mrshigure
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d95b1af697
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Matched m463Dll (US); applying some ext_math macros (#506)
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2025-01-04 20:52:39 -06:00 |
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dbalatoni13
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9f21fff0bd
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Renamed VERSION_JPN to VERSION_JP
Added the new game versions to the readme
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2024-12-11 01:50:54 +01:00 |
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dbalatoni13
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3b50a4bdb7
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Split Japanese DOL till saveload.c
Renamed VERSION_JAP to VERSION_JPN because it might be offensive for some
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2024-11-26 16:48:31 +01:00 |
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dbalatoni13
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586ceb55fd
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Split Japanese DOL till minigame_seq.c
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2024-11-26 02:15:44 +01:00 |
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dbalatoni13
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fcc2d922e8
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Port minigame_seq.c
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2024-11-17 19:13:59 +01:00 |
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gamemasterplc
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d247ec85bd
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Fix winner offset screen size
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2024-09-19 11:40:48 -05:00 |
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gamemasterplc
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5650eb9905
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Start using display size defines
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2024-09-09 23:39:00 -05:00 |
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kabiskac
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a0ebc7588d
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Applied DATA_MAKE_NUM and MAKE_MESSID macros
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2024-08-09 01:37:36 +02:00 |
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Rainchus
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db89eb87be
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add FLAG_ID_MAKE macros to all flag function calls
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2024-07-15 13:27:19 -05:00 |
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gamemasterplc
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2f41ab51e7
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Move int to s32
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2024-05-10 20:41:02 -05:00 |
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gamemasterplc
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49a51164a0
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Add various minigame macros
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2024-04-22 15:19:47 -05:00 |
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gamemasterplc
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811466d79f
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Decompile more of instdll
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2024-03-15 15:09:13 -05:00 |
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gamemasterplc
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2ecef59c15
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Start matching instdll
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2024-03-15 11:08:07 -05:00 |
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gamemasterplc
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a66a32f849
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Start work on selmenu
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2024-03-12 21:55:39 -05:00 |
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gamemasterplc
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504e565727
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Clean Up Sprite Constant Labeling
Also improved struct labeling.
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2024-03-10 22:36:14 -05:00 |
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gamemasterplc
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8eb6593ccf
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Decompile objdll and objsysobj.c
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2024-02-11 16:43:08 -06:00 |
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gamemasterplc
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58fe346b72
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Several fixes
name of hook variable in HsfObjectData, staticness of XFB_Geometry, default type of object work, staticness and name of commentTbl are all fixed
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2024-02-10 16:06:13 -06:00 |
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gamemasterplc
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6baac0126f
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Finish minigame_seq.c
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2024-02-06 22:30:04 -06:00 |
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gamemasterplc
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a64a522cb9
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Try fullwidth dakuten
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2024-02-06 20:57:10 -06:00 |
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gamemasterplc
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d5db3936ef
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Try putting character in comment
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2024-02-06 20:55:18 -06:00 |
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gamemasterplc
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c9227f85a7
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Decompile rest of sequences
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2024-02-06 20:38:32 -06:00 |
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gamemasterplc
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6faa7ea83b
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Decompile more of minigame_seq.c
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2024-02-04 22:59:38 -06:00 |
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gamemasterplc
|
88ac4a463f
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Match to SeqInitFlip
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2024-02-04 11:32:36 -06:00 |
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gamemasterplc
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6d67132ca4
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Introduce enums for specific data directories
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2024-02-03 16:06:31 -06:00 |
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gamemasterplc
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a19c0433de
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Document mgInfoTbl more
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2024-02-03 13:40:58 -06:00 |
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gamemasterplc
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828ad3ba56
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Match more functions in minigame_seq.c
CreateSeq fully matched. SeqUpdateMGBattle matched
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2024-02-03 10:56:05 -06:00 |
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gamemasterplc
|
43e77ce668
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Decompile to SeqInitMGCommon
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2024-01-28 14:31:50 -06:00 |
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gamemasterplc
|
929378e263
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Reformat Some minigame_seq variables
seqFontAlphaTbl, seqFontNumTbl, and seqPunctTbl are no longer string literals
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2024-01-28 09:53:39 -06:00 |
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gamemasterplc
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a25ab62f73
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Do more work on minigame_seq.c
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2024-01-28 09:46:31 -06:00 |
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gamemasterplc
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45c3ffb101
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Start work on minigame_seq.c
Need to figure out mgInfoTbl more for further progress
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2024-01-27 16:52:46 -06:00 |
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