Commit graph

20 commits

Author SHA1 Message Date
kabiskac
ef409cf9cd Renamed ModuleProlog to ObjectSetup 2024-06-26 04:43:05 +02:00
mrshigure
66ba618452 Matched REL/m405 + some code cleanup 2024-05-15 19:00:03 -07:00
gamemasterplc
c2506716d2 Introduce better fix to fake 0.5 and 3.0 double constants
Uses a new rel_sqrt_consts.h file
2024-01-21 20:53:11 -06:00
gamemasterplc
0cc9997bcb Split some more modules 2024-01-18 16:55:59 -06:00
mrshigure
91bce77fda Matched ShapeExec, esprite, and jmp 2024-01-17 00:54:22 -08:00
gamemasterplc
4fc890c362 Split staffDll and selmenuDll 2023-12-30 15:01:28 -06:00
gamemasterplc
f383e26929 Decompile wipe.c 2023-12-26 12:31:14 -06:00
gamemasterplc
9b9438ca3a Introduce pad header 2023-12-23 11:55:51 -06:00
gamemasterplc
79a78f4c5f Introduce math.h
Makes fix for introducing 0.5 and 3.0 double constants into rels less hacky
2023-12-06 15:13:41 -06:00
gamemasterplc
1e49276358 Start Splitting Out Headers 2023-12-03 17:12:58 -06:00
gamemasterplc
f45d02dabe Label and Split minigame_seq.c 2023-12-01 00:02:42 -06:00
gamemasterplc
9edaf441ab Split First Batch of Game Translation Units 2023-11-30 21:30:48 -06:00
gamemasterplc
d759d991f7 Split and Label gamework.c 2023-11-30 16:44:13 -06:00
gamemasterplc
eb0cad89f0 Split and Label Most Early Game Translation Units
Stopped at gamework.c which would start at 0x800308B8
2023-11-30 15:25:32 -06:00
gamemasterplc
47f2bb30b9 Dump overlay list 2023-11-23 21:58:33 -06:00
gamemasterplc
39286d7a62 Add variables to common.h 2023-11-23 12:53:00 -06:00
gamemasterplc
905f5a7e73 Improve local variable names in SubchrMain 2023-11-23 12:32:29 -06:00
gamemasterplc
824ccd1ac6 Decompile subchrdll.c 2023-11-23 12:18:50 -06:00
CreateSource
eaf410d01b subchrselDll.c complete for now.
Waiting on splits & sprites
2023-11-22 16:28:48 -05:00
CreateSource
2f38633282 first commit 2023-11-22 11:55:14 -05:00