gamemasterplc
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f383e26929
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Decompile wipe.c
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2023-12-26 12:31:14 -06:00 |
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gamemasterplc
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9b9438ca3a
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Introduce pad header
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2023-12-23 11:55:51 -06:00 |
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mrshigure
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8d61eaeda4
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Matched game/audio
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2023-12-23 08:05:42 -08:00 |
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CreateSource
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1a3988db0a
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Merge branch 'Rainchus:main' into main
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2023-12-12 23:16:00 -05:00 |
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CreateSource
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a12b53f9fb
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steady progress on all fronts
completed .bss
new functions: Hu3DModelHiliteMapSet to Hu3DLLightSpotSet
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2023-12-12 23:15:29 -05:00 |
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gamemasterplc
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fd44616c86
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Match gamework.c
Also tried to split up and name gamework struct bitfields.
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2023-12-09 23:29:26 -06:00 |
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gamemasterplc
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d9f4fcb907
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Remove Superfluous Includes
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2023-12-03 17:31:20 -06:00 |
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gamemasterplc
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1e49276358
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Start Splitting Out Headers
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2023-12-03 17:12:58 -06:00 |
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CreateSource
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4113188da1
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Merge branch 'Rainchus:main' into main
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2023-12-03 12:51:28 -05:00 |
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gamemasterplc
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a931f0297d
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Finish Decompiling sprman.c
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2023-12-02 21:26:15 -06:00 |
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CreateSource
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ae57b017e5
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Merge branch 'Rainchus:main' into main
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2023-12-02 13:49:55 -05:00 |
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CreateSource
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45ed83af8f
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lots of changes, really fast
M_PI added
fn_2_70C, fn_2_11D0-fn_2_1A38 added
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2023-11-30 21:23:40 -05:00 |
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gamemasterplc
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d759d991f7
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Split and Label gamework.c
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2023-11-30 16:44:13 -06:00 |
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Rainchus
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8637a00fde
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move global function signatures to variables.h
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2023-11-29 14:31:44 -06:00 |
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Rainchus
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59fc755c9d
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wip w10Dll importing
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2023-11-29 10:58:29 -06:00 |
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gamemasterplc
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ff2212c215
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Move variables/data declarations to headers
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2023-11-25 22:03:44 -06:00 |
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gamemasterplc
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0079229b08
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Decompile all but HuDataReadNumHeapShortForce
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2023-11-24 13:56:18 -06:00 |
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gamemasterplc
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47f2bb30b9
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Dump overlay list
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2023-11-23 21:58:33 -06:00 |
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gamemasterplc
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c21da819d8
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Start decompiling printfunc.c
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2023-11-23 15:55:25 -06:00 |
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gamemasterplc
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39286d7a62
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Add variables to common.h
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2023-11-23 12:53:00 -06:00 |
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