* Port some of hsfload.c
* More byteswaps in hsfload.c
* Finish hsfload besides cenv
* hsfload fixes
* Some x64 improvements
* More x64 improvements
* 64 bit improvements
* Link in lots of files
* Fix armem bug
* Fix dll killing, load modeseldll
* Fixes, clearing TODOs
* Tons of warning/error fixes
* Linux build fixes
* Add -fPIC flag to fix build on x64 linux
* GXSETARRAY sizes and misc fixes
* More fixes
* Build all RELs
* Implement C_Quat functions
* Fix PAL build
* name audio.c and board/audio.c
* fix audio, complete board/basic_space, battle
* revert changes that broke build
* completely finish New and NewMore.cp, for some reason NewMore fails checksum
* finally match NewMore.cp
common.h fully removed. common_structs.h incorporated into new game/gamework_data.h header along with parts of variables.h (Other parts were moved to more appropriate headers). functions.h split into unsplit.h and board_unsplit.h