni13
1e51c0f60d
Finish hsfload besides cenv
2025-04-10 18:33:23 +02:00
dbalatoni13
319eb2076c
More byteswaps in hsfload.c
2025-04-10 16:39:36 +02:00
dbalatoni13
f31f250258
Port some of hsfload.c
2025-04-10 01:09:20 +02:00
Dávid Balatoni
909c743527
Merge pull request #580 from dbalatoni13/port
...
PC port work
2025-04-09 02:06:50 +02:00
dbalatoni13
07b827eb2d
Fixes by encounter
2025-04-08 14:40:04 +02:00
Rainchus
086800b79a
fix malloc sizes of HuMemDirectMalloc calls ( #579 )
2025-04-06 18:53:55 -05:00
dbalatoni13
c1bcbdc067
More exports
2025-04-06 07:05:03 +02:00
dbalatoni13
d3b45cf2b4
Implemented rel building and loading
2025-04-06 06:30:30 +02:00
dbalatoni13
30c462a8ef
Recover matching status
2025-04-05 15:09:21 +02:00
dbalatoni13
cb9b14841b
Remove FaceDraw from the header and more stubs
2025-04-04 17:50:48 +02:00
dbalatoni13
caea40c6aa
"various changes to get it building for mac, as well as 64-bit" from zestydev
2025-04-04 04:05:31 +02:00
dbalatoni13
4438f7d9c8
jmp fixes and be matching again
...
move to aurora fork
2025-04-04 00:47:03 +02:00
dbalatoni13
30d80d66a0
Change some size_t usage to uintptr_t
2025-04-03 23:35:53 +02:00
dbalatoni13
8000ff491a
Fix types and aarch
2025-04-03 23:11:54 +02:00
dbalatoni13
bf958a1f29
Correct risc's setjmp
2025-04-03 19:22:36 +02:00
dbalatoni13
bc6dbf0254
Implement setjmp on PC
2025-04-03 19:20:28 +02:00
dbalatoni13
39549e415e
Some process work
2025-04-03 14:01:35 +02:00
dbalatoni13
69ff202bae
Add more stubs
2025-04-02 18:45:58 +02:00
dbalatoni13
5eb32764a5
Rename jmp_buf due to a name collision in STD
2025-04-02 04:52:55 +02:00
dbalatoni13
ba0d7ef58c
Prototype fixes
2025-04-02 00:41:07 +02:00
dbalatoni13
887cb00c5b
Cleanup and get rid of many warnings when compiling with stricter warnings ( #578 )
...
* Mini improvements
* Fix some splits
* Remove last comma from enums
* Fix symbols
* Fix some headers and missing prototypes
* Replace most of f32 with float
* Replace most of Point3d with Vec
* Add missing esprite include with guard
* Add HuSetVecF to ext_math behind a guard
* More includes
2025-04-01 00:11:31 -05:00
CreateSource
eb11f9c23f
name audio.c, board/audio.c, board/basic_space, match files ( #571 )
...
* name audio.c and board/audio.c
* fix audio, complete board/basic_space, battle
* revert changes that broke build
* completely finish New and NewMore.cp, for some reason NewMore fails checksum
* finally match NewMore.cp
2025-03-15 07:36:13 -05:00
Liam Coleman
64f087c2c9
Gamework struct labeling ( #563 )
...
* Label most of w01Dll
* Add symbols for instdll and resultdll in us
* Fix pal symbols for instDll
* Build resultdll+symbols for pal
* Gamework struct labeling
2025-02-06 15:45:43 -06:00
CreateSource
ea3af4e95a
name audio.c and board/audio.c ( #561 )
2025-02-05 21:02:56 -06:00
mrshigure
32fdc38925
Fix HsfanimStruct01 union shenanigans ( #548 )
2025-01-26 17:26:13 -06:00
mrshigure
6406dde2cc
Matched mstory3Dll (US) ( #538 )
2025-01-19 09:40:22 -06:00
Liam Coleman
77da4907df
Label much of MSM ( #535 )
2025-01-15 23:40:36 -06:00
mrshigure
897ff7b281
Fully matched msm (US) ( #532 )
2025-01-15 07:49:34 -06:00
mrshigure
ac43740d3d
Matched msmse (US) ( #531 )
2025-01-14 17:57:30 -06:00
mrshigure
3edd72d33e
Matched msmsys ( #529 )
2025-01-14 08:44:01 -06:00
mrshigure
6284cb6116
Matched most of msmsys (5 functions left) ( #528 )
2025-01-13 22:07:10 -06:00
mrshigure
f812abd06f
Matched most of msmse and msmmus (3 functions left) ( #526 )
...
* Matched most of msmse (1 function left)
* Matched most of msmmus (2 functions left)
2025-01-13 08:48:07 -06:00
Liam Coleman
f28e9d19aa
Match rest of mstory2 ( #521 )
2025-01-11 00:04:16 -06:00
dbalatoni13
40da624fe7
Completely match m430Dll ( #519 )
2025-01-10 17:44:35 -06:00
mrshigure
496c8544e5
Matched mstoryDll (US) ( #512 )
2025-01-08 17:19:36 -06:00
mrshigure
d95b1af697
Matched m463Dll (US); applying some ext_math macros ( #506 )
2025-01-04 20:52:39 -06:00
mrshigure
129e419efe
US: matched m423Dll
2024-12-30 12:58:33 -08:00
dbalatoni13
586ceb55fd
Split Japanese DOL till minigame_seq.c
2024-11-26 02:15:44 +01:00
dbalatoni13
5b0b46bb6d
Did Japanese DOL till hsfmotion.c
2024-11-25 20:13:45 +01:00
dbalatoni13
be79577202
Port gamework.c to PAL ( #467 )
2024-11-16 17:08:24 -06:00
Liam Coleman
d0a5c85d3e
Add support for PAL version ( #464 )
...
* Initial setup for PAL version
* Add hashes to config.yml
Set REL/empty.c to matching for every version
Turn off quick-analysis for PAL
* Set nisDll matching only for the US version
* More config.yml fixes and reran auto-analysis
* Split PAL to sprput
* Add more symbols
* Split a lot more code in PAL
* Split more
Also introduce version.h header
* Split to board stuff
* Port early board TUs to PAL
* More board PAL ports
* Split rest of board code
* Board RELs porting to PAL
* Match w06Dll/fire.c in PAL
* Match w04 big boo for PAL
---------
Co-authored-by: dbalatoni13 <stubiflex.junior@gmail.com>
2024-11-16 12:35:24 -06:00
gamemasterplc
4a4967d4a3
Improve audio types
2024-11-04 22:17:14 -06:00
dbalatoni13
cc68766f1d
Applied wipe defines
2024-11-04 15:27:04 +01:00
dbalatoni13
85f1363bcc
Got 99% on mpexDll/mpex.c
2024-10-29 21:16:32 +01:00
Luke Street
0035e33166
Source fixes for clangd
2024-10-22 22:36:42 -06:00
gamemasterplc
6b2f54d2c1
Finish mentdll/main.c
2024-09-15 09:56:19 -05:00
gamemasterplc
5650eb9905
Start using display size defines
2024-09-09 23:39:00 -05:00
gamemasterplc
2d5f990060
Match first TU of m455dll
2024-08-31 12:47:50 -05:00
mrshigure
27e67cb66c
Applying HU3D defines across the board (1/?)
2024-08-26 13:51:03 -07:00
gamemasterplc
a159b773c0
Add HU3D limit defines
2024-08-25 16:08:24 -05:00