Commit graph

12 commits

Author SHA1 Message Date
mrshigure
78ab520813
Matched m462Dll (US); applying some sprite macros (#504) 2025-01-03 09:52:10 -06:00
dbalatoni13
023cd90675 Correct the length of string symbols 2024-11-12 18:21:21 +01:00
dbalatoni13
200d51a1b2 Removed rel_sqrt_consts.h completely 2024-11-10 06:57:04 +01:00
kabiskac
a0ebc7588d Applied DATA_MAKE_NUM and MAKE_MESSID macros 2024-08-09 01:37:36 +02:00
kabiskac
ef409cf9cd Renamed ModuleProlog to ObjectSetup 2024-06-26 04:43:05 +02:00
mrshigure
66ba618452 Matched REL/m405 + some code cleanup 2024-05-15 19:00:03 -07:00
kabiskac
4ca36ea9a6 Omit & for function pointers in e3setup/main.c 2024-04-30 22:32:50 +02:00
kabiskac
512abb2d12 Fixed things up in e3setup/main.c 2024-04-30 22:27:13 +02:00
kabiskac
076f007576 Finish e3setup/mgselect.c 2024-04-30 21:34:02 +02:00
gamemasterplc
7703c88607 Change vector2 type name 2024-04-23 17:09:47 -05:00
gamemasterplc
1e83c979fb Finish e3setup/main.c
Also add ext_math.h file for better math
2024-04-23 17:05:53 -05:00
gamemasterplc
da91a21183 Decompile part of E3setup
Stopped at InitPlayerCnt due to needing to fix parameter type to HuWinMesMaxSizeGet. It needs to be changed to use a new 2D Vector type.
2024-04-22 21:43:44 -05:00