dbalatoni13
|
6fab29a1fd
|
More fixes and trying to get 3D rendering done
|
2025-04-19 03:15:44 +02:00 |
|
Dávid Balatoni
|
59c19c8046
|
Changed AVOID_UB to NON_MATCHING and fix a bug (#585)
|
2025-04-16 17:12:02 +02:00 |
|
Liam Coleman
|
4ee46b3396
|
Match pal modesel (#570)
* Match modesel.c
Also fully matches modules
* Match pal modesel
|
2025-03-14 19:34:25 -05:00 |
|
Liam Coleman
|
ece392140e
|
Match modesel.c (#569)
Also fully matches modules
|
2025-03-14 17:10:41 -05:00 |
|
dbalatoni13
|
05a2e87763
|
Port m402Dll and m404Dll to PAL and finish m458Dll (#509)
* Ported m404Dll to PAL and misc changes
* Port m402Dll to PAL
* Cleaned up some ternaries in m458Dll
* Finish m458Dll with the help of Shigure
|
2025-01-05 15:31:32 -06:00 |
|
dbalatoni13
|
f1c171b33f
|
Applied more Attr defines
|
2024-11-04 00:05:52 +01:00 |
|
dbalatoni13
|
c9f46f9418
|
Applied some Attr defines
|
2024-11-03 23:53:45 +01:00 |
|
kabiskac
|
a0ebc7588d
|
Applied DATA_MAKE_NUM and MAKE_MESSID macros
|
2024-08-09 01:37:36 +02:00 |
|
Rainchus
|
db89eb87be
|
add FLAG_ID_MAKE macros to all flag function calls
|
2024-07-15 13:27:19 -05:00 |
|
gamemasterplc
|
42e933819f
|
Decompile rest of m434dll
|
2024-06-10 08:35:27 -05:00 |
|
gamemasterplc
|
3f6a256b4a
|
Cleanups and almost finish modeseldll
fn_1_2490 is down to one weird register allocation issue
|
2024-05-05 10:52:42 -05:00 |
|