gamemasterplc
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47a5eecb60
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Decompile Most of m413dll
fn_1_8C10 unfinished
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2024-06-25 09:58:19 -05:00 |
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gamemasterplc
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cfb4833248
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Adjust hsfdraw to use acosf
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2024-06-22 13:25:01 -05:00 |
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gamemasterplc
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3669f59cdb
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Decompile m431dll/main.c
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2024-06-13 11:50:54 -05:00 |
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kabiskac
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d9760904d6
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GXUnknownu16 moved to GXVert.h
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2024-06-11 14:32:54 +02:00 |
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gamemasterplc
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933e2ab693
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Clean up board/player.c
BoardDiceDigit2DShowSet still needs to be renamed to BoardRollDispSet but this requires changing quite a few translation units.
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2024-06-09 10:43:30 -05:00 |
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gamemasterplc
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e72df6f6b0
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Clean up Hsfdraw Types
Also added new HsfDrawData type to hsfdraw.h
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2024-05-27 13:41:25 -05:00 |
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mrshigure
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66ba618452
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Matched REL/m405 + some code cleanup
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2024-05-15 19:00:03 -07:00 |
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mrshigure
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8b15b82b25
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Matched REL/w04 + applying ext_math macros
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2024-04-28 01:03:31 -07:00 |
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gamemasterplc
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a66a32f849
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Start work on selmenu
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2024-03-12 21:55:39 -05:00 |
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CreateSource
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ecf2b20a15
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Merge branch 'Rainchus:main' into main
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2024-02-24 20:09:42 -05:00 |
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gamemasterplc
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58fe346b72
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Several fixes
name of hook variable in HsfObjectData, staticness of XFB_Geometry, default type of object work, staticness and name of commentTbl are all fixed
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2024-02-10 16:06:13 -06:00 |
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gamemasterplc
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c643302995
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Use HsfFace in hsfdraw.c
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2024-02-07 06:56:12 -06:00 |
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mrshigure
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5bbdcd3eca
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Partially matched board/item
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2024-01-31 13:51:56 -08:00 |
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CreateSource
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e0a0cd7442
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questionable solutions...
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2024-01-26 21:49:19 -05:00 |
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mrshigure
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dab8e2e54b
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Matched hsfmotion
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2024-01-15 17:15:08 -08:00 |
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mrshigure
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c6b2795026
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Matched hsfanim and most of hsfdraw
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2024-01-06 03:30:22 -08:00 |
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