gamemasterplc
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ce70fc74af
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Properly fix sqrtf constants
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2024-11-09 15:49:29 -06:00 |
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kabiskac
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ef409cf9cd
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Renamed ModuleProlog to ObjectSetup
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2024-06-26 04:43:05 +02:00 |
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mrshigure
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66ba618452
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Matched REL/m405 + some code cleanup
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2024-05-15 19:00:03 -07:00 |
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gamemasterplc
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c2506716d2
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Introduce better fix to fake 0.5 and 3.0 double constants
Uses a new rel_sqrt_consts.h file
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2024-01-21 20:53:11 -06:00 |
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gamemasterplc
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0cc9997bcb
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Split some more modules
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2024-01-18 16:55:59 -06:00 |
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mrshigure
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91bce77fda
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Matched ShapeExec, esprite, and jmp
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2024-01-17 00:54:22 -08:00 |
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gamemasterplc
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4fc890c362
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Split staffDll and selmenuDll
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2023-12-30 15:01:28 -06:00 |
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gamemasterplc
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f383e26929
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Decompile wipe.c
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2023-12-26 12:31:14 -06:00 |
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gamemasterplc
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9b9438ca3a
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Introduce pad header
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2023-12-23 11:55:51 -06:00 |
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gamemasterplc
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79a78f4c5f
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Introduce math.h
Makes fix for introducing 0.5 and 3.0 double constants into rels less hacky
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2023-12-06 15:13:41 -06:00 |
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gamemasterplc
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1e49276358
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Start Splitting Out Headers
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2023-12-03 17:12:58 -06:00 |
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gamemasterplc
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f45d02dabe
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Label and Split minigame_seq.c
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2023-12-01 00:02:42 -06:00 |
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gamemasterplc
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9edaf441ab
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Split First Batch of Game Translation Units
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2023-11-30 21:30:48 -06:00 |
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gamemasterplc
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d759d991f7
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Split and Label gamework.c
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2023-11-30 16:44:13 -06:00 |
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gamemasterplc
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eb0cad89f0
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Split and Label Most Early Game Translation Units
Stopped at gamework.c which would start at 0x800308B8
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2023-11-30 15:25:32 -06:00 |
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gamemasterplc
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47f2bb30b9
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Dump overlay list
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2023-11-23 21:58:33 -06:00 |
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gamemasterplc
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39286d7a62
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Add variables to common.h
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2023-11-23 12:53:00 -06:00 |
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gamemasterplc
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905f5a7e73
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Improve local variable names in SubchrMain
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2023-11-23 12:32:29 -06:00 |
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gamemasterplc
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824ccd1ac6
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Decompile subchrdll.c
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2023-11-23 12:18:50 -06:00 |
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CreateSource
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eaf410d01b
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subchrselDll.c complete for now.
Waiting on splits & sprites
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2023-11-22 16:28:48 -05:00 |
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CreateSource
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2f38633282
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first commit
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2023-11-22 11:55:14 -05:00 |
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