48 lines
No EOL
823 B
C
48 lines
No EOL
823 B
C
#ifndef RESULTDLL_H
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#define RESULTDLL_H
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#include "game/data.h"
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#include "game/hsfman.h"
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#include "game/hsfmotion.h"
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#include "game/sprite.h"
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typedef struct datalist_model {
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s32 datanum;
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u32 attr;
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s16 type;
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s16 link;
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s16 mot_link;
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Vec pos;
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Vec rot;
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Vec scale;
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} DataListModel;
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typedef struct datalist_sprite {
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u32 datanum;
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s16 attr;
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s16 prio;
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float x;
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float y;
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GXColor color;
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} DataListSprite;
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void fn_1_3FD8(void);
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void fn_1_40DC(void);
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void fn_1_423C(s16 *data);
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void fn_1_6490(void);
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void fn_1_8FF8(DataListModel *model_list);
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void fn_1_927C(DataListSprite *sprite_list);
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void fn_1_93B4(void);
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extern s16 lbl_1_bss_1A9C[32];
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extern s16 lbl_1_bss_1A5C[32];
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extern s16 lbl_1_bss_1A1A[33];
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extern s16 lbl_1_bss_1A18;
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extern s32 lbl_1_bss_178;
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extern s32 lbl_1_bss_174;
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extern s16 lbl_1_bss_172;
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#endif |